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Currently, counts are only updated on full Update calls, and on UpdateCount() via SPELL_UPDATE_CHARGES. When these items/spells are real WoW actions, they trigger ACTIONBAR_SLOT_CHANGED, which does full updates, but only on action buttons (logically).
I think the fix here is to simply add BAG_UPDATE_DELAYED to the if statement together with SPELL_UPDATE_CHARGES. Tested locally and it worked.
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