LibDogTag-3.0-r78281

Details

  • Filename
    LibDogTag-3.0-r78281.zip
  • Uploaded by
  • Uploaded
    Jul 11, 2008
  • Size
    84.14 KB
  • Downloads
    137
  • MD5
    bf7b6a7ab098a6f7aa5af2d33a77c64b

Supported WoW Retail Versions

  • 2.4.3

Changelog

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r78281 | shefki | 2008-07-12 00:47:27 -0400 (Sat, 12 Jul 2008) | 5 lines
Changed paths:
   M /trunk/LibDogTag-3.0/Categories/Misc.lua
   M /trunk/LibDogTag-3.0/LibDogTag-3.0.toc

LibDogTag-3.0:
- Fix a bug that caused errors/bad formating with FormatDuration.
- Add myself to credits per ckknight's request.

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r78262 | ckknight | 2008-07-11 17:36:23 -0400 (Fri, 11 Jul 2008) | 1 line
Changed paths:
   M /trunk/LibDogTag-3.0/Categories/TextManip.lua

LibDogTag-3.0 - Eep, fix typo
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r78260 | ckknight | 2008-07-11 17:06:07 -0400 (Fri, 11 Jul 2008) | 4 lines
Changed paths:
   M /trunk/LibDogTag-3.0/Categories/TextManip.lua

LibDogTag-3.0 - add tag [SeparateDigits(number, thousands=",", decimal=".")], which will do the following:
[1234567.89:SeparateDigits] => "1,234,567.89"
[1234567.89:SeparateDigits(" ", ",")] => "1 234 567,89"
Note: if you're non-enUS, it should have defaults of " ", "," rather than ",", "."
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r77057 | ckknight | 2008-06-18 22:01:46 -0400 (Wed, 18 Jun 2008) | 1 line
Changed paths:
   M /trunk/LibDogTag-3.0/Events.lua
   M /trunk/LibDogTag-3.0/LibDogTag-3.0.lua

LibDogTag-3.0 - Change the lazy fontstring updating a bit to be a bit more efficient.
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r76874 | ckknight | 2008-06-16 18:18:00 -0400 (Mon, 16 Jun 2008) | 1 line
Changed paths:
   M /trunk/LibDogTag-3.0/LibDogTag-3.0.lua

LibDogTag-3.0 - fix a bug that caused an assertion error at line 298
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r76872 | ckknight | 2008-06-16 17:28:13 -0400 (Mon, 16 Jun 2008) | 2 lines
Changed paths:
   M /trunk/LibDogTag-3.0/Events.lua
   M /trunk/LibDogTag-3.0/LibDogTag-3.0.lua

LibDogTag-3.0 - Make fontstring updates somewhat lazy. Don't allow more than 1/300 of a second to be used per-frame.
In most situations, this will have absolutely no effect, but this will mostly affect situations where absolutely every fontstring issues an update request, at which point it may take multiple frames to update all your data, but it won't freeze things anymore (hopefully).
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