r828-nolib
Details
-
FilenameIceHUD-r828-nolib.zip
-
Uploaded by
-
UploadedJan 25, 2011
-
Size648.14 KB
-
Downloads45
-
MD5028cee7228fd77d2fc90c9cf9e80a2aa
Supported WoW Retail Versions
- 4.0.3a
Changelog
------------------------------------------------------------------------
r828 | parnic | 2011-01-26 01:05:04 +0000 (Wed, 26 Jan 2011) | 2 lines
Changed paths:
M /trunk/IceCore.lua
M /trunk/IceElement.lua
M /trunk/IceHUD.lua
M /trunk/IceHUD_Options/Options.lua
- respect the user's mod-wide "enabled" setting when changing profiles (ticket #117)
- also cleaned up some logic that could cause errors when enabling the mod due to a profile switch when the player initially loaded with it disabled
------------------------------------------------------------------------
r826 | parnic | 2011-01-12 02:53:47 +0000 (Wed, 12 Jan 2011) | 2 lines
Changed paths:
M /trunk/modules/CustomCDBar.lua
- added feature to custom cooldown bars to allow them to show/hide with the rest of the mod instead of having special rules (if desired)
- added ability to ignore a spell's range/target castability if desired on a cd bar. this allows the bars to display when a buff is ready even if it can't be cast on your current target, for example
------------------------------------------------------------------------
r825 | parnic | 2011-01-08 06:16:32 +0000 (Sat, 08 Jan 2011) | 1 line
Changed paths:
M /trunk/modules/FocusHealth.lua
- fixed an issue where focusing a unit in combat could cause taint in the FocusHealth module
------------------------------------------------------------------------
r824 | parnic | 2011-01-05 01:07:36 +0000 (Wed, 05 Jan 2011) | 1 line
Changed paths:
M /trunk/IceHUD.lua
A /trunk/textures/CleanTank.tga
A /trunk/textures/CleanTankBG.tga
A /trunk/textures/GemTank.tga
A /trunk/textures/GemTankBG.tga
A /trunk/textures/PillTank.tga
A /trunk/textures/PillTankBG.tga
- added new user-submitted bar textures (ticket #111)
------------------------------------------------------------------------
r823 | parnic | 2011-01-04 08:36:49 +0000 (Tue, 04 Jan 2011) | 1 line
Changed paths:
M /trunk/modules/TargetInfo.lua
- hopefully "fixed" (read: worked around) crash that IceHUD was triggering in the client by implementing a Lua-only version of UnitSelectionColor(). the crash was triggered by having DogTags disabled, TargetInfo enabled, and leaving an instance while in combat with one of the instance's mobs targeted (ticket #110)
------------------------------------------------------------------------
r821 | parnic | 2010-12-28 06:42:34 +0000 (Tue, 28 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/PlayerHealth.lua
M /trunk/modules/TargetHealth.lua
M /trunk/modules/TargetInfo.lua
- another attempt at fixing stack overflow related to dropdown menus for secure frames
------------------------------------------------------------------------
r820 | parnic | 2010-12-27 16:59:06 +0000 (Mon, 27 Dec 2010) | 2 lines
Changed paths:
M /trunk/modules/SliceAndDice.lua
- exposed upper text on snd bar since the string specified there is actually used by the module
- disabled the potential duration text when the user has duration alpha set to 0
------------------------------------------------------------------------
r819 | parnic | 2010-12-26 23:33:49 +0000 (Sun, 26 Dec 2010) | 1 line
Changed paths:
M /trunk/IceHUD.lua
- potentially fix a stack overflow that's been popping up sometimes when mousing over the player health bar
------------------------------------------------------------------------
r818 | parnic | 2010-12-26 02:07:21 +0000 (Sun, 26 Dec 2010) | 1 line
Changed paths:
M /trunk/modules/FocusHealth.lua
- fixed a bug where an error message would pop up when enabling the FocusHealth module while a unit is focused that has a raid icon assigned to it
------------------------------------------------------------------------
r817 | parnic | 2010-12-24 08:13:43 +0000 (Fri, 24 Dec 2010) | 2 lines
Changed paths:
M /trunk/modules/CustomBar.lua
M /trunk/modules/CustomCDBar.lua
- fixed custom bars not monitoring weapon enchants/poisons correctly
- fixed custom bars and cooldown bars drawing at full alpha at all times
------------------------------------------------------------------------