6.0.0.1-Beta

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  • Filename
    MissionUnpossible-6.0.0.1-Beta.zip
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  • Uploaded
    Feb 18, 2015
  • Size
    11.72 KB
  • Downloads
    136
  • MD5
    7a8c1cb8fc2a570c66feadb79be65006

Supported WoW Retail Versions

  • 6.0.3

Changelog

tag 6.0.0.1-Beta
cea9a759bf7b67ed81a0c1b83cc78ffe7423b3b6
tekkub :bear:  <tekkub@gmail.com>
2014-12-22 04:28:58 -0700

Weekly build

--------------------

tekkub :bear: :
    - Weekly build 6.0.0.1-Beta
    - Update changelog for 6.0.0.1-Beta
    - READMEH!
    - Delay adding followers to missions
    Not all of the info is present when the mission show hook is called.
    Thanks blizzy.  Delaying until the follower list is updated fixes this.
    
    Fixes #4
Kevin Ballard:
    - Disable mouseover on the encounter mechanic frames in the list
    We'd love to have a good tooltip here, but until we have a good tooltip,
    these frames should ignore the mouse entirely. That prevents the
    annoying flashing of the row highlight as you mouse over a row of
    mechanics.
    
    Also tweak the template we use slightly. We don't need the checkmark
    support, so we can use one of the parent templates instead. It doesn't
    really affect anything, it just seemed unnecessary to pull in the
    checkmark machinery if we weren't going to use it.
tekkub :bear: :
    - Don't report follower xp rewards
    - Don't report garrison resources
    - Dun be upgraded
    - Report back the ID if an item isn't cached
    - Force reward items to cache early
    - Cache chance info on the mission table instead
    - Remove a bunch of dead code
    - Cache mission data when we open the table
    - Clean up output codes
    - Some better debugs
    - Exclude the "XP" item from printout
    - 80col OCD
    - Bonus XP is reported as `0` if there was none
    - Color the success/fail
    - Output followers earning XP
    - More debug
    - Output bonus XP earned from follower traits
    - Bring in Print external
    - Debuggery
    - Use a constant for our turnin rate
    - Add chat log feedback for missions
    Why the fuck doesn't the default UI do this?  There was a day when
    Blizzy actually cared about this shit, and not making stupidly
    over-animated turnin screens.  Seriously, this shit feels like
    free-to-play player backpatting shit.
    - Don't auto-add high levels to lower level quests
    - wat
    - Beginnings of a rapid-turnin mode
    - Grey out when multiples of a buff aren't available
    - Fix "in party" counting as unavailable on list
    - Make autofill work with dupe mechanics
    If we have exactly two available followers with an ability, and we need
    two of them, autofill dem!
    - Make that blasted mission detail page respect ESC
    - Add follower ability counters to follower lists
    - Handle missions with ilevels
    - Highlight when only matched followers are high lvl
    - Color ability counter if minions are lower level
    - Add some nil safes
    - Use the default UI's grey color text
    - Rename addon
    - Hide button tooltip
    - Better level feedback
    - Keep ability frames in the same order
    - Better mission list update logic
    - "Working" is also an inactive state
    - Fix error when we don't have follower return time
    - Rename file
    - Clean up the counters code
    - Remove dead codes
    - Make auto-add work again
    - File renames
    - More OCD
    - Move follower time left to own file
    - Dead code
    - wat
    - MOve right click to its own file
    - Clean up boss mechanic frame factory
    - Yet more cleanup
    - Death to localization
    - More cleanup
    - Yet more cleanup
    - Clean up the big update loop a little
    - Remove the old texture
    - Make LoD
    - CHange the dot to text
    - Remove savedvars too
    - Remove config entirely
    - Break some follower stuff out to its own file
    - Remove "show time left on mission" config
    - More OCD
    - Remove some savedvar crap
    - Remove right-click config option
    - OCD
    - More OCDs
    - OCD
    - Bring in events handler
    - File cleanup
    - Original (v1.6.0)