IceHUD
IceHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.
What it is
- Player and target health and mana bars, casting and mirror bars, pet health and mana bars, druid mana bar in forms, extensive target info, ToT display, and much more
Short feature list
- Lots of different bar shapes and patterns to make the HUD look like you want
- Class-specific modules such as combo point counters, Slice'n'dice timers, druid mana trackers, Eclipse bar, Holy Power monitoring, Warlock shard tracking, and more
- Target-of-target bars, Crowd Control timers, Range Finders, Threat meters, and plenty of other helpful modules
- Lots of DogTag-supported strings for extreme customizability (with the option to completely disable DogTag support for those that dislike the CPU toll that it takes)
- Cast lag indicator (optional)
- Alpha settings for in combat, target selected, etc.
- Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify. The custom health/mana bars will even work with crazy unit specifications like "focustargettargetfocustarget" if you want!
- Highly configurable (can totally re-arrange all bars, change text display, etc.)
Slash commands
- /icehud - opens the configuration UI to tweak any setting
- /icehudCL - command-line access to tweak IceHUD settings (for use with macros, etc.)
Frequently Asked Questions
How do I hide the default Blizzard player, target unit frames and party unit frames? Type /icehud, expand the "Module Settings" section, click "Player Health" or "Target Health," and check "Hide Blizzard Frame" and/or "Hide Blizzard Party Frame". (NOTE: before version 1.3.7, the player/target unitframes were hidden by default. Follow the same steps to enable them if desired)
How do I turn off click-targeting and menus on the player bar? Type /icehud, expand the "Module Settings" section, click "Player Health," un-check "Allow click-targeting." Note that as of v1.3, there is now an option to allow click-targeting out of combat, but turn it off while in combat.
How do I hide the HUD or change its transparency based on combat, targeting, etc.? Type /icehud, check the "Transparency Settings" section. Nearly any combination of states should be available for tweaking.
Even if the rest of the HUD is transparent, the health percentages seem to show up. Why? Type /icehud, expand the "Module Settings" section, expand "Player Health," click "Text Settings," look for options about keeping the lower/upper text blocks alpha locked. If the text is alpha locked, it will not drop below 100%, otherwise it respects its bar's transparency setting. Player Health/Mana, Target Health/Mana, and pet bars should all have these options.
Is there any way to see combo points for Rogues and Druids or sunder applications for Warriors? Yes, check the "Combo Points" and "Sunders" modules in the /icehud configuration panel. (Note that these modules may not show up if you're not of the appropriate class to see them. They should be present for their respective classes, however.)
What's this thing at the top of the player's cast bar and threat bar? It's darker than the rest of the bar. (and may be colored red) That's the Cast Lag Indicator (or the aggro-pull warning for the Threat bar) that shows you when you can start casting a new spell and still be able to finish the current one (based on your lag to the server). You can disable this in the Player Cast Bar settings under the /icehud configuration screen.
Is there a bar that shows breath underwater and if so, how can I adjust it? Yes, this is called the MirrorBarHandler in the module settings portion of the /icehud configuration. It's called that because it mirrors casting bar behavior, displays more than just breathing (fatigue is one example), and that's what Blizzard calls it. It can be moved/adjusted/resized/etc. as with any other module.
There's a long green bar that sometimes shows up below everything else. What is it? That would be the TargetOfTarget module. That module is available for people who don't want the full ToT health/mana bars, but do want some sort of ToT representation on the screen. It's configurable through the /icehud module settings.
IceHUD needs a bar or counter for buff/debuff X! Good news: as of v1.5, you can create as many bars and counters for any buffs or debuffs you want! Type /icehud, select one of the custom module types in the drop-down at the top of the settings page, and press the Create button. This will create a custom module and automatically select it in the list. It is highly recommend that you rename the bar as soon as possible to avoid any confusion later.
How do I turn off the resting/combat/PvP/etc. icons on the player or target? Type /icehud, expand Module Settings, expand PlayerHealth (or TargetHealth for targets), click Icon Settings. You can control every aspect of the icons there including location, visibility, draw order, etc.
How do I turn off buffs/debuffs on the player's or target's bar? Type /icehud, expand Module Settings, expand PlayerInfo (or TargetInfo for targets), select Buff Settings or Debuff Settings, and un-check "show buffs" (or "show debuffs").
How do I turn off these big huge bars that pulse whenever one of my abilities procs? This isn't IceHUD - it's Blizzard's Spell Alerts they added in 4.0.1. Interface options => Combat => "Spell Alert Opacity" to turn them off or search for a mod to tweak their positioning/size/etc.
I don't like where some of the bars are placed. How do I put the health/mana on the left/right? Type /icehud, expand Module Settings, expand whatever module you want to move (e.g. PlayerHealth, PlayerMana), and adjust the "Side" and "Offset" settings. "Side" controls whether it's on the left or the right and "Offset" controls how far from center it is.
Which module displays Monk Chi power? Prior to v1.11.2, this module was called HarmonyPower. Harmony was the original name for Chi back when 5.0 was in beta, so I used Blizzard's name for it while I was developing for Cataclysm. IceHUD v1.11.2 changed this module to be called Chi.
How do I add commas/periods into big numbers like health? If you have DogTags enabled, you can open the Text Settings for the module in question and add SeparateDigits() around the tag you're trying to split up. To display Health/MaxHealth with commas, use: [(SeparateDigits(HP):HPColor "/" SeparateDigits(MaxHP):HPColor):Bracket]. To use periods instead of commas, use: [(SeparateDigits(HP, "."):HPColor "/" SeparateDigits(MaxHP, "."):HPColor):Bracket]. Use the /dog help menu to build your own similar tags for Mana, etc.
The countdown timers on buffs and debuffs completely obscure the icon. How do I disable or adjust the text? IceHUD is not responsible for this countdown text and cannot control it. The 6.0 patch added an option in the game client to display counts on top of cooldowns. Look at the Action Bars menu under the game's Interface options. You can turn the text on or off there. Mods like OmniCC or CooldownCount will generally give you the same feature but allow you to control when, where, and how the text shows up.
When I rotate some modules 90 degrees, such as the castbar, the bar appears to wiggle up and down as it fills or empties. How do I fix this? This is a side effect of the animation API that I'm co-opting to force a rotation without having to provide duplicates of every bar texture in the mod. Any bar moving sufficiently quickly and updating rapidly will cause this. IceHUD is intended to be a vertically-oriented mod, so the rotation feature is there for people who are willing to accept the side effects that come with it. My suggestion is to use one of the many horizontally-oriented bar mods out there if you're wanting horizontal bars. Quartz is a good castbar replacement that you can use and disable IceHUD's built-in castbar, for example.
How do I get rid of the bars that showed up beneath the player in the 7.0 patch? Blizzard added a "Personal Resource Display" feature in the 7.0 game client. You can disable it in the Game options -> Interface -> Names -> Personal Resource Display.
Why is there no target castbar for Classic? The Classic game client doesn't offer a reliable way to show castbars for anyone except the player. You can install the LibClassicCasterino addon to enable support, but it's a best guess and not at all accurate.
Why do buff/debuff timers not work in Classic? The Classic game client doesn't provide this information to addons because it wasn't a feature when the game first released. You can install the LibClassicDurations addon to enable support, but it's a best guess and not at all accurate.
See here for a user-created guide to creating new IceHUD textures.
If you run with only IceHUD and no other mods, does it work?
Survey says... no. I tried starting it up without anythign but Icehud, and still nothing. It shows up in Configuration mode though. I tried generating resolve on the dummy just to be sure, too. That said, there weren't any errors.
I'll try to look into it, but others have said Resolve works for them. A user submitted the module since I don't play any classes that use the ability.
Hmm... maybe it's just me then. I've got a couple other tank classes, but I haven't tried it on them. I'll do that tonight and see.
Also, just to add: EXCELLENT addon, AND you're amazingly responsive to complaints. Thank you!
On the topic of saving custom bars, I have found what appears to be an unexpected way to delete custom bars that make them appear to have not been saved. I am able to create and save custom bars with or without other addons that I use enabled.
To recreate the conditions for deleting a custom bar, I first create and save one. The save seems to occur when I click the Okay icon that appears in a textbox when I add user data, but there is no notification of a save so, I have no way to know that a save has occurred until I exit wow, and run it again, which is what I do to see if a custom bar was saved.
To delete an existing custom bar, I navigate to its bar name field, and without editing the data, I press the Enter Key. Next, I exit wow, and run it again. The custom bar has been deleted. This behavior occurs with other addons running or with just IceHud running.
A work around seems to be to avoid editing a custom bar's user data textboxes that accept alphanumeric data after a custom bar has been created and saved. Editing other fields of user defined values, such as bar placement values, seem not to cause an edited custom bar to be deleted. I have not tested Editing a textbox and pressing Enter. I only tested pressing Enter in an unedited textbox. The conditions for this behavior may have existed for my experieces that lead to my first post because I used the Enter key then to save a bar's information, which may have instead prevented a save.
For clarification for everyone else reading: there's no such thing as saving your work in IceHUD. The mod isn't a word processor. Every setting you changed is intended to be saved no matter how you set it.
The fact that you're having so many problems says to me that there are other issues at hand in your installation. No other user has ever reported issues like this. All settings are supposed to be saved as soon as you set them, but WoW will only write out the settings when it exits normally (mods are not in control of this behavior). "Deleting" a custom bar can only be done via the Delete button. However, if the game client fails to load the bar the next time you login/reload, it will appear to you as if the bar was deleted. Once the bar fails to load, the next time the game exits it will write out IceHUD's settings without knowing about that bar, which will effectively remove it from your saved settings. Failing to load the bar can happen for any number of reasons, but there's no other way to delete a bar than to click the delete button.
How are custom bars saved in IceHud? I created a cooldown bar for hunter kill shot and hunter barrage. Both bars work, but when I exit wow and run it later, the custom bars are gone. As suggested in a comment in the icehud interface, I pressed enter while the curser was in text boxes where user data is entered, which implicitly saves a bar's information, but that clearly did not work. I tried adding the bars three times, and all three attempts failed to save the custom bars that I created; otherwise, the predefined bars seem to correctly work.
Is there a documentation file available for IceHud?
They're saved in the only way that an addon can save data - the SavedVariables folder. This problem usually means there's an error appearing when the wow client stats but errors are disabled. Try running with only IceHUD enabled and see if it works. Enable Lua errors in the game options to see what errors are popping up. There is no documentation available for IceHUD.
I enabled lua errors. I did not get any error notifications.
I disabled all addons except IceHud. Then I created a custom cooldown bar for a warlock's blood horror ability. I exited wow, and restarted it. The blood horror cooldown bar was saved, and it was functional in game. I again exited wow, restarted, and I enbable all other addons: recount, garrsison mission managment, and map coordinates. Those are the only addons that I use other than IceHud.
The only difference in my configuration seems to be enabling lua errors, but it being disabled is not likely to have caused the variables to not be saved as indicated in my first post. I'll continue to use IceHud primarly for its custom bar features that I will use for a dozen characters provided the save features continues to work. I'll post here if I have problems.
Thank you for your quick response. IceHud is working great, and it is among the top addons for my use. Well done!
The problem was probably a loading issue, not a saving issue. I'm doubtful that the problems just went away magically, but keep in mind that if the mod works with no other addons enabled, then it's almost certainly another addon causing a problem in a shared library.
ice hud doesnt turn runes on death knights into death runes, it just goes back to the normal rune it was when its cooldown is finished
Okay, I'll try to look into it. Used to work fine.
will this not wok on mac? i cant use it if i dont have the client?
It works anywhere that WoW works, including Mac. You don't need the Curse client to download it.
Are there options for follower body guard bars?
Not yet.
Hello, if I may make a request.
I'd like to ask for a module called 'AnticipationsBar' (or whatever name you wish, really), for Rogues' Anticipation, which should clone the ComboPointsBar, but instead of Combo Points stacks, it shows Anticipation stacks in a bar.
I went far editing it myself, but got stuck.
I Know there are already a lot of effort to show Anticipation stacks, bot none of them works for me.
Thanks a lot.
What do you mean they don't "work for you"? You can see Anticipation stacks on the built-in ComboPoints module already. You can also create your own custom counter for the Anticipation buff. I don't have any interest in getting back into the module-per-ability business, so it's unlikely that an Anticipation module would be showing up any time soon, especially since it's just a stacking buff and not a special hidden mechanic.
A "custom counter bar" could potentially maybe happen, but there's just not enough demand right now to justify the effort.
Thanks fot the fast response.
I understand, but as I almost got to code this module by myself in an hour more or less, it wouldn't be a lot of work, anyway.
They do work, but not the way I like (with Numerical and Graphic), to simplify my request and reach all possible stackable buffs/debuffs, a Bar option on the Display Mode in the CustomCounter would do the trick.
Thank you.
I have always happily accepted user code submissions.