LibTalentQuery-1.0-r65467
Details
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FilenameLibTalentQuery-1.0-r65467.zip
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Uploaded by
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UploadedMar 23, 2008
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Size14.54 KB
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Downloads42
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MD5c03b71b43420836627de9f0142b92fe4
Supported WoW Retail Versions
- 2.3.3
Changelog
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r65467 | ckknight | 2008-03-23 13:42:26 -0400 (Sun, 23 Mar 2008) | 1 line
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0 - put in a check to make sure that you don't inspect the player unit if you're in WoW 2.4, as it doesn't work.
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r65466 | ckknight | 2008-03-23 13:36:20 -0400 (Sun, 23 Mar 2008) | 3 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0 - add WoW 2.4 support (check you can't attack them and also check if they're in range with CanInspect)
- move the inspect time stuff to CheckInspectQueue()
- if there is an inspect timeout, add the unit back into the queue
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r65465 | ckknight | 2008-03-23 13:28:14 -0400 (Sun, 23 Mar 2008) | 1 line
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0 - make sure not to query talents if the inspect frame is open
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r65464 | ckknight | 2008-03-23 13:23:29 -0400 (Sun, 23 Mar 2008) | 2 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0 - add a timing mechanism so you don't wait forever on a query that's just not coming.
- simplify some of the code
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r65445 | ckknight | 2008-03-23 11:04:18 -0400 (Sun, 23 Mar 2008) | 1 line
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0 - optimizations
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r65434 | peragor | 2008-03-23 06:25:46 -0400 (Sun, 23 Mar 2008) | 2 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0:
- Nothing changed except sample usage code at the beginning.
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r65353 | peragor | 2008-03-22 09:46:27 -0400 (Sat, 22 Mar 2008) | 4 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0:
- No longer stores the unitid, and always stores the name. Raid unitids change when people join/leave raid.
- The callback arguments are now (event, name, server).
- If you want a unitid you can combine name and server and do :UnitId(nameAndServer), just check for nil if that unit isn't a current unitid.
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r65141 | peragor | 2008-03-20 06:29:37 -0400 (Thu, 20 Mar 2008) | 2 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0:
- Fixed bug that would stop checking the queue even if other units were still on it.
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r65082 | peragor | 2008-03-19 09:43:50 -0400 (Wed, 19 Mar 2008) | 4 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0:
- OnUpdate only when there is something to be queried.
- Make use of "elapsed" argument rather then GetTime()
- Added mouseover as a detectable unitid (missed it before)
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r64821 | peragor | 2008-03-17 08:22:37 -0400 (Mon, 17 Mar 2008) | 2 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0:
- If the server name is "" then do not concat server to name.
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r64729 | peragor | 2008-03-16 12:20:58 -0400 (Sun, 16 Mar 2008) | 2 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0:
- Now supports unitids other then player, partyN, & raidN. If a unitid cannot be returned then it will return the units name instead.
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r64028 | peragor | 2008-03-09 10:33:57 -0400 (Sun, 09 Mar 2008) | 2 lines
Changed paths:
M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
LibTalentQuery-1.0:
- Usage example was wrong.
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r64026 | peragor | 2008-03-09 09:53:09 -0400 (Sun, 09 Mar 2008) | 2 lines
Changed paths:
M /trunk/LibTalentQuery-1.0
A /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
A /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.toc
A /trunk/LibTalentQuery-1.0/lib.xml
LibTalentQuery-1.0:
- Initial commit
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r64024 | peragor | 2008-03-09 09:40:50 -0400 (Sun, 09 Mar 2008) | 2 lines
Changed paths:
A /trunk/LibTalentQuery-1.0
LibTalentQuery-1.0:
- Create folder
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