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I couldn't test it since I don't use an english client, but I assume the following to lines in enUS.lua should use the actual constant values instead of the constant name, right?
["STAT_SPELLDAMAGE"] = {"SPELL_DMG", "HEAL",},["ITEM_MOD_SPELL_POWER_SHORT"] = {"SPELL_DMG", "HEAL",}, --ITEM_MOD_SPELL_POWER_SHORT = "Spell Power";
That seems like a good note, and i've made the change.
But i cannot find anything that would actually use:
Spell Power
Spell Damage
Everything's is Increases spell power by %s
%s
But yes, it makes no sense (as far as i can remember) to try to look for the string "ITEM_MOD_SPELL_POWER_SHORT". That definitely would never appear in-game
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