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With a 2 handed bow equipped if I mouse over another ranged weapon the stat summery doesn't show the correct stat differences, it shows me the full stats of the item, not the differences between the item I have equipped and the item I'm mousing over.
This screenshot is with me having http://www.wowhead.com/item=78480 equipped and mousing over http://www.wowhead.com/item=78359
The difference in stats shown in the summery are much larger than they should be.
I think this is due to the following variable:
local getSlotID = { INVTYPE_AMMO = 0, INVTYPE_GUNPROJECTILE = 0, INVTYPE_BOWPROJECTILE = 0, INVTYPE_HEAD = 1, INVTYPE_NECK = 2, INVTYPE_SHOULDER = 3, INVTYPE_BODY = 4, INVTYPE_CHEST = 5, INVTYPE_ROBE = 5, INVTYPE_WAIST = 6, INVTYPE_LEGS = 7, INVTYPE_FEET = 8, INVTYPE_WRIST = 9, INVTYPE_HAND = 10, INVTYPE_FINGER = {11,12}, INVTYPE_TRINKET = {13,14}, INVTYPE_CLOAK = 15, INVTYPE_WEAPON = {16,17}, INVTYPE_2HWEAPON = 16+17, INVTYPE_WEAPONMAINHAND = 16, INVTYPE_WEAPONOFFHAND = 17, INVTYPE_SHIELD = 17, INVTYPE_HOLDABLE = 17, INVTYPE_RANGED = 18, INVTYPE_RANGEDRIGHT = 18, INVTYPE_RELIC = 18, INVTYPE_GUN = 18, INVTYPE_CROSSBOW = 18, INVTYPE_WAND = 18, INVTYPE_THROWN = 18, INVTYPE_TABARD = 19, }
Relics and thrown were removed from the game. Crossbows, bows, and guns were moved to a 2h slot, and wands were moved to a main hand slot. I was able to get the compare tooltips to display correctly by changing the declaration of that variable so that ranged, guns, and crossbows were 16+17 and wands were 16.
I don't know LUA though or much about how LibStatLogic works so take this as you will.
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