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What steps will reproduce the problem?1. Click on mini-map icon
What is the expected output? What do you see instead?Mod does not sort items and leaves open gaps.
What version of the product are you using?v10.2.10-beta
Do you have an error log of what happened?
2x attempt to yield across metamethod/C-call boundary<in C code>MrPlow-v10.2.10-Beta\PlowEngine.lua:807: in function "?"MrPlow-v10.2.10-Beta\PlowEngine.lua:915: in function <MrPlow\PlowEngine.lua:899>
Locals:self = PlowEngine { 0 = <userdata> RunJob = <func> @..\PlowEngine.lua:183 CheckMove = <func> @..\PlowEngine.lua:873 ShowWatchList = <func> @..\PlowEngine.lua:1049 StopEverything = <func> @..\PlowEngine.lua:1027 MoveSlot = <func> @..\PlowEngine.lua:867 ReverseProcessBags = <func> @..\PlowEngine.lua:983 Consolidate = <func> @..\PlowEngine.lua:252 AddWatchList = <func> @..\PlowEngine.lua:1036 ProcessBags = <func> @..\PlowEngine.lua:954 Defragment = <func> @..\PlowEngine.lua:397 ClearWatchList = <func> @..\PlowEngine.lua:1045 MassSort = <func> @..\PlowEngine.lua:793 Enable = <func> @..\PlowEngine.lua:30 RunGuildBankJob = <func> @..\PlowEngine.lua:233 NextSlot = <func> @..\PlowEngine.lua:1012 OnUpdate = <func> @..\PlowEngine.lua:923 Restack = <func> @..\PlowEngine.lua:292}Current = <table> { 1 = <table> {}}Sorted = <table> { 1 = <table> {}}Dirty = <table> { 1 = false}itemPosition = 1(for generator) = <func> @..\PlowEngine.lua:1021(for state) = nil(for control) = 0bag = 0slot = 2getTable = <func> @..\MrPlow.lua:53BagList = <table> { 1 = 0 2 = 1 3 = 2 4 = 3 5 = 4}Clean = <table> {}db = <table> { IgnoreItems = <table> {} IgnoreSlots = <table> {} IgnoreGuild = <table> {} IgnoreBags = <table> {} EmptySpace = "Bottom"}infoFunc = <func> =[C]:-1PlowEngine = PlowEngine { 0 = <userdata> RunJob = <func> @..\PlowEngine.lua:183 CheckMove = <func> @..\PlowEngine.lua:873 ShowWatchList = <func> @..\PlowEngine.lua:1049 StopEverything = <func> @..\PlowEngine.lua:1027 MoveSlot = <func> @..\PlowEngine.lua:867 ReverseProcessBags = <func> @..\PlowEngine.lua:983 Consolidate = <func> @..\PlowEngine.lua:252 AddWatchList = <func> @..\PlowEngine.lua:1036 ProcessBags = <func> @..\PlowEngine.lua:954 Defragment = <func> @..\PlowEngine.lua:397 ClearWatchList = <func> @..\PlowEngine.lua:1045 MassSort = <func> @..\PlowEngine.lua:793 Enable = <func> @..\PlowEngine.lua:30 RunGuildBankJob = <func> @..\PlowEngine.lua:233 NextSlot = <func> @..\PlowEngine.lua:1012 OnUpdate = <func> @..\PlowEngine.lua:923 Restack = <func> @..\PlowEngine.lua:292}linkFunc = <func> =[C]:-1Item = <table> { mt = <table> {} new = <func> @..\PlowEngine.lua:756}returnTable = <func> @..\MrPlow.lua:66PlowList = <table> {}currentProcess = nil
If MrPlow is looping endlessly over a few items follow the instructions below:
1. Take note of which items are being swapped. Be aware, that it will almost always involve at least 3 items at most times.2. use /mp add [Blocky Item of Block][Womble cabbage of Frog][Fried Green Tomatoes] (use shift-click on the items)3. run /mp sort and copy/paste the resultant output to the ticket (after hitting /mp stop after it loops)4. note /mp watching and /mp clear will show what's being monitored and clear the list respectively.
Please provide any additional information below.
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