r20100817151633

Details

  • Filename
    AbsorbsMonitor-r20100817151633.zip
  • Uploaded by
  • Uploaded
    Aug 17, 2010
  • Size
    154.48 KB
  • Downloads
    26
  • MD5
    e33dec59f79a73eb18d012e3afec0e71

Supported WoW Retail Versions

  • 3.3.3

Changelog

eyogar:
    - Added area effect tracking to AbsorbsViewer
    - Replaced spellbook scan by spell leveling (since the spellbook values are very unreliable)
    - Ongoing work on Anti-Magic Zone, everything works except unknown area trigers
    - Removed remaining talent/glyph scan delays
    - Replaced talent scan delay by proper event handling
    - Revamped the effectType concept, it just didn't feel right. The new separation makes much more sense and leads to a lot less exceptional handling. Streamlined a lot names in that process, as well as event messages. Initial UNTESTED implementation for Anti-Magic Zone included.
    - Renamed some methods and messages, added missing spell names for items
    - Added effectType as an absorb effect property, ongoing work for supporting area/cumulative effects
    - Some profiling data about custom trigger impact on combat log
    - - Call me crazy, but I want them all: Added another item(set)
    - Added a bunch of item absorb effects
    - Display total absorb value per unit in AbsorbsViewer
    - Added duration tracking to remove zombie effects
    - Removed LibSharedMedia as well from .pkgmeta
    - Skip any UpdatedTotal messages with zero amount
    - Added Ace3 as optional dependency to enable loading Ace3 disembedded
    - Regression fix for passive/silent option change
    - Removed LibSharedMedia dependency and using now default Blizzard textures
    - Removed custom properties for passive/silent mode, fixed options in the process
    - Added nolib-strip markings in .toc file
    - Fixed some bugs in Absorbsviewer and Mana Shield
    - Added localisable table with absorb effect names
    - Added new AceEvent messages for more detailed data export
    - Few bugfixes
    - - Added a simple GUI for all active absorb effects (seperate addon called AbsorbsViewer)
    - - ...and fixed the absorb value on Corroded Skeleton Key
    - - Added support for Corroded Skeleton Key
    - Made zoneModifier affect Sacred Shield
    - Fix .pkgmeta again, too much copy&paste
    - - Lots of work on Stat/Scaling realtime sharing
    - Added silent mode
    - Basic Sacred Shield Support
    - Few regressions fixed
    - - Removed redundant dependencies in Grid plugin
    - - Fixed .pkgmeta
    - - Added support for Fire/Frost/Shadow Ward/Mana Shield/Ice Barrier
    - Added passive mode
    - Added automatic zone modifier handling
    - More generic functions and code sharing
    - Fixed typos for Essence of Gossamer
    - Increased lifetime for Divine Aegis/Valanyr Charges
    - Ongoing work for realtime stats sharing
    - Added a delay in talent scanning, not always available in OnEnable()
    - Minor bugfixes
unknown:
    - initial commit

Additional Files