r403

Details

  • Filename
    IceHUD-r403.zip
  • Uploaded by
  • Uploaded
    May 1, 2009
  • Size
    673.33 KB
  • Downloads
    229
  • MD5
    3806855f9cbe64cbbd87045d03a89936

Supported WoW Retail Versions

  • 3.1.0

Changelog

------------------------------------------------------------------------
r403 | parnic | 2009-05-02 03:32:07 +0000 (Sat, 02 May 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.lua

- re-added missing FangRune bar texture
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r401 | parnic | 2009-04-26 01:32:34 +0000 (Sun, 26 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua

- added buff timer configuration modes to the custom bar
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r400 | parnic | 2009-04-26 00:39:28 +0000 (Sun, 26 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerInfo.lua
   M /trunk/modules/TargetInfo.lua

- added a rough version of tracking weapon buffs to the player info module
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r399 | parnic | 2009-04-26 00:36:35 +0000 (Sun, 26 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua

- added a 'display when empty' option to the custom bar that will make it still draw even if the specified buff/debuff is not present
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r398 | parnic | 2009-04-26 00:20:02 +0000 (Sun, 26 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.lua

- removed some very old settings migration code that was causing problems for new users. this was added a very long time ago to facilitate the move from account-based settings to profile-based settings which should be completely unnecessary now
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r397 | parnic | 2009-04-25 23:20:00 +0000 (Sat, 25 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/SliceAndDice.lua

- added an option to allow modules to hide the animation options in the configuration panel
- made SnD hide the animation options so that people can't break the bar by enabling animation
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r395 | parnic | 2009-04-21 05:00:14 +0000 (Tue, 21 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceHUD.lua

- added ability to specify a different texture on individual bars than the global one chosen on the main bar configuration panel
------------------------------------------------------------------------
r394 | parnic | 2009-04-21 04:45:20 +0000 (Tue, 21 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/TargetInfo.lua

- added more reminders that you have to press Enter after typing strings into various configuration panels before they will save
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r393 | parnic | 2009-04-21 00:09:04 +0000 (Tue, 21 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerInfo.lua

- added support for the PlayerInfo module to hide the default buff frame
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r392 | parnic | 2009-04-20 14:46:27 +0000 (Mon, 20 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/CustomCount.lua

- added support for mh/oh weapon enchants to the custom counter module
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r391 | parnic | 2009-04-20 14:39:11 +0000 (Mon, 20 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua

- added the ability to track mh/oh weapon buff durations with the custom bar
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r390 | parnic | 2009-04-20 14:13:03 +0000 (Mon, 20 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceElement.lua

- if a module is set to always be at 100% alpha, make sure the internal 'alpha' variable is set to 1 or else any custom color's alpha will override it
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r388 | parnic | 2009-04-20 00:25:07 +0000 (Mon, 20 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.toc
   A /trunk/modules/TargetOfTargetCast.lua

- added a ToT cast bar (disabled by default)
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r387 | parnic | 2009-04-19 21:30:33 +0000 (Sun, 19 Apr 2009) | 2 lines
Changed paths:
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/CustomCount.lua
   M /trunk/modules/Runes.lua

- added a couple of reminders to press [enter] after typing into text boxes in the custom bar/counter configuration screens
- fixed a bug causing rune cooldowns to not reset when the player died/res'd if the module was in alpha mode
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r386 | parnic | 2009-04-19 06:06:40 +0000 (Sun, 19 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua

- fixed display of buffs on the player not cast by the player for custom bars
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r384 | parnic | 2009-04-19 00:49:33 +0000 (Sun, 19 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua
   M /trunk/IceUnitBar.lua
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/DruidMana.lua
   M /trunk/modules/GlobalCoolDown.lua
   M /trunk/modules/HungerForBlood.lua
   M /trunk/modules/MirrorBar.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/TargetCC.lua

- more minor cleanups before tagging a new release version
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r383 | parnic | 2009-04-19 00:33:01 +0000 (Sun, 19 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceHUD.lua

- cleaned up some code from my fights with SetTexCoord/nan
------------------------------------------------------------------------
r382 | parnic | 2009-04-19 00:02:52 +0000 (Sun, 19 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.lua

- NaN-safe'd IceHUD's Clamp function to finally put the kibosh on any SetTexCoord errors
------------------------------------------------------------------------
r381 | parnic | 2009-04-18 21:07:42 +0000 (Sat, 18 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCastBar.lua
   M /trunk/IceUnitBar.lua
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/DruidMana.lua
   M /trunk/modules/FocusHealth.lua
   M /trunk/modules/FocusMana.lua
   M /trunk/modules/GlobalCoolDown.lua
   M /trunk/modules/HungerForBlood.lua
   M /trunk/modules/MirrorBar.lua
   M /trunk/modules/PetHealth.lua
   M /trunk/modules/PetMana.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/TargetCC.lua
   M /trunk/modules/TargetHealth.lua

- added tons of divide-by-zero protection all over the place
- general cleanup of values passed to UpdateBar
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r380 | parnic | 2009-04-18 07:18:28 +0000 (Sat, 18 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerMana.lua

- fix for a bug causing the runic power bar to sometimes not update if the player spent all of his remaining runic power at once (like hitting death coil with 40 runic power left)
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r379 | parnic | 2009-04-18 06:38:02 +0000 (Sat, 18 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- next attempt at fixing SetTexCoord 'out of range' errors...i really can't figure out why this is all of a sudden popping up an error in 3.1 :(
------------------------------------------------------------------------
r378 | parnic | 2009-04-18 06:37:01 +0000 (Sat, 18 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/CustomCount.lua

- added support for binding a custom bar/counter to a larger variety of units (pets, focus targets, etc.)
------------------------------------------------------------------------
r377 | parnic | 2009-04-17 14:13:31 +0000 (Fri, 17 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- another shot at fixing the TexCoord errors some users are seeing
------------------------------------------------------------------------
r375 | parnic | 2009-04-17 01:29:05 +0000 (Fri, 17 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/TargetCC.lua
   M /trunk/modules/TargetInfo.lua

- updated all modules to use the new UnitAura return value that tells who the caster was. now checking if that return == "player" for figuring out if the player cast it or not
------------------------------------------------------------------------
r374 | parnic | 2009-04-16 13:39:37 +0000 (Thu, 16 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCastBar.lua
   M /trunk/IceHUD.lua
   M /trunk/modules/CastBar.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/Threat.lua

- added some protection against error messages that were popping up related to SetTexCoord
- added some protection against a nil access in the player's cast bar under certain circumstances
------------------------------------------------------------------------
r372 | parnic | 2009-04-14 05:38:58 +0000 (Tue, 14 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.toc

- TOC bump to 3.1
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r370 | parnic | 2009-04-10 05:23:31 +0000 (Fri, 10 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceHUD.toc
   A /trunk/modules/PlayerInfo.lua
   M /trunk/modules/TargetInfo.lua

- made the TargetInfo able to be inherited from
- added a PlayerInfo module (off by default, user requested) that inherits from TargetInfo and adds right-click dismissing buffs functionality
------------------------------------------------------------------------
r369 | parnic | 2009-04-10 05:00:27 +0000 (Fri, 10 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/CustomCount.lua

- made custom bars/counters work with alpha settings properly
- made multiple custom bars work together nicely...bad programmer for making local properties instead of class properties
------------------------------------------------------------------------
r367 | parnic | 2009-04-08 02:30:17 +0000 (Wed, 08 Apr 2009) | 2 lines
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/IceHUD.toc
   A /trunk/modules/CustomCount.lua

- added CustomCount module that behaves like the custom bar, but lets the user create a custom counter (the same as the sunder/lacerate/maelstrom counters...could replace those, but they're already in and being used by people, so...bleh)
- fixed up the buff/debuff retrieval convenience functions to work off either texture name or buff name. also changed up how it picks whether or not to get only buffs from the player
------------------------------------------------------------------------
r366 | parnic | 2009-04-08 02:23:07 +0000 (Wed, 08 Apr 2009) | 3 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/MaelstromCount.lua

- increased the min/max vertical offset for bars by request
- fixed a minor typo in the maelstrom counter options
- removed extraneous function from the custom bar
------------------------------------------------------------------------
r365 | parnic | 2009-04-06 03:16:21 +0000 (Mon, 06 Apr 2009) | 3 lines
Changed paths:
   M /trunk/modules/CustomBar.lua

- added a header to the properties that are specific to the custom bar so that the options are easier to parse visually
- grouped all custom bar settings together so they're easier to see
- made sure that custom bar settings are disabled when the module is disabled
------------------------------------------------------------------------
r364 | parnic | 2009-04-06 03:06:13 +0000 (Mon, 06 Apr 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua

- allow the custom bar to optionally only trigger for buffs/debuffs cast by the player
------------------------------------------------------------------------
r363 | parnic | 2009-04-05 19:24:08 +0000 (Sun, 05 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua

- changed the custom bar creation code to name each bar as the highest-numbered bar +1. e.g. if a bar "MyCustomBar4" exists and the user creates a new bar, the new bar will be called MyCustomBar5 (even if 1-3 don't exist any more, just to avoid complications). This way, each custom bar gets a unique name and users can't stomp an old custom bar by creating a new one without changing the old one's name first
------------------------------------------------------------------------
r362 | parnic | 2009-04-04 18:34:33 +0000 (Sat, 04 Apr 2009) | 4 lines
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/CustomBar.lua

- added information dialog when creating a new custom bar about how to use it
- added confirmation dialog when deleting a custom bar to tell the user that it cannot be undone
- made the custom bar's upper text match the buff/debuff that the user wants to track (it's still editable by the user, but it defaults to the buff name)
- made bar color apply properly when the module is created and when configuring without the bar active
------------------------------------------------------------------------
r361 | parnic | 2009-04-04 17:14:25 +0000 (Sat, 04 Apr 2009) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/IceHUD.toc
   A /trunk/modules/CustomBar.lua

- basic functionality for a module created at runtime by the player to track a specific buff or debuff (by name) on the player or his target
------------------------------------------------------------------------

Additional Files

Type Name Size Uploaded Game Version Downloads
409.59 KB May 1, 2009 3.1.0 44