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The code that uses the Spare dps doesn't bother checking if the lucky recipient is actually alive. It should test not UnitIsDead(self.db.profile.SPARE1) and not UnitIsGhost(self.db.profile.SPARE1) before adding the spare to the group.
not UnitIsDead(self.db.profile.SPARE1) and not UnitIsGhost(self.db.profile.SPARE1)
Actually, I thought adding this check when I implemented it, but decided against it.The spare is only whispered when there is a shortage in one of the groups (e.g. someone died), the idea would be that a dead spare could still call out on Vent/TS for someone to help out. Does this make sense?
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