IceHUD
IceHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.
What it is
- Player and target health and mana bars, casting and mirror bars, pet health and mana bars, druid mana bar in forms, extensive target info, ToT display, and much more
Short feature list
- Lots of different bar shapes and patterns to make the HUD look like you want
- Class-specific modules such as combo point counters, Slice'n'dice timers, druid mana trackers, Eclipse bar, Holy Power monitoring, Warlock shard tracking, and more
- Target-of-target bars, Crowd Control timers, Range Finders, Threat meters, and plenty of other helpful modules
- Lots of DogTag-supported strings for extreme customizability (with the option to completely disable DogTag support for those that dislike the CPU toll that it takes)
- Cast lag indicator (optional)
- Alpha settings for in combat, target selected, etc.
- Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify. The custom health/mana bars will even work with crazy unit specifications like "focustargettargetfocustarget" if you want!
- Highly configurable (can totally re-arrange all bars, change text display, etc.)
Slash commands
- /icehud - opens the configuration UI to tweak any setting
- /icehudCL - command-line access to tweak IceHUD settings (for use with macros, etc.)
Frequently Asked Questions
How do I hide the default Blizzard player, target unit frames and party unit frames? Type /icehud, expand the "Module Settings" section, click "Player Health" or "Target Health," and check "Hide Blizzard Frame" and/or "Hide Blizzard Party Frame". (NOTE: before version 1.3.7, the player/target unitframes were hidden by default. Follow the same steps to enable them if desired)
How do I turn off click-targeting and menus on the player bar? Type /icehud, expand the "Module Settings" section, click "Player Health," un-check "Allow click-targeting." Note that as of v1.3, there is now an option to allow click-targeting out of combat, but turn it off while in combat.
How do I hide the HUD or change its transparency based on combat, targeting, etc.? Type /icehud, check the "Transparency Settings" section. Nearly any combination of states should be available for tweaking.
Even if the rest of the HUD is transparent, the health percentages seem to show up. Why? Type /icehud, expand the "Module Settings" section, expand "Player Health," click "Text Settings," look for options about keeping the lower/upper text blocks alpha locked. If the text is alpha locked, it will not drop below 100%, otherwise it respects its bar's transparency setting. Player Health/Mana, Target Health/Mana, and pet bars should all have these options.
Is there any way to see combo points for Rogues and Druids or sunder applications for Warriors? Yes, check the "Combo Points" and "Sunders" modules in the /icehud configuration panel. (Note that these modules may not show up if you're not of the appropriate class to see them. They should be present for their respective classes, however.)
What's this thing at the top of the player's cast bar and threat bar? It's darker than the rest of the bar. (and may be colored red) That's the Cast Lag Indicator (or the aggro-pull warning for the Threat bar) that shows you when you can start casting a new spell and still be able to finish the current one (based on your lag to the server). You can disable this in the Player Cast Bar settings under the /icehud configuration screen.
Is there a bar that shows breath underwater and if so, how can I adjust it? Yes, this is called the MirrorBarHandler in the module settings portion of the /icehud configuration. It's called that because it mirrors casting bar behavior, displays more than just breathing (fatigue is one example), and that's what Blizzard calls it. It can be moved/adjusted/resized/etc. as with any other module.
There's a long green bar that sometimes shows up below everything else. What is it? That would be the TargetOfTarget module. That module is available for people who don't want the full ToT health/mana bars, but do want some sort of ToT representation on the screen. It's configurable through the /icehud module settings.
IceHUD needs a bar or counter for buff/debuff X! Good news: as of v1.5, you can create as many bars and counters for any buffs or debuffs you want! Type /icehud, select one of the custom module types in the drop-down at the top of the settings page, and press the Create button. This will create a custom module and automatically select it in the list. It is highly recommend that you rename the bar as soon as possible to avoid any confusion later.
How do I turn off the resting/combat/PvP/etc. icons on the player or target? Type /icehud, expand Module Settings, expand PlayerHealth (or TargetHealth for targets), click Icon Settings. You can control every aspect of the icons there including location, visibility, draw order, etc.
How do I turn off buffs/debuffs on the player's or target's bar? Type /icehud, expand Module Settings, expand PlayerInfo (or TargetInfo for targets), select Buff Settings or Debuff Settings, and un-check "show buffs" (or "show debuffs").
How do I turn off these big huge bars that pulse whenever one of my abilities procs? This isn't IceHUD - it's Blizzard's Spell Alerts they added in 4.0.1. Interface options => Combat => "Spell Alert Opacity" to turn them off or search for a mod to tweak their positioning/size/etc.
I don't like where some of the bars are placed. How do I put the health/mana on the left/right? Type /icehud, expand Module Settings, expand whatever module you want to move (e.g. PlayerHealth, PlayerMana), and adjust the "Side" and "Offset" settings. "Side" controls whether it's on the left or the right and "Offset" controls how far from center it is.
Which module displays Monk Chi power? Prior to v1.11.2, this module was called HarmonyPower. Harmony was the original name for Chi back when 5.0 was in beta, so I used Blizzard's name for it while I was developing for Cataclysm. IceHUD v1.11.2 changed this module to be called Chi.
How do I add commas/periods into big numbers like health? If you have DogTags enabled, you can open the Text Settings for the module in question and add SeparateDigits() around the tag you're trying to split up. To display Health/MaxHealth with commas, use: [(SeparateDigits(HP):HPColor "/" SeparateDigits(MaxHP):HPColor):Bracket]. To use periods instead of commas, use: [(SeparateDigits(HP, "."):HPColor "/" SeparateDigits(MaxHP, "."):HPColor):Bracket]. Use the /dog help menu to build your own similar tags for Mana, etc.
The countdown timers on buffs and debuffs completely obscure the icon. How do I disable or adjust the text? IceHUD is not responsible for this countdown text and cannot control it. The 6.0 patch added an option in the game client to display counts on top of cooldowns. Look at the Action Bars menu under the game's Interface options. You can turn the text on or off there. Mods like OmniCC or CooldownCount will generally give you the same feature but allow you to control when, where, and how the text shows up.
When I rotate some modules 90 degrees, such as the castbar, the bar appears to wiggle up and down as it fills or empties. How do I fix this? This is a side effect of the animation API that I'm co-opting to force a rotation without having to provide duplicates of every bar texture in the mod. Any bar moving sufficiently quickly and updating rapidly will cause this. IceHUD is intended to be a vertically-oriented mod, so the rotation feature is there for people who are willing to accept the side effects that come with it. My suggestion is to use one of the many horizontally-oriented bar mods out there if you're wanting horizontal bars. Quartz is a good castbar replacement that you can use and disable IceHUD's built-in castbar, for example.
How do I get rid of the bars that showed up beneath the player in the 7.0 patch? Blizzard added a "Personal Resource Display" feature in the 7.0 game client. You can disable it in the Game options -> Interface -> Names -> Personal Resource Display.
Why is there no target castbar for Classic? The Classic game client doesn't offer a reliable way to show castbars for anyone except the player. You can install the LibClassicCasterino addon to enable support, but it's a best guess and not at all accurate.
Why do buff/debuff timers not work in Classic? The Classic game client doesn't provide this information to addons because it wasn't a feature when the game first released. You can install the LibClassicDurations addon to enable support, but it's a best guess and not at all accurate.
See here for a user-created guide to creating new IceHUD textures.
In reply to Parnic:
Thank you very much for the response! I was not seeing it on CurseForge. I also didn't know about WoWAce. IceHUD has become a very important part of my UI, so I just wanted to say thank you for taking the time out of your day to keep it updated. Your hard work is appreciated!
I'm happy to contribute when I can in the near future. This is integral to my gameplay. I've been using your addon for years. Great work!
Currently experiencing an issue though. Can't open the options at all. Clicking the button warrants nothing. /icehud does nothing. I've disabled all other addons, still not working. It will only show my own health bar when I target things (My settings have been to remain transparent/invisible when no targets are around and health at full.)
Using the command you told someone else to use:
Message: ...nterface\AddOns\IceHUD\libs\LibDogTag-3.0\Events.lua:681: ...HUD\libs\LibDogTag-Unit-3.0\Categories\GuildNote.lua:71: attempt to call upvalue 'GuildRoster' (a nil value)
Time: Thu Oct 15 12:05:37 2020
Count: 65
Stack: ...nterface\AddOns\IceHUD\libs\LibDogTag-3.0\Events.lua:681: ...HUD\libs\LibDogTag-Unit-3.0\Categories\GuildNote.lua:71: attempt to call upvalue 'GuildRoster' (a nil value)
[string "=[C]"]: ?
[string "@Interface\AddOns\IceHUD\libs\LibDogTag-3.0\Events.lua"]:681: in function <...nterface\AddOns\IceHUD\libs\LibDogTag-3.0\Events.lua:672>
Locals: (*temporary) = false
(*temporary) = "...HUD\libs\LibDogTag-Unit-3.0\Categories\GuildNote.lua:71: attempt to call upvalue 'GuildRoster' (a nil value)"
In reply to aramilamastia:
all those 'GuildRoster' needs to be modified to 'C_GuildInfo.GuildRoster()', its the new API revision.
In reply to vandiel01:
How do I do that? :S
Uninstall/reinstall via Twitch? (Merely reinstalling didn't do anything.)
He means by the author of the library. But we already fixed that. Are you on latest IceHUD alpha? What version?
In reply to Parnic:
Hi Parnic,
I am a little confused, you say it's already fixed but in the latest release of both IceHud and the LibDogTag-Unit line 71 of GuildNote.lua (in LibDogTag-Unit-3.0/categories) still has GuildRoster() instead of the advised C_GuildInfo.GuildRoster() as per the BFA API patch notes (https://wow.gamepedia.com/API_C_GuildInfo.GuildRoster).
Should I wait for another update, or if this is intended to work as advertised please advise me on how I can fix this?
Many thanks,
AlienX
*edit*
Also getting the following errors when clicking the icehud config button, or entering /icehud in the chat:
Interface\AddOns\IceHUD_Options\Options.lua:763: Usage: LibDualSpec:EnhanceOptions(optionTable, target): EnhanceDatabase should be called before EnhanceOptions(optionTable, target).
Interface\AddOns\IceHUD\IceHUD.lua:346: IceHUD isn't registed with AceConfigRegistry, unable to open config
*edit 2*
Ugh so i downloaded icehud manually (not using the twitch launcher) and it seems to all be working now, even though i reinstalled on that from scratch, ugh - i blame the crappy twitch launcher for this.
Those errors are in a library which is already fixed, not IceHUD itself.
In reply to Parnic:
What can I do to fix it?
I'm on whichever is on Twitch. I merely updated. I've also reinstalled. (But haven't deleted.)
Apparently 1.12.14, says it's for 8.3.0.
EDIT: Just figured out the "alpha" selection on Twitch. Chose Alpha, it's all fixed!
Great! The note at the top of this page is trying to explain this. Glad you got it sorted. :)
In reply to Parnic:
I saw the note, but couldn't figure out how to get the Alpha. And while dicking around on Twitch, right clicked and luckily found the selection.
Thanks again!
You've gotten a monthly sub from me. IceHUD ranks in the top three most valuable mods for me (Outfitter being another, and the third slot reserved for when I think of one -- so I guess top two most valuable mods).
I can't tell you how many times I thought about trying to update the mod when you posted you didn't have enough time, but the first time I tried, it was just too deep a pool to dive into.
I'm very glad to see a 9.0 version in the pipeline.
In reply to oort:
Truly, this is an amazing addon, my entire UI is built around it being the core.
Much appreciated! I'm glad people enjoy it
I just wanted to say that the alpha build have restored Icehud for me. And the config window opens fine.
Thanks
Just tried the latest (1.12.15-10-g087c64e-alpha) and I cannot open the config window at all. Does nothing, just closes. Neither slash command have any response either.
It's working for me. Have you tried with (temporarily) no other mods enabled, only IceHUD, to verify that it's not something else causing a conflict? Is IceHUD_Options installed alongside IceHUD and are both enabled in the AddOns config screen?
Does the rest of the mod work, just the options are broken?
You can try typing "/console scriptErrors 1" into the chat window (without the quotes) to see if there are errors popping up that could explain the problem.
Otherwise I'm not sure what to tell you.
In reply to Parnic:
I have the exact same issue, though the addon is working fine for a buddy of mine. I'm getting 17 Lua Errors (some of which are for other addons), the following of which I think is most relevant:
There was some error pointing at Pitbull in here originally as well, so I turned off Pitbull - but got the same result.
Edit: This seems fixed in your latest alpha (1.12.15-10-g087c64e-alpha)/
Glad you solved it. Many addons use the same libraries, so an error in one can cascade to cause errors in others. When in doubt, enable a few at a time until you figure out the ones that are working and the ones that aren't.
In reply to Mozared:
I'm seeing that patch resolved the LUA error here too.