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This doesn't seem to work on a new configuration. The mob database can't populate because unit GUIDs went through a big change in 6.0. The local DB may need another way to index mobs; I'm not sure the new GUIDs have a reusable component in them.
https://wow.gamepedia.com/API_UnitGUID
I looked into DBM's code and found something to can (presumably) pull some constant, unique info from the GUID and use that. I can now populate the mob list within a zone, but as soon as I hover over a list item I get AceGUI errors. At that point I'm lost.
I'll also say I'm trying to use this in Classic. I made two other changes; 1) zone difficulty is never heroic and 2) using "AttemptToSaveBindings" instead of "SaveBindings".
2x ...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-78.lua:189: attempt to index local 'option' (a nil value)...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-78.lua:189: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:169>...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0-78.lua:1504: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1483>[C]: ?...aceBartender4\libs\AceGUI-3.0\AceGUI-3.0-40.lua:72: in function <...aceBartender4\libs\AceGUI-3.0\AceGUI-3.0.lua:70>...aceBartender4\libs\AceGUI-3.0\AceGUI-3.0-40.lua:290: in function `Fire'...ibs\AceGUI-3.0-40\widgets\AceGUIContainer-TreeGroup.lua:208: in function <...ibs\AceGUI-3.0\widgets\AceGUIContainer-TreeGroup.lua:206>
You're doing God's work, sir! I used to absolutely LOVE this addon. I think it was within my top 3 addons ever. I loved being able to sweep my mouse over a pack of mobs in a raid and mark them accordingly. It's just beautiful. I really hope someone can update this.
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