0.1
Details
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FilenameLibActionButton-1.0-0.1.zip
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Uploaded by
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UploadedOct 6, 2010
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Size15.16 KB
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Downloads204
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MD5cb031ff586fa08792e5a6a0f507c25b0
Supported WoW Retail Versions
- 4.0.1
Changelog
tag 0.1
4a15f45788a4c036880b1bd7589c400f7cc85261
Hendrik Leppkes <h.leppkes@gmail.com>
2010-10-06 17:28:14 +0200
Tag as 0.1
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Hendrik Leppkes:
- Add support for disabling the tooltip (always, in combat)
- Optimize UpdateConfig
- Small fixes.
- Add support for changing color of out of range / out of mana indication.
- Added ButtonFacade support.
- Small fixes and utlity enhancements.
- Add button show/hide and button grid event handling.
- Added some plumbing for a button configuration interface.
- Added OnUpdate for flashing and range coloring.
- Added KeyBound-1.0 support.
- Fixed drag'n'drop for action buttons.
- Small formating fixups.
- Added proper pickup in the insecure drag handler.
- Fix itemid vs itemstring mixups.
- Always clear the cursor, so it doesnt "hang" there even when pickup fails.
- Small fixes.
- Implemented a macro button (very basic functionality, only shows icon and macro text)
- Implemented a item button.
- Implemented insecure drag handlers (In Pre/PostClick) to allow clicking on buttons to drop of the action (out of combat only)
- Refactored OnDragStart/OnDragReceive secure methods to allow callign them from insecure code.
- Converted states to string instead of numbers ("vehicle" can be a state, instead of some opaque number)
- Added lookup table for SpellBook Slot -> SpellId
- Disabled pet type for now (non functional)
- Added comment about library upgrading.
- Removed another debug line.
- Added an option to disable Drag'n'Drop of the buttons (for non-action buttons)
- Apparently PickupSpell works with spellids instead of spellbook slots now.
- Simplify updating after drag'n'drop
- Fix button updating after drag'n'drop.
- Update the button once after creation, and some comment updates.
- Add two new generic spell events to the handler and remove an unused inventory one.
- Remove most debug prints
- Implemented event handling.
- Add PostClick frame script.
- Implemented tooltips
- Pass the state along with the button information on ButtonContentsChanged
- Renamed type and action to labtype and labaction to prevent any namespace clashing, and cleaned up some secure code notifiers.
- Refactor state changing logic, update handler is now directly called from the restricted env scripts instead of channeld through OnAttributeChanged.
- Fix spell API mappings for differences in SpellID and SpellBookID.
- Big implementation push, containing pre-lim spell button, drag'n'drop of spells (partially working), and alot of refactoring.
- Restructure stuff and fix some typos.
- Fix some reversed logic.
- Implement the action type.
- Basic first implementation.
- Imported empty skeleton.