IceHUD-r61240-nolib

Details

  • Filename
    IceHUD-r61240-nolib.zip
  • Uploaded by
  • Uploaded
    Feb 13, 2008
  • Size
    105.72 KB
  • Downloads
    364
  • MD5
    b2652660e8ca411afd2fa7046169a202

Supported WoW Retail Versions

  • 2.3.3

Changelog

------------------------------------------------------------------------
r61240 | parnic | 2008-02-13 23:35:19 -0500 (Wed, 13 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/PlayerHealth.lua

IceHUD:
- added party leader, status, master looter, and pvp icons to the player health bar
------------------------------------------------------------------------
r61104 | parnic | 2008-02-12 20:42:23 -0500 (Tue, 12 Feb 2008) | 4 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua
   M /trunk/IceHUD/IceHUD.toc
   M /trunk/IceHUD/modules/CastBar.lua
   M /trunk/IceHUD/modules/MirrorBar.lua
   M /trunk/IceHUD/modules/TargetCast.lua

IceHUD:
- set all bars to animate by default
- forced animation off for cast and mirror bars
- made a change to the toc for a curse/wowinterface update
------------------------------------------------------------------------
r61102 | parnic | 2008-02-12 20:15:21 -0500 (Tue, 12 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/PlayerHealth.lua

IceHUD:
- added code to resize the clickable region based on the texture the player is using (the previous region didn't fit HiBar very well)
------------------------------------------------------------------------
r61033 | parnic | 2008-02-12 01:44:14 -0500 (Tue, 12 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/PlayerHealth.lua

IceHUD:
http://jira.wowace.com/browse/ICE-1 - added an invisible button below the player health bar to allow click targeting/casting and right-click menu functionality for the player (configurable)
------------------------------------------------------------------------
r60962 | parnic | 2008-02-11 13:03:05 -0500 (Mon, 11 Feb 2008) | 4 lines
Changed paths:
   M /trunk/IceHUD/modules/PetHealth.lua
   M /trunk/IceHUD/modules/PetMana.lua

IceHUD:
- un-anchored pet health/mana text values to the bottom of the frame. now that vertical offsets are available, we can use them instead of anchoring/using setpoint
- bumped up the default position of the pet mana/health values to get them out of the way of nearby bars
- changed pet health/mana dogtags to display on the uppertext block instead of the lowertext block so it behaves and alphas like all other bars
------------------------------------------------------------------------
r60904 | parnic | 2008-02-11 01:05:20 -0500 (Mon, 11 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/TargetInfo.lua

IceHUD:
- made TargetInfo module dogtag-aware (it's sentient!)
------------------------------------------------------------------------
r60877 | parnic | 2008-02-10 18:12:42 -0500 (Sun, 10 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua

IceHUD:
- fixed a situation where bar text could be at 0.1 alpha when the bar was set to 0 alpha
------------------------------------------------------------------------
r60870 | parnic | 2008-02-10 17:55:31 -0500 (Sun, 10 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/TargetHealth.lua

IceHUD:
- disabled "draw raid icon on top" option if "show raid icon" is disabled
------------------------------------------------------------------------
r60868 | parnic | 2008-02-10 17:47:23 -0500 (Sun, 10 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua

IceHUD:
- fixed a bug where changing DogTag strings on any bar would require a /reloadui to take effect
------------------------------------------------------------------------
r60867 | parnic | 2008-02-10 17:39:51 -0500 (Sun, 10 Feb 2008) | 4 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua

IceHUD:
- added a nil check for DogTag in case someone doesn't have it installed
- added lower text alpha lock option
- made text alpha settings work again with dogtag strings set
------------------------------------------------------------------------
r60851 | parnic | 2008-02-10 17:07:46 -0500 (Sun, 10 Feb 2008) | 3 lines
Changed paths:
   M /trunk/IceHUD/IceHUD.toc
   M /trunk/IceHUD/modules/ComboPoints.lua
   A /trunk/IceHUD/modules/SunderCount.lua

IceHUD:
- made ComboPoints module only load for druids and rogues
- added SunderCount module that behaves exactly like combo points, only for sunder debuffs on the target
------------------------------------------------------------------------
r60837 | parnic | 2008-02-10 15:52:00 -0500 (Sun, 10 Feb 2008) | 5 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua
   M /trunk/IceHUD/modules/CastBar.lua
   M /trunk/IceHUD/modules/MirrorBar.lua
   M /trunk/IceHUD/modules/TargetCast.lua

IceHUD:
- added bar/bg visibility options to mirrorbar, castbar, targetcastbar
- shuffled bar/bg visibility options to show up after the Enabled option and to be disabled if the bar is disabled
- removed OnUpdate registration for mirrorbar since it handles OnUpdate itself
- fixed a potential nil access in the DogTag fontstring stuff
------------------------------------------------------------------------
r60758 | parnic | 2008-02-10 02:12:24 -0500 (Sun, 10 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/CastBar.lua
   M /trunk/IceHUD/modules/TargetCast.lua

IceHUD:
- set animation options to be always hidden on cast bars instead of just disabled (had to fill in some dummy strings...shouldn't matter much)
------------------------------------------------------------------------
r60757 | parnic | 2008-02-10 02:11:30 -0500 (Sun, 10 Feb 2008) | 3 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua

IceHUD:
- added options to hide bar/bg by request
- changed text to be hidden instead of just disabled if the text is invisible
------------------------------------------------------------------------
r60747 | parnic | 2008-02-09 23:23:23 -0500 (Sat, 09 Feb 2008) | 3 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua
   M /trunk/IceHUD/modules/PetHealth.lua
   M /trunk/IceHUD/modules/PetMana.lua
   M /trunk/IceHUD/modules/PlayerHealth.lua
   M /trunk/IceHUD/modules/PlayerMana.lua
   M /trunk/IceHUD/modules/TargetHealth.lua
   M /trunk/IceHUD/modules/TargetMana.lua

IceHUD:
- re-enabled DogTag after the stack overflow fix
- changed to registering FontStrings on the parent class instead of Evaluate'ing each child every Update
------------------------------------------------------------------------
r60642 | parnic | 2008-02-08 22:24:25 -0500 (Fri, 08 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/PetHealth.lua
   M /trunk/IceHUD/modules/PetMana.lua
   M /trunk/IceHUD/modules/PlayerHealth.lua
   M /trunk/IceHUD/modules/PlayerMana.lua
   M /trunk/IceHUD/modules/TargetHealth.lua
   M /trunk/IceHUD/modules/TargetMana.lua

IceHUD:
- temporarily removing DogTag code so that Pitbull and IceHUD can play together in harmony until DogTag is fixed
------------------------------------------------------------------------
r60583 | parnic | 2008-02-07 21:58:26 -0500 (Thu, 07 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/TargetHealth.lua

IceHUD:
- added configurable raid icons to the target health bar
------------------------------------------------------------------------
r60567 | parnic | 2008-02-07 17:35:50 -0500 (Thu, 07 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua
   M /trunk/IceHUD/IceHUD.lua
   M /trunk/IceHUD/modules/CastBar.lua
   M /trunk/IceHUD/modules/TargetCast.lua

IceHUD:
- did minor options table cleanup and made a console /icehudcl command so that IceHUD gets picked up by rock config
------------------------------------------------------------------------
r60564 | parnic | 2008-02-07 16:01:48 -0500 (Thu, 07 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceUnitBar.lua

IceHUD:
- added an intermediate color to health/mana blending values so health goes green => yellow => red instead of brown in the middle
------------------------------------------------------------------------
r60538 | parnic | 2008-02-07 01:59:29 -0500 (Thu, 07 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua
   M /trunk/IceHUD/modules/CastBar.lua
   M /trunk/IceHUD/modules/TargetCast.lua

IceHUD:
- added an option to animate the lost/gained amounts on each individual bar with a tweak-able speed
------------------------------------------------------------------------
r60273 | parnic | 2008-02-04 09:52:38 -0500 (Mon, 04 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/CastBar.lua

IceHUD:
- added vertical/horizontal text offset options to the castbar
------------------------------------------------------------------------
r60231 | parnic | 2008-02-04 01:27:03 -0500 (Mon, 04 Feb 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/CastBar.lua

IceHUD:
- add an option to the player cast bar to show the default cast bar or not
------------------------------------------------------------------------
r59496 | parnic | 2008-01-27 09:13:52 -0500 (Sun, 27 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/MirrorBar.lua

IceHUD:
- add text offset sliders to MirrorBar's text settings
------------------------------------------------------------------------
r59420 | parnic | 2008-01-26 00:52:48 -0500 (Sat, 26 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua

IceHUD:
- since DruidMana bar uses an estimation of available mana, hide the text customization options
------------------------------------------------------------------------
r59418 | parnic | 2008-01-26 00:30:06 -0500 (Sat, 26 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua

IceHUD:
- moved text alignment options into the "text settings" options subset...durr
------------------------------------------------------------------------
r59367 | parnic | 2008-01-25 02:02:22 -0500 (Fri, 25 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceCastBar.lua

IceHUD:
- fixed a problem with target cast bars not always interrupting properly (apparently UNIT_SPELLCAST_STOP doesn't reliably return the spell that's stopping for non-player units)
------------------------------------------------------------------------
r59366 | parnic | 2008-01-25 01:53:49 -0500 (Fri, 25 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/CastBar.lua

IceHUD:
- fix "flash on failures" option not disabling when the player cast bar is disabled
------------------------------------------------------------------------
r59363 | parnic | 2008-01-25 01:12:04 -0500 (Fri, 25 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua

IceHUD:
- fix a rare case of accessing nil variables when bars are switching quickly
------------------------------------------------------------------------
r59165 | parnic | 2008-01-22 18:46:01 -0500 (Tue, 22 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceCastBar.lua

IceHUD:
- removed an event trigger that was causing spells to show failure on the cast bar when they shouldn't have
------------------------------------------------------------------------
r59085 | parnic | 2008-01-21 22:58:11 -0500 (Mon, 21 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceUnitBar.lua

IceHUD:
- removed some local vars from the Update function to attempt to curb some hemorrhaging memory
------------------------------------------------------------------------
r59081 | parnic | 2008-01-21 21:04:26 -0500 (Mon, 21 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua
   M /trunk/IceHUD/modules/PetHealth.lua
   M /trunk/IceHUD/modules/PetMana.lua
   M /trunk/IceHUD/modules/PlayerHealth.lua
   M /trunk/IceHUD/modules/PlayerMana.lua
   M /trunk/IceHUD/modules/TargetHealth.lua
   M /trunk/IceHUD/modules/TargetMana.lua

IceHUD:
- removed dependency on LibDogTag-2.0 by request. DogTag formatting is available if DogTag is present but IceHUD will use the old formatting otherwise
------------------------------------------------------------------------
r59079 | parnic | 2008-01-21 20:12:44 -0500 (Mon, 21 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceCastBar.lua

IceHUD:
- check for the player interrupting the spell locally before it's had a chance to come back from the server
------------------------------------------------------------------------
r59027 | parnic | 2008-01-21 01:02:10 -0500 (Mon, 21 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/PlayerHealth.lua
   M /trunk/IceHUD/modules/PlayerMana.lua
   M /trunk/IceHUD/modules/TargetHealth.lua
   M /trunk/IceHUD/modules/TargetMana.lua

IceHUD:
- blind commit to change the default colors for health/power for the player and target to be based on health/power amounts since the bars scale color by default
------------------------------------------------------------------------
r59026 | parnic | 2008-01-21 00:52:45 -0500 (Mon, 21 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceBarElement.lua

IceHUD:
- added horizontal and vertical text offset sliders to each bar
------------------------------------------------------------------------
r59024 | parnic | 2008-01-20 22:02:51 -0500 (Sun, 20 Jan 2008) | 3 lines
Changed paths:
   M /trunk/IceHUD
   M /trunk/IceHUD/IceBarElement.lua
   M /trunk/IceHUD/IceHUD.toc
   M /trunk/IceHUD/embeds.xml
   M /trunk/IceHUD/modules/CastBar.lua
   M /trunk/IceHUD/modules/PetHealth.lua
   M /trunk/IceHUD/modules/PetMana.lua
   M /trunk/IceHUD/modules/PlayerHealth.lua
   M /trunk/IceHUD/modules/PlayerMana.lua
   M /trunk/IceHUD/modules/TargetHealth.lua
   M /trunk/IceHUD/modules/TargetMana.lua

IceHUD:
- converted upper/lower text on most bars to use LibDogTag formatting for greater user control
- added Deformat library references in embeds.xml
------------------------------------------------------------------------
r59018 | parnic | 2008-01-20 19:18:32 -0500 (Sun, 20 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/modules/TargetInfo.lua

IceHUD:
- committing a really old user-submitted fix (from the forums) for being able to set the minimum buffs/debuffs to 0 in the targetinfo
------------------------------------------------------------------------
r58991 | parnic | 2008-01-20 16:28:18 -0500 (Sun, 20 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD
   M /trunk/IceHUD/IceCastBar.lua
   M /trunk/IceHUD/IceHUD.toc

IceHUD:
- implemented Quartz's method of checking spell interrupts through the chat interrupt events for hostile damage to attempt to fix IceCastBar not showing player interrupts
------------------------------------------------------------------------
r58879 | parnic | 2008-01-19 11:37:52 -0500 (Sat, 19 Jan 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD/IceElement.lua
   M /trunk/IceHUD/IceHUD.lua
   M /trunk/IceHUD/modules/TargetOfTarget.lua

IceHUD:
- fix up references to LibSharedMedia-2.0 after the library upgrade
------------------------------------------------------------------------
r58796 | parnic | 2008-01-18 20:26:18 -0500 (Fri, 18 Jan 2008) | 4 lines
Changed paths:
   M /trunk/IceHUD
   M /trunk/IceHUD/IceHUD.toc
   M /trunk/IceHUD/IceUnitBar.lua
   M /trunk/IceHUD/embeds.xml
   M /trunk/IceHUD/modules/PetHealth.lua
   M /trunk/IceHUD/modules/PetMana.lua
   M /trunk/IceHUD/modules/PlayerHealth.lua
   M /trunk/IceHUD/modules/PlayerMana.lua
   M /trunk/IceHUD/modules/TargetHealth.lua
   M /trunk/IceHUD/modules/TargetMana.lua

IceHUD:
- bump toc
- added the ability to scale most health/power bars by the amount they're filled up with a customizable max/min color (health can go green to red, for example)
- updated from SharedMedia-1.0 to LibSharedMedia-2.0
------------------------------------------------------------------------