r430-nolib

Details

  • Filename
    IceHUD-r430-nolib.zip
  • Uploaded by
  • Uploaded
    Jul 27, 2009
  • Size
    418.41 KB
  • Downloads
    50
  • MD5
    88a69fb6fc880e1704e630a6b5fd88ff

Supported WoW Retail Versions

  • 3.1.0

Changelog

------------------------------------------------------------------------
r430 | parnic | 2009-07-27 05:48:12 +0000 (Mon, 27 Jul 2009) | 1 line
Changed paths:
   M /trunk/modules/FocusHealth.lua
   M /trunk/modules/HungerForBlood.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/PlayerMana.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/TargetHealth.lua
   M /trunk/modules/Threat.lua

- updated every other reference to a bar's texture to use the accessor method instead. this allows overridden textures to work globally
------------------------------------------------------------------------
r429 | parnic | 2009-07-27 05:31:38 +0000 (Mon, 27 Jul 2009) | 1 line
Changed paths:
   M /trunk/IceUnitBar.lua
   M /trunk/modules/CastBar.lua

- fixed custom textures not applying to "low threshold" or "cast lag indicator" sections of various modules
------------------------------------------------------------------------
r427 | profesorneurus | 2009-07-26 14:22:06 +0000 (Sun, 26 Jul 2009) | 6 lines
Changed paths:
   M /trunk/modules/PlayerHealth.lua

Fixed issues with Party Frame reappearing and not being properly updated when the party composition, leader or member's order changed (both in/out of combat).

------------------------------------------------------------------------
r426 | parnic | 2009-07-26 04:44:35 +0000 (Sun, 26 Jul 2009) | 1 line
Changed paths:
   M /trunk/modules/CustomCount.lua

- fixed an error when entering configuration mode with a custom counter set to graphical mode
------------------------------------------------------------------------
r425 | parnic | 2009-07-25 04:56:32 +0000 (Sat, 25 Jul 2009) | 1 line
Changed paths:
   M /trunk/IceCore.lua

- changed custom module pruning iteration to run from #elements to 1 instead so that table.remove doesn't screw itself
------------------------------------------------------------------------
r424 | parnic | 2009-07-25 04:47:02 +0000 (Sat, 25 Jul 2009) | 1 line
Changed paths:
   M /trunk/IceCore.lua

- fixed custom bars throwing all sorts of errors when creating/changing profiles with them active
------------------------------------------------------------------------
r423 | parnic | 2009-07-18 05:48:42 +0000 (Sat, 18 Jul 2009) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- made the GetDifficultyColor change slightly more backward-compatible
------------------------------------------------------------------------
r422 | parnic | 2009-07-18 05:38:05 +0000 (Sat, 18 Jul 2009) | 2 lines
Changed paths:
   M /trunk/modules/CastBar.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/PlayerMana.lua

- removed entering/exiting vehicle events since we really only care about entered/exited
- made sure to check that the unit who entered/exited a vehicle was actually the player before swapping out units. this was causing the player's health/mana/casting bars to go crazy in battlegrounds and anywhere that people were getting in and out of vehicles around the player
------------------------------------------------------------------------
r421 | parnic | 2009-07-18 05:09:44 +0000 (Sat, 18 Jul 2009) | 1 line
Changed paths:
   M /trunk/modules/CastBar.lua

- fixed the pet/vehicle cast bar not being hidden when hiding the "blizzard cast bar" via the player cast module
------------------------------------------------------------------------
r420 | parnic | 2009-07-18 04:49:46 +0000 (Sat, 18 Jul 2009) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- changed GetDifficultyColor to GetQuestDifficultyColor. looks like this function was deprecated a while ago, but was removed in 3.2
------------------------------------------------------------------------
r419 | parnic | 2009-07-18 04:47:47 +0000 (Sat, 18 Jul 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerInfo.lua

- fixed the "hide blizzard buff frame" checkbox not hiding temporary enchants (weapon buffs)
------------------------------------------------------------------------
r418 | profesorneurus | 2009-07-08 14:53:24 +0000 (Wed, 08 Jul 2009) | 1 line
Changed paths:
   M /trunk/modules/PlayerHealth.lua

Added an option to PlayerHealth, to disable party frame even when not in raid.
------------------------------------------------------------------------
r417 | parnic | 2009-07-08 03:24:05 +0000 (Wed, 08 Jul 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.toc
   A /trunk/modules/Totems.lua

- added user-submitted totems module based on the runes module
------------------------------------------------------------------------
r416 | parnic | 2009-07-08 03:18:04 +0000 (Wed, 08 Jul 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.toc
   A /trunk/modules/FocusThreat.lua
   M /trunk/modules/Threat.lua

- added a focus threat module by request
------------------------------------------------------------------------
r415 | parnic | 2009-07-08 02:57:43 +0000 (Wed, 08 Jul 2009) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CastBar.lua

- increased maximum horizontal text offsets for all bars
- added 'force justify text' options to the player cast bar like most other bars already had
------------------------------------------------------------------------
r414 | parnic | 2009-07-08 02:48:30 +0000 (Wed, 08 Jul 2009) | 3 lines
Changed paths:
   M /trunk/modules/CastBar.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/PlayerMana.lua

bug http://www.wowace.com/projects/ice-hud/tickets/18-use-new-vehicle-api-to-switch-player-bar-to-vehicle/

- added support to player health, mana, and cast bars to change which unit they are monitoring to be the vehicle when the player enters one
------------------------------------------------------------------------
r413 | parnic | 2009-07-08 02:05:50 +0000 (Wed, 08 Jul 2009) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/CustomBar.lua

- made custom bars and counters not be case-sensitive in their spells-to-be-tracked
------------------------------------------------------------------------
r412 | profesorneurus | 2009-07-08 01:55:26 +0000 (Wed, 08 Jul 2009) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

Added option to activate both Alpha and Cooldown to DK runes
------------------------------------------------------------------------