3.0.9.1-Beta
Details
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FilenameidHitThat-3.0.9.1-Beta.zip
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Uploaded by
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UploadedMar 29, 2009
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Size13.07 KB
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Downloads1,358
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MD5e74725de9b83c842c48ab485e570085f
Supported WoW Retail Versions
- 3.0.9
Changelog
tag 3.0.9.1-Beta
014aba8abe3e802bf0846dc79e070a0dfb62b65a
Tekkub <tekkub@gmail.com>
2009-03-29 16:24:26 -0600
Weekly build
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Tekkub:
Weekly build 3.0.9.1-Beta
Update changelog for 3.0.9.1-Beta
Updating TOC to 30000
README!
Remove special comments so ace won't bitch at me, assholes
DRY
Add shaman hit talents
Remove dual-wield column from the tank attack tables, tanks should never be dual-wielding
Add DK +hit talents
Fix addonloadering
Renaming to idHitThat
Add mage talents
Add warlock talents to spell tables
Tweak prient tooltip to use superscript numbers
Add Heroic Presence and hunter hit talent to ranged table
Seems melee hit cap is 8% also these days
Factor heroic presence into melee tables
Add ranged module
Highligh positioning notes in melee tables, this is important shit
Use more tha astrisks in spell table notes
Make mousewheel down scroll backward through the tables
Remember last viewed table per-char
Add tank meleee attack tables
Add melee attack tables
tweak table orders and colors
Generalize addon core, add spell table
Remove LDB feed
Fix some maths to never be negative
Load with char frame, add button there for tooltip
Tweak tooltip colors
Fix refresh again
lua ~= ruby
Tweak tooltip a bit
Fix events to update correctly
Remove targetlevel variable
Use GetDodgeBlockParryChanceFromDefense() instead of trying to calculate it ourselves
Remove crushing blows
Fucking semicolons
Remove target level bits, only care about mylevel+3 mobs
lowlee:
Changelog and toc update
Remove unused variable
Tekkub:
Make talent info actually refresh when the player re-specs
Not sure why we're using ADDON_LOADED here.
Change locale to use a "majick metatable"
Misc cleanup
lowlee:
Inital Commit