r522
Details
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FilenameIceHUD-r522.zip
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Uploaded by
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UploadedJul 12, 2010
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Size696.30 KB
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Downloads407
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MD5b9aaaf8a5c8e64dd63918ca5d949049d
Supported WoW Retail Versions
- 3.3.5
Changelog
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r522 | parnic | 2010-07-13 04:57:17 +0000 (Tue, 13 Jul 2010) | 1 line
Changed paths:
M /trunk/modules/Threat.lua
- added a "second highest threat" overlay to the Threat module that shows where the next-closest person is on the threat bar (in terms of their raw threat value divided by yours) iff you're the current tank. this is untested in a raid environment, though it should work. also, the second bar doesn't animate. i don't really think it needs to, but it could be made to if desired
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r521 | parnic | 2010-07-13 02:51:26 +0000 (Tue, 13 Jul 2010) | 1 line
Changed paths:
M /trunk/modules/SliceAndDice.lua
- if "always display at full alpha" is checked for slice and dice bar, then don't let it hide itself
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r520 | parnic | 2010-07-02 16:23:35 +0000 (Fri, 02 Jul 2010) | 1 line
Changed paths:
M /trunk/IceUnitBar.lua
M /trunk/modules/PlayerMana.lua
- switched UnitMana* calls to UnitPower* calls as that seems to be the replacement Blizzard is using in cataclysm
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r518 | parnic | 2010-06-25 18:03:32 +0000 (Fri, 25 Jun 2010) | 1 line
Changed paths:
M /trunk/modules/SliceAndDice.lua
- fixed the slice'n'dice duration bar from not showing up when one of its alpha values is set to 0
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r517 | parnic | 2010-06-03 06:41:37 +0000 (Thu, 03 Jun 2010) | 1 line
Changed paths:
M /trunk/modules/CustomCDBar.lua
- when a custom CD bar is set to "when ready" display mode, it will only display an empty bar. therefore, empty should behave like full for the purposes of alpha ooc/target/etc. settings
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