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----- What steps will reproduce the problem?1. Cast a Buff on yourself, or a Debuff on a target2. Use an ability, or trigger the GCD in some way.
----- What is the expected output? What do you see instead?Auras should still be present on the bars, but instead auras temporarily disappear, often taking some random amount of time to come back. Holding down your self-cast key (as set in Blizzard interface options, ALT, CTRL, etc) also seems to make auras for your debuffs disappear (but not self-buffs).
----- What version of the product are you using?v1.6.3
----- Please provide any additional information below.Present on patch 4.3, no LUA errors seem to occurring.
Holding down ALT also seems to remove auras.
Edited for clarity with some additional info, and also tested on the latest version meant for 4.3.
"ALT key" issue clarified as having to do with the self-cast key.
Same issue here, the timer of certain buffs (for example Dark Intent) does run correctly, but the green color on the button does disappear when starting combat, thus not displaying certain buffs with duration at all (Soul Link and Fel Armor for example).
Reproduced. I’m working on it. Well, as soon as I have some time to.
The bug is related to the new function SetActionUIButton() which apparently skips lua for ACTIONBAR_UPDATE_STATE and ACTIONBAR_UPDATE_USABLE event dispatch.
Looking at ActionButton.lua, there still exists code that calls ActionButton_UpdateState (which is hooked by InlineAura) when these events are fired.
A quick fix is inserting the following into Code.lua inside the InitializeButton function:
self:RegisterEvent('ACTIONBAR_UPDATE_STATE') self:RegisterEvent('ACTIONBAR_UPDATE_USABLE')
Edit:
This is what I figured out. However, it seems the ACTIONBAR_UPDATE_STATE is not fired at all anymore.
Nevertheless, I added some workaround code. Could you check latest alpha please ?
Works good. Also looks like you picked a much better place to capture those events.
I'm also having the same issue. I installed the newest version (v1.6.4) and it solved the problem 50% of the time but I still don't see the glowing animation around the spells very often.
Does v1.7 beta fix it ?
Bartender4 is now behaving oddly with these new changes. Spells frequently darken as if they are unusable and then brighten again after casting or traveling between sub-zone areas. Returning to any version prior to v1.7-beta fixes it.
Damn it. Blizzard stock buttons and Bartender4 ones does not follow the same updating scheme now...
Perhaps you can get Nevcairiel to update LibActionButton-1.0 to replicate Blizzard's changes?
Doesn't seem to be working yet. In the screenshot linked below you can see it:
Screenshot
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