r372

Details

  • Filename
    IceHUD-r372.zip
  • Uploaded by
  • Uploaded
    Apr 14, 2009
  • Size
    668.53 KB
  • Downloads
    113
  • MD5
    154cca53b83d0d8e682d8bcdae218d73

Supported WoW Retail Versions

  • 3.1.0

Changelog

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r372 | parnic | 2009-04-14 05:38:58 +0000 (Tue, 14 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.toc

- TOC bump to 3.1
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r370 | parnic | 2009-04-10 05:23:31 +0000 (Fri, 10 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceHUD.toc
   A /trunk/modules/PlayerInfo.lua
   M /trunk/modules/TargetInfo.lua

- made the TargetInfo able to be inherited from
- added a PlayerInfo module (off by default, user requested) that inherits from TargetInfo and adds right-click dismissing buffs functionality
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r369 | parnic | 2009-04-10 05:00:27 +0000 (Fri, 10 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/CustomCount.lua

- made custom bars/counters work with alpha settings properly
- made multiple custom bars work together nicely...bad programmer for making local properties instead of class properties
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r367 | parnic | 2009-04-08 02:30:17 +0000 (Wed, 08 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/IceHUD.toc
   A /trunk/modules/CustomCount.lua

- added CustomCount module that behaves like the custom bar, but lets the user create a custom counter (the same as the sunder/lacerate/maelstrom counters...could replace those, but they're already in and being used by people, so...bleh)
- fixed up the buff/debuff retrieval convenience functions to work off either texture name or buff name. also changed up how it picks whether or not to get only buffs from the player
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r366 | parnic | 2009-04-08 02:23:07 +0000 (Wed, 08 Apr 2009) | 3 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/MaelstromCount.lua

- increased the min/max vertical offset for bars by request
- fixed a minor typo in the maelstrom counter options
- removed extraneous function from the custom bar
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r365 | parnic | 2009-04-06 03:16:21 +0000 (Mon, 06 Apr 2009) | 3 lines
Changed paths:
   M /trunk/modules/CustomBar.lua

- added a header to the properties that are specific to the custom bar so that the options are easier to parse visually
- grouped all custom bar settings together so they're easier to see
- made sure that custom bar settings are disabled when the module is disabled
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r364 | parnic | 2009-04-06 03:06:13 +0000 (Mon, 06 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua

- allow the custom bar to optionally only trigger for buffs/debuffs cast by the player
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r363 | parnic | 2009-04-05 19:24:08 +0000 (Sun, 05 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua

- changed the custom bar creation code to name each bar as the highest-numbered bar +1. e.g. if a bar "MyCustomBar4" exists and the user creates a new bar, the new bar will be called MyCustomBar5 (even if 1-3 don't exist any more, just to avoid complications). This way, each custom bar gets a unique name and users can't stomp an old custom bar by creating a new one without changing the old one's name first
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r362 | parnic | 2009-04-04 18:34:33 +0000 (Sat, 04 Apr 2009) | 4 lines
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/CustomBar.lua

- added information dialog when creating a new custom bar about how to use it
- added confirmation dialog when deleting a custom bar to tell the user that it cannot be undone
- made the custom bar's upper text match the buff/debuff that the user wants to track (it's still editable by the user, but it defaults to the buff name)
- made bar color apply properly when the module is created and when configuring without the bar active
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r361 | parnic | 2009-04-04 17:14:25 +0000 (Sat, 04 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/IceHUD.toc
   A /trunk/modules/CustomBar.lua

- basic functionality for a module created at runtime by the player to track a specific buff or debuff (by name) on the player or his target
------------------------------------------------------------------------
r359 | parnic | 2009-03-23 14:43:02 +0000 (Mon, 23 Mar 2009) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- fixed a bug with text alpha being unchangeable with LibDogTag usage disabled
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r358 | parnic | 2009-03-21 21:44:55 +0000 (Sat, 21 Mar 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerHealth.lua

- added toggle to enable/disable showing incoming heals on the player's health bar. also cleaned up the implementation a bit to display more consistently and hide when appropriate
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r357 | parnic | 2009-03-21 04:18:09 +0000 (Sat, 21 Mar 2009) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua

- added toggles to show/hide spell cast time and spell rank on player/target cast bars
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r356 | parnic | 2009-03-20 01:54:50 +0000 (Fri, 20 Mar 2009) | 2 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/IceHUD.lua
   M /trunk/IceHUD.toc
   M /trunk/modules/PlayerHealth.lua

bug http://www.wowace.com/projects/ice-hud/tickets/16-visual-heal-support/ - added support for LibHealComm by request. not included with the mod, but listed as an opt dep
- added LDB support by request/from user-submitted code. this basically will only work if a mod that loads before icehud has LDB included
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r355 | parnic | 2009-03-19 02:19:13 +0000 (Thu, 19 Mar 2009) | 1 line
Changed paths:
   M /trunk/modules/HungerForBlood.lua

- fixed HfB buff % (from 3 to 5) and added a version check so that it's correct whenever 3.1 comes out as well (goes to 1 charge of 15% instead of 3 charges of 5% each)
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Additional Files

Type Name Size Uploaded Game Version Downloads
404.83 KB Apr 14, 2009 3.1.0 35