LibDogTag-3.0-r78392

Details

  • Filename
    LibDogTag-3.0-r78392.zip
  • Uploaded by
  • Uploaded
    Jul 14, 2008
  • Size
    84.43 KB
  • Downloads
    170
  • MD5
    a4b881f465f72c94d29ac80f54141e35

Supported WoW Retail Versions

  • 2.4.3

Changelog

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r78392 | ckknight | 2008-07-14 10:25:10 -0400 (Mon, 14 Jul 2008) | 1 line
Changed paths:
   M /trunk/LibDogTag-3.0/Events.lua

LibDogTag-3.0 - Change the titration time to 1/1000 of a second instead of 1/300 of a second.
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r78281 | shefki | 2008-07-12 00:47:27 -0400 (Sat, 12 Jul 2008) | 5 lines
Changed paths:
   M /trunk/LibDogTag-3.0/Categories/Misc.lua
   M /trunk/LibDogTag-3.0/LibDogTag-3.0.toc

LibDogTag-3.0:
- Fix a bug that caused errors/bad formating with FormatDuration.
- Add myself to credits per ckknight's request.

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r78262 | ckknight | 2008-07-11 17:36:23 -0400 (Fri, 11 Jul 2008) | 1 line
Changed paths:
   M /trunk/LibDogTag-3.0/Categories/TextManip.lua

LibDogTag-3.0 - Eep, fix typo
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r78260 | ckknight | 2008-07-11 17:06:07 -0400 (Fri, 11 Jul 2008) | 4 lines
Changed paths:
   M /trunk/LibDogTag-3.0/Categories/TextManip.lua

LibDogTag-3.0 - add tag [SeparateDigits(number, thousands=",", decimal=".")], which will do the following:
[1234567.89:SeparateDigits] => "1,234,567.89"
[1234567.89:SeparateDigits(" ", ",")] => "1 234 567,89"
Note: if you're non-enUS, it should have defaults of " ", "," rather than ",", "."
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r77057 | ckknight | 2008-06-18 22:01:46 -0400 (Wed, 18 Jun 2008) | 1 line
Changed paths:
   M /trunk/LibDogTag-3.0/Events.lua
   M /trunk/LibDogTag-3.0/LibDogTag-3.0.lua

LibDogTag-3.0 - Change the lazy fontstring updating a bit to be a bit more efficient.
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r76874 | ckknight | 2008-06-16 18:18:00 -0400 (Mon, 16 Jun 2008) | 1 line
Changed paths:
   M /trunk/LibDogTag-3.0/LibDogTag-3.0.lua

LibDogTag-3.0 - fix a bug that caused an assertion error at line 298
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r76872 | ckknight | 2008-06-16 17:28:13 -0400 (Mon, 16 Jun 2008) | 2 lines
Changed paths:
   M /trunk/LibDogTag-3.0/Events.lua
   M /trunk/LibDogTag-3.0/LibDogTag-3.0.lua

LibDogTag-3.0 - Make fontstring updates somewhat lazy. Don't allow more than 1/300 of a second to be used per-frame.
In most situations, this will have absolutely no effect, but this will mostly affect situations where absolutely every fontstring issues an update request, at which point it may take multiple frames to update all your data, but it won't freeze things anymore (hopefully).
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