v1.0-nolib

Details

  • Filename
    HudMap-mop-v1.0-nolib.zip
  • Uploaded by
  • Uploaded
    Sep 23, 2012
  • Size
    154.36 KB
  • Downloads
    60
  • MD5
    50d4aac52357cd5e1b416b74fc7c5ec4

Supported WoW Retail Versions

  • 3.3.5

Changelog

tag v1.0
c8523253391fff060f1f8a875fbd4fcaf8e872ab
Chris Heald <cheald@gmail.com>
2010-05-31 23:04:49 -0700

Tagging as 1.0

--------------------

Chris Heald:
    - Fix a typo in the party module, add party targeting labels and highlight circle options
    - Add LibSharedMedia-3.0 to pkg/embeds. Thanks LemonKing.
    - Fix pkgmeta problem
    - Add support for labels on map objects
    - Add Rejuv as a resto spell
    - Make HudMap play relatively nicely with the world map.
    - Don't usurp the map zoom when getting the current zone data
    - Add Fire Nova pulse range to totem indicators (off by default). Extended the Bloodbolt warning on Lanathel by 3 seconds. Force icon size on acquire.
    - Fix the format parameter for localization
    - Add frFR translation stubs for WowAce localization packaging
    - Add totem texture and color customization options
    - Adjust some timers, fix the Lich King teleporter, fix scaling animation problems
    - Fix some oddities with totems that expire due to range
    - Use spell names in the encounters modules to reduce localization needs
    - Add toggle for adaptive/static zoom. Reimplement zoom keybinds.
    - Make the Totem module capable of showing party members' totem ranges, as well, on a per-totem basis
    - Move all the player icon stuff out into its own module. Add the ability to customize the player icon and stuff. Yay.
    - Make modules dynamically load in based on units currently in combat - should reduce overall processing requirements. Fix a few embed issues.
    - Make the hud area movable as well as sizable
    - Add debug mode, add recycling fixes
    - Disable the tracking module for now. Since we're using a custom canvas, we'll leave that functionality in SexyMap.
    - Shuffle a bit of code around, make HudMap config on right click of the LDB plugin
    - Add basic Deathwhisper module, make toggled status persist through sessions
    - Catchup commit. Tons of changes, not yet stable. Replacing minimap object with the Party module, added intelligent zoom, removed custom zoom controls.
    - Lots of encounter fixes and additions, added options menus with relevant hooks, started implementing direction arrows. Several known encounter bugs, please report any exceptions.
    - Remove alert circle PNG. No need to bloat it up with that.
    - Add proper localization, pkgmeta, start adding options interfaces, fix Healing Stream Totem's range
    - Added line support. Added explosion radius to Sindragosa. Shuffled around alert code. Added run-to-tank line for Rotface.
    - Fix an error with double-recycling of frames, fixed problems with stopanimation on reclaimed frames. Added totem ranges.
    - Fix a bunch of modules
    - Initial commit