7.0.3.2
Details
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Filename_NPCScan-7.0.3.2.zip
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Uploaded by
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UploadedJul 21, 2016
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Size414.10 KB
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Downloads233,926
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MD561dce165928e160c6748fc5fd442e751
Supported WoW Retail Versions
- 7.0.3
Changelog
tag 7.0.3.2
a8bea20b908b74cd56fb6776c5e38140a07d4d00
James D. Callahan III <jcallahan@curse.com>
2016-07-21 07:57:28 -0500
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James D. Callahan III:
- Attempt to ensure behavioral consistency between all detection types.
- Rewrite of macro-targeting code.
- Rewrite of the completely batshit mouseover detection code. Now less WAT, and isn't restricted to "rare" or "rareelite" - custom-entered NPC IDs will now work.
- Dead code removal. This shit has been commented out for two years; NPC cacheing isn't coming back...
- Don't detect dead NPCs via nameplate...
- UnitGUIDToCreatureID => UnitTokenToCreatureID
- Nuke the 3D model camera adjustment code. Commenting while using a VCS is just silly.
- Just comment out the 3D model scaling for now. I'm not even sure I want to keep that frame, since so many people complain about it.
- Add new nameplate-scanning code.
- Nuke Nameplates.lua and get rid of LibNameplateRegistry-1.0 since the new code I'm about to write won't need it.
- Cleanups. Because WAT.
- Bump ToC Interface version to 70000.