r823-nolib
Details
-
FilenameIceHUD-r823-nolib.zip
-
Uploaded by
-
UploadedJan 4, 2011
-
Size607.20 KB
-
Downloads57
-
MD57df8c30e98077c9be285d25e5265b117
Supported WoW Retail Versions
- 4.0.3a
Changelog
------------------------------------------------------------------------
r823 | parnic | 2011-01-04 08:36:49 +0000 (Tue, 04 Jan 2011) | 1 line
Changed paths:
M /trunk/modules/TargetInfo.lua
- hopefully "fixed" (read: worked around) crash that IceHUD was triggering in the client by implementing a Lua-only version of UnitSelectionColor(). the crash was triggered by having DogTags disabled, TargetInfo enabled, and leaving an instance while in combat with one of the instance's mobs targeted (ticket #110)
------------------------------------------------------------------------
r821 | parnic | 2010-12-28 06:42:34 +0000 (Tue, 28 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/PlayerHealth.lua
M /trunk/modules/TargetHealth.lua
M /trunk/modules/TargetInfo.lua
- another attempt at fixing stack overflow related to dropdown menus for secure frames
------------------------------------------------------------------------
r820 | parnic | 2010-12-27 16:59:06 +0000 (Mon, 27 Dec 2010) | 2 lines
Changed paths:
M /trunk/modules/SliceAndDice.lua
- exposed upper text on snd bar since the string specified there is actually used by the module
- disabled the potential duration text when the user has duration alpha set to 0
------------------------------------------------------------------------
r819 | parnic | 2010-12-26 23:33:49 +0000 (Sun, 26 Dec 2010) | 1 line
Changed paths:
M /trunk/IceHUD.lua
- potentially fix a stack overflow that's been popping up sometimes when mousing over the player health bar
------------------------------------------------------------------------
r818 | parnic | 2010-12-26 02:07:21 +0000 (Sun, 26 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/FocusHealth.lua
- fixed a bug where an error message would pop up when enabling the FocusHealth module while a unit is focused that has a raid icon assigned to it
------------------------------------------------------------------------
r817 | parnic | 2010-12-24 08:13:43 +0000 (Fri, 24 Dec 2010) | 2 lines
Changed paths:
M /trunk/modules/CustomBar.lua
M /trunk/modules/CustomCDBar.lua
- fixed custom bars not monitoring weapon enchants/poisons correctly
- fixed custom bars and cooldown bars drawing at full alpha at all times
------------------------------------------------------------------------
r816 | parnic | 2010-12-20 05:38:29 +0000 (Mon, 20 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/Threat.lua
- fixed the threat bar flickering in configuration mode
------------------------------------------------------------------------
r815 | parnic | 2010-12-15 06:35:34 +0000 (Wed, 15 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/CustomCDBar.lua
- added spell ids for holy word: sanctuary and serenity since GetSpellCooldown() is bugged with them by name
------------------------------------------------------------------------
r814 | parnic | 2010-12-15 03:49:22 +0000 (Wed, 15 Dec 2010) | 1 line
Changed paths:
D /trunk/textures/DHUD.blp
A /trunk/textures/DHUD.tga
D /trunk/textures/DHUDBG.blp
A /trunk/textures/DHUDBG.tga
- converted DHUD skin from blp to tga because it's acting funny as a blp (ticket #106)
------------------------------------------------------------------------
r812 | parnic | 2010-12-14 07:16:05 +0000 (Tue, 14 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/CustomBar.lua
M /trunk/modules/CustomCDBar.lua
- made sure that the new custom text colors get set before using them
------------------------------------------------------------------------
r811 | parnic | 2010-12-14 06:55:15 +0000 (Tue, 14 Dec 2010) | 3 lines
Changed paths:
M /trunk/IceBarElement.lua
M /trunk/modules/CustomBar.lua
M /trunk/modules/CustomCDBar.lua
- added custom upper/lower text coloring to custom buff/debuff bars and custom cooldown bars since they don't have any dogtag support
- fixed lower text to be visible on custom buff/debuff bars and custom cooldown bars
- fixed upper/lower text blocks in the text settings page to not be multi-line if the module doesn't support dogtags so that everything is laid out more cleanly
------------------------------------------------------------------------
r810 | parnic | 2010-12-14 06:16:02 +0000 (Tue, 14 Dec 2010) | 1 line
Changed paths:
M /trunk/IceBarElement.lua
- re-arranged text settings page so that options are laid out more clearly/naturally
------------------------------------------------------------------------
r809 | parnic | 2010-12-14 06:07:01 +0000 (Tue, 14 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/TargetInfo.lua
- split the "buffs per row" setting to exist in both buffs and debuffs sub-groups instead of being a module-wide setting (ticket #103)
------------------------------------------------------------------------
r808 | parnic | 2010-12-14 05:42:12 +0000 (Tue, 14 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/Totems.lua
- added an option to enable/disable mouse interaction on totems
------------------------------------------------------------------------
r807 | parnic | 2010-12-14 05:11:37 +0000 (Tue, 14 Dec 2010) | 2 lines
Changed paths:
M /trunk/modules/TargetInfo.lua
- fixed debuffs on info modules not drawing the proper colored border for the type of debuff
- fixed buffs not displaying the stealable border for mages if they were stealable
------------------------------------------------------------------------
r806 | parnic | 2010-12-14 00:18:40 +0000 (Tue, 14 Dec 2010) | 1 line
Changed paths:
M /trunk/IceBarElement.lua
- fixed an error when changing from a profile with markers on a module to one with fewer/no markers on the same module
------------------------------------------------------------------------
r805 | parnic | 2010-12-13 05:11:31 +0000 (Mon, 13 Dec 2010) | 2 lines
Changed paths:
M /trunk/modules/SliceAndDice.lua
- fixed SnD bar (and potential duration bar) to show and hide much more reliably. previously it would sometimes not display the potential duration or the entire module would be visible when it shouldn't be
- fixed SnD duration bonus from glyph (to 6 seconds from 3)
------------------------------------------------------------------------
r803 | parnic | 2010-12-08 14:29:47 +0000 (Wed, 08 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/CustomBar.lua
- fixed some errors that could pop up with totems and custom bars
------------------------------------------------------------------------
r802 | parnic | 2010-12-08 04:52:37 +0000 (Wed, 08 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/CustomBar.lua
- fixed low threshold flashing on custom bars
------------------------------------------------------------------------
r800 | parnic | 2010-12-06 01:44:07 +0000 (Mon, 06 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/CustomBar.lua
- added support for custom buff/debuff trackers to be able to track totems by name
------------------------------------------------------------------------
r799 | parnic | 2010-12-05 21:22:12 +0000 (Sun, 05 Dec 2010) | 1 line
Changed paths:
M /trunk/IceCastBar.lua
M /trunk/IceElement.lua
- fixed layer ordering such that icons draw in front of bars again
------------------------------------------------------------------------
r798 | parnic | 2010-12-05 04:25:40 +0000 (Sun, 05 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/ClassPowerCounter.lua
- minor performance optimizations in class counter modules (holy power, shards)
------------------------------------------------------------------------
r797 | parnic | 2010-12-05 04:19:45 +0000 (Sun, 05 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/CustomCDBar.lua
- changed custom cooldown bars back to never forcefully hide themselves when set to 'always' display mode. they will now respect the global transparency settings instead. seems like i can't make everyone happy with this setting but this behavior is the most consistent with the rest of the mod
------------------------------------------------------------------------
r796 | parnic | 2010-12-05 04:11:20 +0000 (Sun, 05 Dec 2010) | 1 line
Changed paths:
M /trunk/IceHUD.lua
A /trunk/textures/CleanCurvesOut.blp
A /trunk/textures/CleanCurvesOutBG.blp
- added user-submitted CleanCurvesOutline texture which allows DHUD-like casting to be placed on top of another bar and only the outline fills up instead of the whole bar
------------------------------------------------------------------------
r795 | parnic | 2010-11-27 07:22:50 +0000 (Sat, 27 Nov 2010) | 1 line
Changed paths:
M /trunk/IceHUD_Options/Options.lua
- more FAQ updates
------------------------------------------------------------------------