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What is the issue?
I'm trying to get some more information on how libjostle works, specifically, how libjostle handles SetScale()
Please provide any additional information below.
I've been talking with Cladhaire, author of NinjaPanel, (and more famously, stuff like Clique, TomTom and Lightheaded) and we're trying to figure out why introducing a scale factor to resize NinjaPanel's bar causes the minimap, buffs, open ticket notification, and everything else attatched to the top of UIParent shoves everything downwards by an amount directly proportional to the scale introduced. I've uploaded two screenshots. Note the first screenshot. The only modification I've done to the code is to scale the top NinjaPanel upwards by 20%, and the end result is the second screenshot, everything pushed down about 1/4 down the screen.
Our discussion can be found here: http://www.wowinterface.com/downloads/info11884-NinjaPanel#comments
...nothing? I mean, c'mon guys, yes, it's a library, but it could stand to have some comments in there to aid debugging!
There are no active developers for this library anymore. If you and/or Cladhaire manage to solve this issue I'll make any changes needed.
Returns the distance from the bottom/left edge of the screen to the requested edge of an object, scaled with the objects's effective scale.
frame:GetBottom() * frame:getScale()
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