MacroBank
What this addon does
MacroBank is an addon to allow you to save macros for future use.
Features
- Create macros inside the macro bank without having to create them in the main macro window first.
- Macros can be given a category to group similar macros together.
- Categories can be within other categories (Use '\' in between categories: Category1\Category2\Category3)
- Macros can also be given a description to distinguish them between other macros with the same macro name.
- Change both the macro text and icon in the macro bank.
- Save a macro from the main macro window directly to the macro bank.
- Load a macro from the macro bank to your main macro list.
- Replace an existing macro with a macro from the macro bank.
- Delete a macro from the macro bank.
- Load macro groups when swapping talents.
- Send macros to other MacroBank users.
Usage
Opening MacroBank
- Open your normal macro window (/macro)
Saving Macros into the MacroBank
- Select the macro from the main macro window.
- If you have some categories already defined in the MacroBank, select the category for which to save the macro into. (If no category is selected/defined, a temporary category will be created)
- Click Save.
Creating Macros in the MacroBank
- Select a category in the MacroBank for which to create a new macro into. (If no category is selected/defined, a temporary category will be created)
- Click Create.
Loading macros from the MacroBank to your main macro window
- Select the macro from the MacroBank you wish to use.
- Select the tab in the main macro window you wish to load the macro into (General or Character Specific)
- Click Load.
- If the Macro with the same name exists, it will be replaced, otherwise a new macro will be created if there is enough room for another macro.
Replacing macros from the MacroBank into your main macro window
- Select the macro from the MacroBank you wish to use.
- Select the macro in the main macro window you wish to replace.
- Click Replace.
Deleting macros in the MacroBank
- Select the macro you wish to delete.
- Click Delete.
Changing Categories, Description, and Names of macros in the MacroBank
- Select the macro you wish to change
- Type in the new category, description, or name of the macro in the corresponding edit box.
- Press Enter to save it. (Why not as you type? Description/Category is used in the scroll window)
Changing the text of the macro in the MacroBank
- Select the macro you wish to change.
- Type in the new macro text.
- Changes should be saved as you type.
Sending a macro to other users of MacroBank
- Select the macro you wish to send.
- Click the 'Send To' button.
- Type in the name of the user and click 'Ok.'
Notes
- Shift-Clicking spells from the spell book will not insert text into MacroBank's edit boxes. This is code defined in the spell book, and I'm not sure I want to go messing with it. (Same goes for items from your bags or equipped inventory)
- MacroBank's window normally opens to the right of your main macro window. You may move it by dragging it to another location.
Translation
Translation is done through the localization system at www.wowace.com/projects/macro-bank/localization/
2) if the macroname is just a space the list will appear empty at its place, could we get the icon at least?
3) can you allow the addon to assign keybindings to the macros? Clique already does something alot like this, however it doesn't execute the macros unless the user is hovering his cursor over a unitframe. (I'm not talking about loaded macros but stored ones, this would increase the number of accessible macros.)
2 - can do
3 - beyond scope of macrobank. macrobank just allows you to save macros into a bank. Assigning macros keybinds would be better left to Macaroon or Macrosoft
Example: Make a macro, use the ? icon, do a #showtooltip Mutilate, now reload ui, and edit that macro. It will forget that it was the ? icon, however it will still change tooltips if you change the #showtooltip line.
It seems to only remember the ? icon was selected until you hit cancel when selecting an icon, or if you select an icon on a different macro.
Also a weird bug with the macro interface.. create 2 macros, 1 with a pre-set icon, and a 2nd macro with the '?' icon. Now go back to the other macro and select change name/icon, it will think it uses the '?' icon.. a bug with it trying to remember the icon you used.
I'm wondering if it's possible to save button positions.
So when you load a macro(s), it loads back into its spot on the character's action bars. Thanks.
For me, almost every boss in ICC, I have 2-3 interchangeable macros I swap with, named Test1, Test2, and Test3. They all stay on my bars, and only the icon and macro text get replaced.