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When firing Quest_Lost, it should check to see if the quest was complete and provide and boolean in the return. Or just rename it to Quest_TurnedIn as any quest lost would be by seen by Quest_Abandon since all quests even failed ones have to be abandoned first to get it again. On second thought, adding in a new event would work since the Quest_Lost is there as a fallback on things unknown.
I second this. I may be doing it wrong but currently I'm saving the last quest abandoned on QUEST_ABANDONED, and checking the quest number against this on QUEST_LOST. If they are the same, the quest was abandoned, if not the quest was successfully turned in. It seems this could be built in to Quixote.
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