kgPanels
Create panels for customizing your UI, sucessor to eePanels
OnClick now provides a pressed and released variable you can check for.
if pressed then -- do mouse down actions elseif released then -- do mouse up actions end
This means your script will get called twice when someone clicks the panel.
Here is a youtube link to a video Tutorial
Ive created an Example Texture Pack.
This example pack is just a template. If you want to use it as a storage spot for your art, look at the read me file for directions on usage.
I'm still using eePanels2, it works fine, but not with the new Cartographer. I can update all my addons but that one and it works. I don't want any special textures, just a simple gradient.
Would anyone happen to know the event name or perhaps provide a script for a panel to shut off when the action bar changes to the seige weapons/mounts action bar?
I have the same problem. Some graphics work, others not. And I cannot figure out why.
I.e. this one works: http://www.trashmobs.de/images/bar1.tga and this one not: http://www.trashmobs.de/images/filler.tga
Both are TGA, both are 8 bit color and dimensions are power of 2. I also tested with RLE-compression and without, has no effect, the second picture still does not work. Any suggestions?
like /kgpanels
I'm working on putting together some scripts that are tied to their anchor existing or not. Utilizing the function kgPanels:FetchFrame(name) seems like a great way to do that except I can't seem to get it to work.
Is there an event I have to register with 'Onload' first? Any tips or advice would be clutch, thanks for this add-on. I set the dependancy to PitBull and have the following but to no avail:
-------------------------------
if kgPanels:FetchFrame("PitBullUnitFrame5") == nil then
self:Hide()
else
self:Show()
end
-------------------------------
thanks for any help you can provide...
simo
are the image dimension a power of 2 and no greater than 1024x1024?
it is a great add-on although no matter what i put in it for artwork nothing shows up.. i have tried all these variations and no result please advise
C:\\Program Files\\World of Warcraft\\Interface\\AddOns\\textures\\try.tga
\\Program Files\\World of Warcraft\\Interface\\AddOns\\textures\\try.tga
Program Files\\World of Warcraft\\Interface\\AddOns\\textures\\try.tga
\\World of Warcraft\\Interface\\AddOns\\textures\\try.tga
World of Warcraft\\Interface\\AddOns\\textures\\try.tga
\\Interface\\AddOns\\textures\\try.tga
Interface\\AddOns\\textures\\try.tga
please let me know what it is i am doing wrong so that i can correct the problem and continue with this great prog.