Linking alts - Special characters on first letter #30


  • Accepted
  • Defect
Open
Assigned to dhedbor
  • Venaraa created this issue May 19, 2009

    What steps will reproduce the problem?
    In my case, this attempt to link an alt:
    /md alt add Iscâriot Àstaroth

    What is the expected output? What do you see instead?
    [13:07:48] MagicDKP: ERROR: Unknown player: staroth

    http://epochenkampf.lima-city.de/dreamroot/pictures/mdkpalterror.jpg

    What version of the product are you using?
    r194

    Please provide any additional information below.

    This only occurs when linking alts to a player with a special character on the first letter of his/her name. Special characters elsewhere in the name do not produce this error.

  • Venaraa added the tags New Defect May 19, 2009
  • Venaraa posted a comment May 20, 2009
    Quote:

    [NeoTron] Venara: weird. ok
    [NeoTron] Venara: you can always try the Alt: <name> method :P
    [NeoTron] in the guild or officer notes
    [NeoTron] I honestyl never use the command line method these days
    [Gnarfoz] our guild/officer notes are already taken, NeoTron ;<
    [Venara] yep ;>
    [NeoTron] I need a ui for it. just hasn't been high priority
    [NeoTron] but command line obviously should work
    [Gnarfoz] (ironically, for alts it's taken by their main's name, but just the name and no prefix)
    [NeoTron] is there a "unicode safe" %w in lua?
    [NeoTron] I tend to just use [^ ]+ type patterns
    [Gnarfoz] because "Alt" doesn't mean anything on deDE realms other than "old" ;p
    [Venara] NeoTron: the command line is fine, don't really need a UI, it just won't work if there's a special character on the first letter
    [NeoTron] Gnarfoz: well.. prefix could be changed to be configurable but that doesn't change the problem if you se notes for other stuff
    [Gnarfoz] yeah, well
    [Gnarfoz] for mains it's taken by their professions
    [Gnarfoz] manually filling the list is ok I guess =]
    [NeoTron] does alts have a note who the main is then?
    [Venara] yes
    [NeoTron] then that's a fix too
    [NeoTron] I'll make the pattern used to scan guild notes configurable
    [NeoTron] maybe just a lua pattern
    [Gnarfoz] and they're on their own rank, too
    [Gnarfoz] forgot to tell that :)
    [Venara] would be nice if you wouldn't need a prefix in the notes too
    [NeoTron] custom pattern => wahtever you want :P
    [Venara] ;p
    [Gnarfoz] so rank check + configurable pattern = win
    [NeoTron] like %[^ ]
    [Venara] +
    [NeoTron] but then I agree "alt note scannign" should have its own set of ranks

    Yeah...so i just copied our conversation about it. Obviously we found a nice way to improve alt note scanning but i think we didn't really solve the problem with special characters on the first letter :p

  • DHedbor posted a comment May 28, 2009

    Fixed in alpha. Don't try to capitalize anything but a-z. Ah well. Would love some utf8 utility methos...

  • DHedbor removed a tag New May 28, 2009
  • DHedbor added a tag Accepted May 28, 2009
  • DHedbor posted a comment May 28, 2009

    Keeping open for the comments on alternative matching of alts in guild notes or via rank.


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