LilSparky's Workshop
LilSparky's Workshop adds auction-derived pricing information for trade skills right into the trade skill recipe frame. Each skill is evaluated for material costs and potential value of the item created. These two numbers are listed next to each skill in an easy-to-read format.
Supported Auction Scanners:
- Auctioneer
- AuctionLite
- AuctionMaster
- Auctionator
Optionally Requires:
- Informant (for vendor availability)
LibPeriodicTable (for vendor availability)
Trade Skill Interfaces Supported:
- GnomeWorks
- AdvancedTradeSkillWindow
- Skillet
- Blizzard's Standard UI
- Doublewide Tradeskills
- Tradeskill HD
Auction pricing models can be selected by right-clicking either the value column or the cost column (each can have a different pricing method attached).
The Value column can be left clicked to cycle through the different valuation methods for the resultant item: Auction Value (a), Vendor Value (v), Disenchant Value (d) or the greatest of the three different values (the default). Any instance of an item Value being greater than the Cost to create it will have a highlighted Value entry. Optionally, the Value column can be displayed as a percentage of the Cost column.
The Cost column simply sums up the costs for each reagent and reports the total.
Both columns can be combined into a single "Profit" column which simply reflects the Value minus the Cost.
Tooltips for each column give more details about the price breakdowns LSW is considering.
A note regarding vendor availability:
LSW utilizes supplied item databases to determine when an item is readily available from a vendor. Occasionally this may not be accurate, usually because the item is a trade in for another item and not buyable with gold. I have provided a simple way to over-ride the vendor database:
/script LSWConfig.vendorOverride[item#] = (true/false/nil)
The item# is the item ID for the specific item. It is a single number. For example, 2589 is Linen Cloth.
Setting the value to "true" means the item is available at the vendor.
Setting the value to "false" means the item is not available at the vendor.
Setting the value to "nil" means to use the provided databse.
There is now also a right-click option to override the vendor availability and also to hand enter specific prices for items.
A note about frame/auction support:
LSW utilizes a plug in scheme to handle support to handle pricing and frame support. I am unlikely to add additional plugins directly into LSW. The goal of the plugin system is to provide basic templates that other addon authors could employ to provide LSW support on their end while at the same time providing functionality for a base set of common mods. Addon authors are free to contact me regarding the plugin system if issues arise or the system doens't make sense.
For example, I have no price data on the 'Bloodied Scale Belt', and now LSW tries to get free Heavenly Shards by disenchanting these belts.
if not bestCost or (cache.auctionCost and bestCost > cache.auctionCost) then...
into
if not bestCost or (cache.auctionCost and bestCost > cache.auctionCost and cache.auctionCost > 0) then...
in lines 1251 and 1282 in lilsparkyworkshop.lua
Message: [string "LSWConfig.vendorOverride[35623] = false"]:1: attempt to index field 'vendorOverride' (a nil value)
Am I doing something dumb?
I am getting an error message at start up saying gnomeworks needs me to update lilsparky.... but I have your most recent version...
Especially useful when posting enchanting scrolls on a banker char who doesn't have the profession.
i'd like to also add the info to recipes so you can see if a recipe is worth learning based on the profitability.
well crappadoodle.. the problem has returned again.. without this addon.. /scratcheshead
I was having this problem then started removing addons like gearscore/playerscore and outfitter.. then this addon and finally got the issue to go away.. then reenabled this addon and it returned.
i don't see how that's at all possible. what makes you think it was lsw causing this problem?
This mod was causing Inspection issues, where i would see my own items when inspecting other people. Also i would see different talents when inspecting or looking at my talent screen.