Code cleanup and bump for 6.1 #3


  • New
  • Defect
Open
  • Jilong created this issue Feb 26, 2015

    The attached patch makes the following changes:

    • Avoid using "select" in a few places.

    • Track in-combat status instead of calling UnitAffectingCombat(). We already catch the PLAYER_REGEN_ENABLED and PLAYER_REGEN_DISABLED events, so maintain a flag of the player's combat status manually.

    • Bump TOC interface for patch 6.1.

  • Jilong added the tags New Defect Feb 26, 2015
  • Jilong added an attachment patch3.patch Feb 26, 2015

    patch3.patch


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