0.4
Details
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FilenameLibPlayerSpells-1.0-0.4.zip
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Uploaded by
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UploadedSep 3, 2016
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Size67.40 KB
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Downloads1,536
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MD52da6974a74b7523333794bc29a856d3e
Supported WoW Retail Versions
- 7.0.3
Changelog
tag 0.4
ef7c501577957d7fed486c5830ddbbe31a3229ba
Rainrider <Rainrider@users.noreply.github.com>
2016-09-04 00:06:23 +0200
Tagging for release
--------------------
Rainrider:
- Fix deploying tags
I suck a copy-pasting ...
- Changed deplay condition to push tags
- data: increment all data revisions
Not sure if needed, but better safe than sorry
- docs: remove RAIDBUFF and expand CROWD_CTRL documentation
- core: :GetCrowdControlCategoryName returns a string
Every CC spelll belongs to one DR category only
- mage: list Ice Nova outside CROWD_CTRL
I still need to confirm whether it belongs to CC DR category or not.
- core: clear dispel and crowd control flags before applying the category flags
- data: add taunts to their CROWD_CTRL category
Pet and AoE taunts are usable on bosses and thus do not belong to the
TAUNT DR category.
- mask: re-work masks (WIP)
Remove RAIDBUFFS.
Add DISPEL and CROWD_CTRL as specials.
Merge both *_REGEN into POWER_REGEN.
Add KNOCKBACK (not as CROWD_CTRL though).
Add SNARE.
- druid: fix mistyped Stellar Flare id
Fixes https://github.com/AdiAddons/AdiButtonAuras/issues/222
- hunter: add missing Dust of Life to cooldowns
- data: bump monk and warrior revision numbers
- tests: database conflicts should be resolved properly now
- mage: add frost artifact
- mage: add frost talents
- mage: add frost core abilities
- mage: add fire artifact
- mage: add fire talents
- mage: add fire core abilities
- Revert "mage: add fire core and talents (#98)"
This reverts commit 22df157f4bbb295b28a24720deb27490c913ee7b.
Low quality!
- paladin: add Power of the Silver Hand (holy artifact trait)
Untested
- paladin: separate Judgement debuffs per spec
Used the first available spell for the corresponding spec at lvl 10
(when specs are unlocked). Currently Protection's Judgement does not
have an associated debuff.
- paladin: add holy artifact
- paladin: add holy talents
- paladin: add holy core abilities
daf:
- mage: add fire core and talents (#98)
* mage: add fire core and talents
* mage: fix ordered the spells by id
Rainrider:
- paladin: add protection artifact
- paladin: add protection talents
- paladin: add protection core abilities
- shaman: Flame Shock is a CD for restoration
daf:
- shaman: add restoration flame shock missing id (#97)
Rainrider:
- priest: add holy artifact
- priest: add holy talents
Remove Echo of Light because it is a passive modifying way too much
spells
- priest: review holy core abilities
- priest: add discipline artifact
- priest: add discipline talents
- priest: review discipline core abilities
- priest: add shadow artifact
- priest: add shadow talents
- priest: add shadow core abilities
- rogue: add assassination artifact
- rogue: add assassination talents
- rogue: add assassination core abilities
- rogue: add outlaw artifact
- rogue: add outlaw talents
- rogue: add outlaw core abilities
- rogue: add subtlety artifact
- rogue: add subtlety talents
- rogue: add subtlety core abilities
- warlock: add demonology artifact
- warlock: add demonology talents
- warlock: add demonology core abilities
- warlock: add affliction artifact
- warlock: add affliction talents
- warlock: add affliction core abilities
- warlock: add destruction artifact
Lord of Flames not included
- warlock: add destruction core abilities and talents
- shaman: add restoration artifact
- shaman: add restoration talents
- core:: make sources contain all the source categories
GetVersionInfo could still get some love
- core: fix source category check
- shaman: add restoration core abilities
- priest: fix indentation
Use tabs to indent, spaces to align
- core: allow multiple sources per aura
TODO: clean up, fix sources[spellId]
evnhali:
- priest: add discipline core abilities (#95)
* priest: add discipline core abilities
* priest: add holy core abilities
Also fixed and reorganized some Disc abilities.
Rainrider:
- shaman: add enhancement artifact
- shaman: add enhancement talents
- mage: add arcane artifact
- mage: review arcane talents
- mage: review arcane core abilities
- mage: fix arcane ordering and formatting
- shaman: fix Earthquake being a stun and not a knockback
- shaman: add elemental artifact
- shaman: add elemental talents
Primal Elementals are broken because the spell are not added to the pet
spellbook and thus LibSpellbook can't get them.
daf:
- mage: fix arcane core added some talents
Rainrider:
- shaman: proper order (descending id)
- shaman: review enhancement core abilities
- shaman: review elemental core abilities
Adirelle:
- Travis: avoid deployment from getting stuck because of SSH interaction.
- Fixed ssh_known_hosts indentation.
Rainrider:
- paladin: add retribution artifact
- paladin: add retribution talents
- paladin: add retribution core abilities
Adirelle:
- Travis: try to deploy only from AdiAddons/LibPlayerSpells-1.0.
- Use the ssh_known_hosts addon of Travis to populate ~/.ssh/known_hosts.
Rainrider:
- warrior: add fury artifact
- warrior: add fury talents
- warrior: add fury core abilities
- warrior: add arms artifact
- warrior: add arms talents
- warrior: review arms core abilities
- warrior: add protection artifact
- warrior: review protection talents
- warrior: review protection core abilities
- warrior: change formatting
- death knight: add unholy artifact
- death knight: add Dark Succor
- death knight: add frost talents
- death knight: add unholy core abilities
arcadepro:
- warrior: add protection core abilities and talents (#94)
Adirelle:
- Fool-proofed deploy.sh
- Moved deployment files to their own folder.
- Have Travis-CI push passing builds to git.wowace.com.
Only push master and tags.
- Fixed Travis-CI builds.
Rainrider:
- death knight: add frost artifact
- death knight: review frost talents
- death knight: review frost core abilities
daf:
- mage: add arcane core and talents up to level 60
Rainrider:
- druid: add restoration artifact
- druid: add restoration talents
- monk: fix dispels
- druid: add restoration core abilities
- druid: add balance artifact
- druid: add balance talents
- druid: add balance core abilities
daf:
- shaman: add enhancement core self buffs (#86)
- death knight: add frost rest of talents (#89)
- racials: orc fix blood fury attack power id (#85)
Also updated library version to 7000 but did not check any other racial yet.
- death knight: add frost core and some talent (#87)
Not all talents are covered
- warrior: add arms core abilities (#88)
Rainrider:
- Switch the README to markdown
- druid: add feral artifact
- druid: add feral talents
- druid: add feral core abilities
- druid: add guardian artifact
- druid: add guardian talents
- druid: add guardian core abilities
- Bump the interface version and restore LoadOnDemand
- death knight: add blood artifact
- death knight: add blood talents
- death knight: add blood core abilities
- demon hunter: reorder crowd control auras
- hunter: reorder crowd control auras
- monk: reorder crowd control auras
- monk: mistweavers' detox slipped through somehow
- monk: remove Soothing Mist as it is a passive effect
- monk: mistweaver talents
- monk: mistweaver artifact
- monk: mistweaver core abilities
- monk: windwalker talents
- monk: windwalker artifact
- monk: windwalker core abilities
- monk: brewmaster talents
- monk: brewmaster artifact
- monk: brewmaster core abilities
- demonhunter: vengeance talents
- demonhunter: vengeance artifact
- demonhunter: revisit vengeance core abilities
- demonhunter: havoc talents
- demonhunter: havoc's metamorphosis is a burst
- demonhunter: havoc artifact
- demonhunter: update havoc base abilities
- hunter: add honor talents
- hunter: complete artifact data
- hunter: update hunter spells
Use the build number as the revision number
- shaman: add base elemental spells
- hunter: add Healing Shell and Windburst effect
- hunter: add Bombardment
- hunter: add Marksmanship's artifact spell
- hunter: fix the provider of Marking Targets
- hunter: add Play Dead and Wake Up
- hunter: add all pet abilities
TODO: manasabers and oxen
- hunter: add basic pet abilities
- hunter: add beast master talents
- hunter: add marksmanship talents
This will need to be toned down a lot
- hunter: add survival talents
- hunter: add survival spells
No talents and artifact yet
- demonhunter: load the file
- The second argument to __RegisterSpells is actually a number
- Damn tab settings
- hunter: add Bursting Shot
- core: add the demon hunter bit mask
- hunter: add marksmanship spells
No talents or artifact yet
- hunter: add beastmaster spells
TODO talents, artifact
- demonhunter: add havoc spells
No talents yet
- demonhunter: add vengeance spells
No talents for now
- Add a stub for the demon hunter
- Clean the data for Legion
- Rogue: add Instant Poison
- Travis: Use --force-yes on apt-get install
- Travis: Build on trusty
The git verstion of Ubuntu Precise Stable seems to have problems with
the fact that the folks from luarocks specify a wrong branch in the
rockspec of luabitop (and a wrong git repo too). Git on Ubuntu Trusty
handles that.
- Fix travis CI
- Rogue: Add Blade Fury
- monk: bump data revision number
myth384:
- Removed whitespace...
- Added Serenity
Added Serenity as a personal aura with cooldown. I'm not sure if the spell qualifies for the "POWER_REGEN" flag. It doesn't generate chi over time, but replenishes lost chi after chi consuming abilities.
Rainrider:
- Bump the toc
- [druid] Fix Tooth and Claw mssing provider
Fixes https://github.com/Adirelle/LibPlayerSpells-1.0/issues/80
- [data] Bump patch version und reset revision
Individual class data still needs confirmation but should be compatible
with patch 6.2
- [mage] Amplify Magic was removed
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/186
- [hunter] Aspect of the Fox removed
- core: add localization of the buff categories
A new API call added: GetRaidBuffCategoryNames. See code documentation
This uses the default in-game translations from GlobalString.lua
- deathknight: remove a double occurence of Army of the Dead
This had no implications, so don't bump the data revision
- deathknight: fix Death Pact
- priest: bump revision
kesava-wow:
- Priest.lua - add Clarity of Will
Final talent choice exclusive to disc. priests.
Rainrider:
- monk: remove spells added through DRData
- monk: add Keg Smash's slow
- tests: make the tests expect GetSpellInfo instead of GetSpellLink
- druid: some fixes
fixed Typhoon
fixed Solar Beam
added Wild Charge (talent)
added Wild Mushroom's slow effect
see https://github.com/Adirelle/AdiButtonAuras/issues/160
- priest: add Glyph of Mind Flay
- core: use GetSpellInfo instead of GetSpellLink for spell validation
Some glyphs do not have links like Glyph of Mind Flay (120585)
- priest: fix Insanity, add Mind Sear
Hjalte Thor:
- Bump Druid version number
- Add Stellar Flare
Rainrider:
- bump toc
- data: bump patch version
- shaman: fix Ascendance's provider
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/176
- shaman: remove Echo of the Elements
Seems to have been changed in 6.1
- druid: remove all but one spells from important
Map Clearcasting to Regrowth
Map Predatory Swiftness
- druid: bump revision
- druid: fix Berserk
Berserk (Cat) and Berserk (Bear) do not share their respective buffs and
present buffs do not change upon switching forms.
- druid: tidy up a bit
- druid: fix Bloodtalons talent and proc
- druid: fix guardian Dream of Cenarius proc
Fixes https://github.com/Adirelle/AdiButtonAuras/pull/173
- paladin: tidy up
- paladin: support the Empowered Seals talent and fix Censure
- mage: add Arcane Charge
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/141
- hunter: fix Steady Focus and Exotic Munitions
Show Steady Focus on Focusing Shot.
Move Steady Focus out of important of so I doesn't flash in ABA
Fix Poisoned Ammo misspelled ID.
Fix providers for the debuffs Poisoned Ammo and Frozen Ammo.
Adirelle:
- Druid: fixed Typhoon and Infected Wounds, added Wild Mushroom.
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/160.
- Warlock: added Kil'jaeden's Cunning, Eye of Kilrogg and Soulburn.
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/162.
- Monk: fixed Transcendence and added Life Cocoon.
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/159.
- Rogue: fixed Vanish.
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/155.
- Deathknight: added Remorseless Winter and Conversion.
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/157.
Rainrider:
- hunter: fix Deterrence with Crouching Tiger, Hidden Chimaera talent
fixes Adirelle/AdiButtonAuras#152
- shaman: version bump
- shaman: fix the spell id for Purify Spirit
Adirelle:
- Shaman: reorder some spells.
- Shaman: fixed providers for Tidal Wave, Maelstrom Weapon and Echo of the Elements.
Fixes GH-73.
Rainrider:
- shaman: fix the ids of the modified spells for Echo of the Elements (Elemental)
- shaman: re-order spells according to the contribution guidelines
Please read https://github.com/Adirelle/LibPlayerSpells-1.0/wiki/Contribution-Guidelines
- shaman: fix modified spells mapping
- shaman: use double quotes for consistency
- shaman: add shaman dispels
fixes Adirelle/AdiButtonAuras#143
Adirelle:
- Warrior: display Mortal Wounds on Mortal & Wild Strike.
Fixes https://github.com/Adirelle/AdiButtonAuras/issues/138.