IceHUD-r63401-nolib
Details
-
FilenameIceHUD-r63401-nolib.zip
-
Uploaded by
-
UploadedMar 2, 2008
-
Size102.60 KB
-
Downloads327
-
MD5d763e5288c47729e6920d43e3c67560c
Supported WoW Retail Versions
- 2.3.3
Changelog
------------------------------------------------------------------------
r63401 | parnic | 2008-03-02 15:36:37 -0500 (Sun, 02 Mar 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
M /trunk/IceHUD/modules/TargetInfo.lua
IceHUD:
- don't explicitly set widths on fontstring frames so that long dogtags or huge fonts/mob names don't get cut off
------------------------------------------------------------------------
r62403 | parnic | 2008-02-21 10:03:32 -0500 (Thu, 21 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/PlayerHealth.lua
IceHUD:
- named the player targeting/click frame so it shows up in Clique's config
------------------------------------------------------------------------
r62057 | parnic | 2008-02-19 09:57:07 -0500 (Tue, 19 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/CastBar.lua
IceHUD:
- made castbar "lock text alpha" setting actually access the correct variable
------------------------------------------------------------------------
r61808 | parnic | 2008-02-17 16:57:10 -0500 (Sun, 17 Feb 2008) | 4 lines
Changed paths:
M /trunk/IceHUD/IceHUD.toc
M /trunk/IceHUD/embeds.xml
M /trunk/IceHUD/modules/TargetHealth.lua
IceHUD:
ICE-7
- added LibMobHealth-4.0 to externals/embeds so people without other ace mods get estimated health values properly
- added an option to allow shortening health values or not (1100 => 1.1k) for non-dogtag people
------------------------------------------------------------------------
r61703 | parnic | 2008-02-17 02:28:48 -0500 (Sun, 17 Feb 2008) | 3 lines
Changed paths:
M /trunk/IceHUD/modules/TargetHealth.lua
IceHUD:
ICE-8 - made default dogtag for fractional health into CurHP:Round/MaxHP:Round since FractionalHP liked to show decimals and wouldn't :Round
- expanded raid icon placement ranges to allow more flexibility
------------------------------------------------------------------------
r61459 | parnic | 2008-02-15 10:13:47 -0500 (Fri, 15 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/PlayerHealth.lua
IceHUD:
- fixed bar transparency when going in and out of combat...hooray OOP!
------------------------------------------------------------------------
r61457 | parnic | 2008-02-15 09:52:06 -0500 (Fri, 15 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/PlayerHealth.lua
IceHUD:
- fixed a bug where the resting icon would stay on way too long (nasty typo bug...)
------------------------------------------------------------------------
r61381 | parnic | 2008-02-15 00:26:03 -0500 (Fri, 15 Feb 2008) | 4 lines
Changed paths:
M /trunk/IceHUD/IceHUD.lua
M /trunk/IceHUD/modules/PlayerHealth.lua
M /trunk/IceHUD/modules/TargetHealth.lua
IceHUD:
- added icon to config for purtiness
- made player icons and raid icons fade according to bar visibility and added a config option to make them always locked to 100%
ICE-5
------------------------------------------------------------------------
r61240 | parnic | 2008-02-13 23:35:19 -0500 (Wed, 13 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/PlayerHealth.lua
IceHUD:
- added party leader, status, master looter, and pvp icons to the player health bar
------------------------------------------------------------------------
r61104 | parnic | 2008-02-12 20:42:23 -0500 (Tue, 12 Feb 2008) | 4 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
M /trunk/IceHUD/IceHUD.toc
M /trunk/IceHUD/modules/CastBar.lua
M /trunk/IceHUD/modules/MirrorBar.lua
M /trunk/IceHUD/modules/TargetCast.lua
IceHUD:
- set all bars to animate by default
- forced animation off for cast and mirror bars
- made a change to the toc for a curse/wowinterface update
------------------------------------------------------------------------
r61102 | parnic | 2008-02-12 20:15:21 -0500 (Tue, 12 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/PlayerHealth.lua
IceHUD:
- added code to resize the clickable region based on the texture the player is using (the previous region didn't fit HiBar very well)
------------------------------------------------------------------------
r61033 | parnic | 2008-02-12 01:44:14 -0500 (Tue, 12 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/PlayerHealth.lua
IceHUD:
http://jira.wowace.com/browse/ICE-1 - added an invisible button below the player health bar to allow click targeting/casting and right-click menu functionality for the player (configurable)
------------------------------------------------------------------------
r60962 | parnic | 2008-02-11 13:03:05 -0500 (Mon, 11 Feb 2008) | 4 lines
Changed paths:
M /trunk/IceHUD/modules/PetHealth.lua
M /trunk/IceHUD/modules/PetMana.lua
IceHUD:
- un-anchored pet health/mana text values to the bottom of the frame. now that vertical offsets are available, we can use them instead of anchoring/using setpoint
- bumped up the default position of the pet mana/health values to get them out of the way of nearby bars
- changed pet health/mana dogtags to display on the uppertext block instead of the lowertext block so it behaves and alphas like all other bars
------------------------------------------------------------------------
r60904 | parnic | 2008-02-11 01:05:20 -0500 (Mon, 11 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/TargetInfo.lua
IceHUD:
- made TargetInfo module dogtag-aware (it's sentient!)
------------------------------------------------------------------------
r60877 | parnic | 2008-02-10 18:12:42 -0500 (Sun, 10 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
IceHUD:
- fixed a situation where bar text could be at 0.1 alpha when the bar was set to 0 alpha
------------------------------------------------------------------------
r60870 | parnic | 2008-02-10 17:55:31 -0500 (Sun, 10 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/TargetHealth.lua
IceHUD:
- disabled "draw raid icon on top" option if "show raid icon" is disabled
------------------------------------------------------------------------
r60868 | parnic | 2008-02-10 17:47:23 -0500 (Sun, 10 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
IceHUD:
- fixed a bug where changing DogTag strings on any bar would require a /reloadui to take effect
------------------------------------------------------------------------
r60867 | parnic | 2008-02-10 17:39:51 -0500 (Sun, 10 Feb 2008) | 4 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
IceHUD:
- added a nil check for DogTag in case someone doesn't have it installed
- added lower text alpha lock option
- made text alpha settings work again with dogtag strings set
------------------------------------------------------------------------
r60851 | parnic | 2008-02-10 17:07:46 -0500 (Sun, 10 Feb 2008) | 3 lines
Changed paths:
M /trunk/IceHUD/IceHUD.toc
M /trunk/IceHUD/modules/ComboPoints.lua
A /trunk/IceHUD/modules/SunderCount.lua
IceHUD:
- made ComboPoints module only load for druids and rogues
- added SunderCount module that behaves exactly like combo points, only for sunder debuffs on the target
------------------------------------------------------------------------
r60837 | parnic | 2008-02-10 15:52:00 -0500 (Sun, 10 Feb 2008) | 5 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
M /trunk/IceHUD/modules/CastBar.lua
M /trunk/IceHUD/modules/MirrorBar.lua
M /trunk/IceHUD/modules/TargetCast.lua
IceHUD:
- added bar/bg visibility options to mirrorbar, castbar, targetcastbar
- shuffled bar/bg visibility options to show up after the Enabled option and to be disabled if the bar is disabled
- removed OnUpdate registration for mirrorbar since it handles OnUpdate itself
- fixed a potential nil access in the DogTag fontstring stuff
------------------------------------------------------------------------
r60758 | parnic | 2008-02-10 02:12:24 -0500 (Sun, 10 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/CastBar.lua
M /trunk/IceHUD/modules/TargetCast.lua
IceHUD:
- set animation options to be always hidden on cast bars instead of just disabled (had to fill in some dummy strings...shouldn't matter much)
------------------------------------------------------------------------
r60757 | parnic | 2008-02-10 02:11:30 -0500 (Sun, 10 Feb 2008) | 3 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
IceHUD:
- added options to hide bar/bg by request
- changed text to be hidden instead of just disabled if the text is invisible
------------------------------------------------------------------------
r60747 | parnic | 2008-02-09 23:23:23 -0500 (Sat, 09 Feb 2008) | 3 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
M /trunk/IceHUD/modules/PetHealth.lua
M /trunk/IceHUD/modules/PetMana.lua
M /trunk/IceHUD/modules/PlayerHealth.lua
M /trunk/IceHUD/modules/PlayerMana.lua
M /trunk/IceHUD/modules/TargetHealth.lua
M /trunk/IceHUD/modules/TargetMana.lua
IceHUD:
- re-enabled DogTag after the stack overflow fix
- changed to registering FontStrings on the parent class instead of Evaluate'ing each child every Update
------------------------------------------------------------------------
r60642 | parnic | 2008-02-08 22:24:25 -0500 (Fri, 08 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/PetHealth.lua
M /trunk/IceHUD/modules/PetMana.lua
M /trunk/IceHUD/modules/PlayerHealth.lua
M /trunk/IceHUD/modules/PlayerMana.lua
M /trunk/IceHUD/modules/TargetHealth.lua
M /trunk/IceHUD/modules/TargetMana.lua
IceHUD:
- temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed
------------------------------------------------------------------------
r60583 | parnic | 2008-02-07 21:58:26 -0500 (Thu, 07 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/TargetHealth.lua
IceHUD:
- added configurable raid icons to the target health bar
------------------------------------------------------------------------
r60567 | parnic | 2008-02-07 17:35:50 -0500 (Thu, 07 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
M /trunk/IceHUD/IceHUD.lua
M /trunk/IceHUD/modules/CastBar.lua
M /trunk/IceHUD/modules/TargetCast.lua
IceHUD:
- did minor options table cleanup and made a console /icehudcl command so that IceHUD gets picked up by rock config
------------------------------------------------------------------------
r60564 | parnic | 2008-02-07 16:01:48 -0500 (Thu, 07 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/IceUnitBar.lua
IceHUD:
- added an intermediate color to health/mana blending values so health goes green => yellow => red instead of brown in the middle
------------------------------------------------------------------------
r60538 | parnic | 2008-02-07 01:59:29 -0500 (Thu, 07 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/IceBarElement.lua
M /trunk/IceHUD/modules/CastBar.lua
M /trunk/IceHUD/modules/TargetCast.lua
IceHUD:
- added an option to animate the lost/gained amounts on each individual bar with a tweak-able speed
------------------------------------------------------------------------
r60273 | parnic | 2008-02-04 09:52:38 -0500 (Mon, 04 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/CastBar.lua
IceHUD:
- added vertical/horizontal text offset options to the castbar
------------------------------------------------------------------------
r60231 | parnic | 2008-02-04 01:27:03 -0500 (Mon, 04 Feb 2008) | 2 lines
Changed paths:
M /trunk/IceHUD/modules/CastBar.lua
IceHUD:
- add an option to the player cast bar to show the default cast bar or not
------------------------------------------------------------------------