Omen Threat Meter
Omen
Omen is a threat meter.
Basically, enemies in WoW decide who to attack by deciding who is the most threatening based on the abilities you use. What Omen does is provide accurate values of your group's relative threat level on individual enemies, so that you can see when you're in danger of pulling aggro (or, if you're next on the snack list if your tank bites it). This info is usually only critical in raids, where only tanks can survive aggro, but it's useful for any multi-player situation.
Changes from version v3.1.6 to v3.1.7
- Add option to choose what sound channel to play warnings on, default is SFX (thanks tharai).
- Add fixes for MoP patch 5.0.4 (thanks dridzt).
- Removed compatibility code for older versions of WoW. This version now only runs in MoP.
FAQ
How is Omen3 different from Omen2?
Omen3 relies completely on the Blizzard threat API and threat events. It does not attempt to calculate or extrapolate threat unlike Omen2 except when Tricks, Misdirection, Mirror Image, Fade and glyphed Hand of Salvation are active.
Omen2 used what we called the Threat-2.0 library. This library was responsible for monitoring the combat log, spellcasting, buffs, debuffs, stances, talents and gear modifiers for calculating each individuals threat. Threat was calculated based on what was known or approximated from observed behaviors. Many abilities such as knockbacks were just assumed (to be a 50% threat reduction) as they were mostly impossible to confirm.
The Threat-2.0 library also included addon communication to broadcast your threat to the rest of the raid as long as they were also using Threat-2.0. This data was then used to provide a raid wide display of threat information.
Since patch 3.0.2, Omen no longer does any of these things and the need for a threat library is no longer necessary. Omen3 uses Blizzard's new in-built threat monitor to obtain exact values of every members threat. This means Omen3 has no need for synchronisation of data, combat log parsing or guessing, resulting in a significant increase in performance with regards to network traffic, CPU time and memory used. The implementation of boss modules for specific threat events (such as Nightbane wiping threat on landing) are also no longer necessary.
Further benefits of this new implementation include the addition of NPC threat on a mob (eg, Human Kalecgos). However, there are some drawbacks; frequency of updates are much slower, threat details cannot be obtained unless somebody in your party/raid are targetting the mob and it is also not possible to obtain threat from a mob you are not in direct combat with.
How do I get rid of the 2 vertical gray lines down the middle?
Lock your Omen. Locking Omen will prevent it from being moved or resized, as well as prevent the columns from being resized. If you haven't realized it, the 2 vertical gray lines are column resizing handles.
How do I make Omen3 look like Omen2?
Change both the Background Texture and Border Texture to Blizzard Tooltip, change the Background Color to black (by dragging the luminance bar to the bottom), and the Border Color to blue.
Why does no threat data show on a mob when I target it even though it is in combat?
The Blizzard threat API does not return threat data on any mob you are not in direct combat with. We suspect this is an effort on Blizzard's part to save network traffic.
Is there ANY way around this Blizzard limitation? Not being able to see my pet's threat before I attack has set me back to guessing.
There is no way around this limitation short of us doing the guessing for you (which is exactly how Omen2 did it).
The goal of Omen3 is to provide accurate threat data, we no longer intend to guess for you and in the process lower your FPS. Have some confidence in your pet/tank, or just wait 2 seconds before attacking and use a low damage spell such as Ice Lance so that you can get initial threat readings.
Can we get AoE mode back?
Again, this is not really possible without guessing threat values. Blizzard's threat API only allows us to query for threat data on units that somebody in the raid is targeting. This means that if there are 20 mobs and only 6 of them are targeted by the raid, there is no way to obtain accurate threat data on the other 14.
This is also extremely complicated to guess particularly for healing and buffing (threat gets divided by the number of mobs you are in combat with) because mobs that are under crowd control effects (sheep, banish, sap, etc) do not have their threat table modified and addons cannot reliably tell how many mobs you are in combat with. Omen2's guess was almost always wrong.
The tooltips on unit mouseover shows a threat % that does not match the threat % reported by Omen3. Why?
Blizzard's threat percentage is scaled to between 0% and 100%, so that you will always pull aggro at 100%. Omen reports the raw unscaled values which has pulling aggro percentages at 110% while in melee range and 130% otherwise.
By universal agreement, the primary target of a mob is called the tank and is defined to be at 100% threat.
The threat updates are slow...
Omen3 updates the threat values you see as often as Blizzard updates the threat values to us.
In fact, Blizzard updates them about once per second, which is much faster than what Omen2 used to sync updates. In Omen2, you only transmitted your threat to the rest of the raid once every 3 seconds (or 1.5s if you were a tank).
Where can I report bugs or give suggestions?
Who wrote Omen3?
Xinhuan (Blackrock/Barthilas US Alliance) did.
Do you accept Paypal donations?
Yes, send to xinhuan AT gmail DOT com.
Older Changes
Changes from version v3.1.5 to v3.1.6
- Multiply the threat values reported by the WoW Servers in Dragon Soul instance by 10 because they are scaled by 10%. This fixes MI/Fade/Tricks oddities and reported TPS values.
Changes from version v3.1.4 to v3.1.5
- Remove code that causes divide by 0 for future WoW updates/PTRs.
- Show the "Hide Minimap Button" option if the button is ever registered with LDBIcon instead of trying to check whether FuBar or FuBar2Broker is loaded.
Changes from version v3.1.3 to v3.1.4
- Omen will no longer create a second unremovable minimap button for the players that have other installed addons providing the LibFuBarPlugin-3.0 library but are not using FuBar.
Changes from version v3.1.2 to v3.1.3
- Optimize CLEU codepath for 4.2 instead of 4.1 now that we are in 4.2. That is, the 4.2 forward compatibility code is now 4.1 backwards compatibility code.
- Rearrange initialization code slightly.
Changes from version v3.1.1 to v3.1.2
- Fixed issue where some players are unable to see any threat text on the bars until the current profile or TPS option is changed. The fix also fixes issues with some bar settings being "reverted to default" on login.
- Fixed potential errors caused from combat log changes introduced in patch 4.2 PTR (untested on PTR servers).
Changes from version v3.1.0 to v3.1.1
- Fixed errors caused from combat log changes introduced in patch 4.1.
Changes from version v3.0.11 to v3.1.0
- Omen3 will now read the combat log and:
- Track and estimate temporary threat created by Tricks and Misdirect
- Track and estimate threat caused by damage while Fade, Mirror Image and glyphed Hand of Salvation are active
- Display these *estimated* threat in a grey (default) color bar, with an expiry countdown (earliest one) next to the name.
- When using class colored bars, the alpha transparency of the bars is now controlled by the "BG Bar Color" setting (which can only be modified if "Use Class Colors" is turned off).
Changes from version v3.0.10 to v3.0.11
- Death Knights will now check for Blood Presence instead of Frost Presence for tanking (the description wasn't updated, please update DISABLE_WHILE_TANKING_DESC at http://www.wowace.com/addons/omen-threat-meter/localization/ for your language).
Changes from version v3.0.9 to v3.0.10
- Updated a few digits in the TOC to make people happy for Cataclysm.
- Removed the outdated Warrior FAQ.
Changes from version v3.0.8 to v3.0.9
- Add option to make Omen click-through (non-interactive).
- Optimized the bar animation code significantly.
- Fix bar backgrounds not being set to the inverted color on login if the "Invert Bar/Text Colors" setting is on. This wasn't noticeable if the bar label color was the default white text with 100% alpha.
Changes from version v3.0.7 to v3.0.8
- Fix GetShapeShiftFormInfo() error that occurs for DKs when they aren't in any presence. This occurs when they respec between their primary/secondary specs and the game drops them out of all presences and subsequently enter combat presence-less.
- Add ConfigMode support (see addon OneButtonConfig).
- Omen will now update its bars immediately on showing from a hidden state instead of updating on the next threat event.
- Includes updates to all localizations via http://www.wowace.com/projects/omen-threat-meter/localization/
Changes from version v3.0.6 to v3.0.7
- Add optional !ClassColors support.
- Add /omen show and /omen hide slash commands.
- Add "Invert Bar/Text Colors" option (default off) which swaps the bar background and text colors.
- Omen now generates the config tables on demand to make it use less memory.
- Omen now provides better error feedback if AceGUI-3.0-SharedMediaWidgets is not found and will continue to function (but without any config).
- Includes updates to all localizations via http://www.wowace.com/projects/omen-threat-meter/localization/
Changes from version v3.0.5 to v3.0.6
- Update zhTW/zhCN/deDE localizations
- Add Fade/MI Color to the options. This color is used on players under the effects of MI/Fade.
- Add 410065408 threat to all players with negative threat for display purposes. English translation: You can now see the "un-Faded/un-MIed threat" of players under the effects of Fade and Mirror Image.
Changes from version v3.0.4 to v3.0.5
- Implement an update event throttle, reducing CPU usage significantly without any loss of updates.
- Clear the guidNameLookup table on zoning to recover some memory.
- Fix Omen getting stuck to the mouse if autocollapse is on and you moved Omen while you are in combat and exited combat during the move.
- Set a player's threat to 0 (for display purposes) if the player's threat is less than 0. This occurs on Fade and Mirror Image, which gives the caster a temporary threat reduction of 410057408 (or 4.1m threat in Omen's terms). Previously Omen ignored players with negative threat.
- Omen will now remember its visible state when you log out (applicable only if auto-show/hide is off).
Changes from version v3.0.3 to v3.0.4
- Update ruRU, koKR and zhTW localizations
- Fix "Passed X% of Y's threat" message where it would report your name instead of the tank's name if you passed your tank's aggro AND pulled aggro at the same time.
Changes from version v3.0.2 to v3.0.3
- Update various localizations. esMX will now see the same translations as esES
- Add LSM callbacks so that the user can use custom media or media registered by other addons correctly
- Allow the user to have different background settings for the Title Bar than from the main Omen window
Changes from version v3.0.1 to v3.0.2
- Update various localizations
- Fix error that occurs on changing Clamp To Screen option
- Add option to change the Pet Color and changed the default Pet Color to violet
- Omen will no longer create its internal minimap button if FuBar or Broker2FuBar are loaded
- Fix bugs with "Hide Omen on 0 bars" option that caused Omen to keep appearing when unwanted
Changes from version v3.0.0 to v3.0.1
- Fix error that occurs on changing profiles: Omen-3.0.0\Omen.lua:592: attempt to index global 'bar' (a nil value)
Changes from version RC3 to v3.0.0
- Updated various localizations
- Add Show threat values and % options
- Add Aoogah! sound from Omen2
- Fix Omen's alpha setting not applying on login
- Add option not to use class colors
- Fix bug which caused ghost bars to show when some classes are not selected to be shown
- Add Tank Bar color option
- Add "Always Show Self" option
- Add Show/Hide Title Bar option
- Add Use Focus Target and Test Mode checkboxes into the configuration panel
- Add Show Aggro Bar option
- Make Test Mode much more useful by showing bars of every possible class and the player
- Fix minor issue where the TPS numbers are 1 pixel higher than the rest of the text on the threat bars
- Hard embed LibDataBroker-1.1 and use it
- Add LibDBIcon-1.0 external
- Add minimap button option, default shown
- Fix Omen's FuBar plugin issue for right clicks to open the configuration panel interfering with library upgrading paths
- Rewrite Auto Show/Hide options to be more intuitive. Add option not to use Auto Show/Hide
- Add an internal flag so that if the user manually toggles Omen's visibility, it stays shown/hidden until he next zones, join/leave a party/raid, or change any Auto Show/Hide settings
- Add option to ignore player pets to display threat info on (Default: On). Yes, player pets have aggro tables too!
- Add Frame Strata and Clamp To Screen options
- Apply a whole list of configuration settings that were forgotten on changing profiles
- Updated the FAQ
Changes from version RC2 to RC3
- Renamed localization\deDE.lua to Localization\deDE.lua so that the auto-generated zip file will contain the folder "Localization" rather than "localization", which means Omen will now work on non-Windows operating systems
Changes from version RC1 to RC2
- Add keybind to toggle using the focus target
- Fix missing localization entry for "Passed %s%% of %s's threat!"
- Add option to color your own threat bar to a color of your choice
- Fix "VGrip1Ratio" error that occurs when completing a drag and Omen incorrectly attempts to hide itself.
Grats, Anti!
Omen's Downloads per day is greater than KLH's!
I'm not having an issue with Bongos (I don't use the skinned map), at least I don't think: If I'm partied/raiding with someone using Omen, 90% of the time I get a whisper from them (that they aren't aware has been sent) of only and always just the following: LVBM REQBARS
I'm not really sure what is going on. ^^;
To my knowledge, Omen shouldn't be sending any such communication. Are there any other common mods that you observe this happening with?
LVBM REQBARS is La Vendetta Boss Mods.. aka Deadly Boss Mods.
*headdesk* Gah! Thank you, I would've kept right on missing that... Thanks both of you for the responses! ^_^
How does Bongos work if you deactivate the skinned map? Darn.. I like this map. It seems I only have issues with Warriors showing aggro on mine. Confusing.
if you've got problems with your aggro listing (your aggro isn't shown or the aggro of others):
check if you're using bongos. the problem is bongos skinned map. just deactivate it and both, bongos and omen works!
I seem to have stopped receiving and sending data now, both when solo and also in groups/raids.
This is not the only addon that "shares data that has stopped working recently" also recount does not receive data.
The thing that puzzles me is even as solo I do not get threat bar, or data. Any suggestions?
I appreciate that this is a rather open question, but just wondered if people have similar issue.
Both used to work fine, I do not believe I have changed any firewall or WOw settings.
I was able to get around the sound problem by putting the sounds to play into a queue, and then playing them in an OnUpdate
Is the audio warning sound option not being heard/announced still due to Bliz not updating their sound system?
I believe so. I've had generally weird addon sounds since the patch. I'm hoping they'll have it resolved soon, though.
You should find the invisible bars fixed as of the latest version, AbacusBus. :)
Thanks. I guess I spent all that time figuring out how to explain what was happening for nothing. I did raid today, and I noticed that I could mash my drink button as soon as I went out of combat. :) Thank you.
Love this mod. It's way better than KTM, imo. I especially love the the threat message in the middle of my screen once I get close to the tank's aggro.
I have a question about the "cool single bars". I don't think they're very cool at all. It might be a bug for me or something..... this is what's happening:
I have my omen right above my water/food bar. I have it set to expand upward. When I mouseover my water button, I get the tooltip thing for a person that's in my group. So, if I drag the invisible area over my buttons, it drags out one of those single bars. I know this happens after omen shrinks to its one bar size (after the combat ends and everyone's threat bar disappears). But it's not just happening where people's bars used to be. It's happening where the bars would have been if I didn't have it set to expand upward. The way I have it sitting now, that area that I can drag out those bars from, has something invisible in it that's making it happen.
I hope that I explained the properly. I just downloaded the latest version, so I haven't seen if this has been fixed in it or not. But I know that it was giving me trouble with the version I currently have.
Spanish localization (localization_esES.lua)
L:RegisterTranslations("esES", function() return { ["Active With Pet"] = "Activo con mascota", ["Activate Omen when you have a pet"] = "Activar Omen cuando tengas mascota", ["Active When Solo"] = "Activo en solitario", ["Activate Omen when solo or in a battlegroups (testing purposes only)"] = "Activar Omen en solitario en campos de batalla (proposito de prueba solo)", ["Aggro Gain"] = "Ganar Agro", ["Alpha"] = "Alfa", ["Allow Omen to send threat data to people using KLH Threat Meter."] = "Permitir a Omen mandar datos de amenaza cuando haya alguien usando KLH Threat Meter", ["Always show Omen"] = "Siempre mostrar Omen", ["Prevents Omen from hiding itself when ThreatLib is disabled"] = "Previene que Omen se oculte cuando ThreatLib est\195\161 desactivado", ["Always show self"] = "Siempre mostrarse uno mismo", ["Always show your position on the meter, even if you aren't in the top X slots."] = "Permite mostrar tu posic\195\173\195\179n en el medidor, incluso cuando no est\195\161s en los X huecos superiores", ["Animate Bars"] = "Animar barras", ["Arrows"] = "Flechas", ["Bars"] = "Barras", ["Background Color"] = "Color de fondo", ["Bar Height"] = "Altura de la barra", ["Bar Texture"] = "Textura de la barra", ["Bar Color"] = "Color de la barra", ["Border Color"] = "Color del borde", ["Classes"] = "Clases", ["Clear Threat"] = "Limpiar amenaza", ["Clears the raid's threat lists. May only be used if you are a raid leader or assistant."] = "Limpia las listas de amenaza de la banda. Solo puede ser usado si eres lider de banda o asistente", ["Columns"] = "Columnas", ["Color"] = "Color", ["Compare Threat Velocity"] = "Comparar velocidad de amenaza", ["Custom Color"] = "Color personalizado", ["Display"] = "Visualizaci\195\179n", ["Display options"] = "Opciones de Visualizaci\195\179n", ["Disables warnings while you are in Defensive Stance, Bear Form, or have Righteous Fury"] = "Desactiva avisos cuando estas en Actitud defensiva, Forma de Oso o tienes Ira justa", ["Disable While Tanking"] = "Desactivar cuando tanqueas", ["E-TPS"] = "E-TPS", ["Fade out"] = "Desaparece", ["Font"] = "Fuente", ["Grow Upwards"] = "Crecimiento aguas arriba", ["Left-click and drag to create a pullout bar\ncomparing your threat to "] = "Click izdo. y mantener para crear una barra\ncomparando tu amenaza con", ["Lock"] = "Bloquear", ["Lock the Omen window so that it may not be moved"] = "Bloquea la ventana de Omen para que no pueda ser movida", ["Make numbers greater than 1,000 shorter; i.e., show 4,302 as '4.3k'"] = "Hacer n\195\186meros mayores de 1000 m\195\161s cortos; p.e. muestra 4302 como '4.3k'", ["Name"] = "Nombre", ["None"] = "Ninguno", ["No target"] = "Sin objetivo", ["No tank"] = "Sin tanque", ["Number of bars"] = "N\195\186mero de barras", ["Offset"] = "Compensaci\195\179", ["Outlining"] = "Sangr\195\173a", ["Outline"] = "Sangr\195\173a", ["p1"] = "p1", ["p1 speed description"] = "Ajusta la suavidad de los datos de APS. Un valor bajo resulta en una actualizaci\195\179n m\195\161s r\195\161pida", ["Player's Bar Color"] = "Color de la barra del jugados", ["Pin/Unpin the Omen window"] = "Bloquear/desbloquear la ventana de Omen", ["Precision"] = "Precisi\195\179n", ["Publish to KTM"] = "Publicar en KTM", ["Pullout Threat Bar"] = "Barra de amenaza atrayente", ["Remove"] = "Remover", ["Reset Position"] = "Resetear posici\195\179n", ["Resets Omen to the center of the screen"] = "Resetea Omen al centro de la pantalla", ["Right-click to set properties for"] = "Click dcho. para estabelecer propiedades para", ["Save current skin as..."] = "Salvar textura actual como...", ["Scale"] = "Escalar", ["Select the skin to use"] = "Seleccionar textura a usar", ["Select which classes to show on the threat meter"] = "Seleccionar que clases mostrar en el medidor de amenaza", ["Shorten Numbers"] = "Acortar n\195\186meros", ["Shift-right-click to open the Omen menu"] = "May\195\186sculas-Click dcho. para abrir el menu de Omen", ["Show"] = "Mostrar", ["Show Self"] = "Mostrar uno mismo", ["Self Color"] = "Color propio", ["Show Aggro"] = "Mostrar Agro", ["Aggro Color"] = "Color de agro", ["Show Aggro Gain"] = "Mostrar Ganar agro", ["Show Column Headings"] = "Mostrar encabezados de columna", ["Show KTM Data"] = "Mostrar datos de KTM", ["Show party revisions"] = "Mostrar revisi\195\179n de grupo", ["Show data coming from people using KLHThreatMeter rather than ThreatLib. People using KTM will be denoted with a *"] = "Mostrar datos de usuarios de KTM en vez de ThreatLib. Ser\195\161n marcados con un *", ["Show Version Number"] = "Mostrar n\195\186mero de versi\195\179n", ["Show Warnings"] = "Mostrar avisos", ["Show Warning Message"] = "Mostrar mensaje de aviso", ["Flash Screen"] = "Destello en pantalla", ["Show Test Bars"] = "Mostrar barras de prueba", ["Show Title"] = "Mostrar t\195\173tulo", ["Show TPS"] = "Mostrar APS", ["Size"] = "Tama\195\177o", ["Skins"] = "Texturas", ["Skin Settings"] = "Preferencias de texturas", ["Sound to play on threat warning. Hold CTRL when selecting to hear the sound played."] = "Sonido en aviso de amenaza presionar CTRL cuando se seleccione para oir el sonido", ["Stretch Bar Textures"] = "Estirar texturas de barras", ["Threat"] = "Amenaza", ["Thick Outline"] = "Borde grueso", ["Toggle Omen"] = "Mostrar Omen", ["TPS"] = "APS", ["TPS Update Frequency"] = "Frecuencia de actualizaci\195\179n de APS", ["Threat Per Second"] = "Amenaza por segundo", ["Update Frequency"] = "Frecuencia de actualizaci\195\179n", ["Use Custom Bar Color"] = "Usar color de barra personalizado", ["Use Default Color"] = "Usar color por defecto", ["Use Default Texture"] = "Usar textura por defecto", ["Use Default Bar Height"] = "Usar altura de barra por defecto", ["Use skin..."] = "Usar textura ...", ["Warnings"] = "Avisos", ["Warning: Passed %2.0f%% of %s's threat!"] = "\194\161Aviso: Se ha sobrepasado la amenaza en %2.0f%% de %s's!", ["Warning Threshold"] = "Aviso del Umbral", ["Sets the the threshold at which you will be warned of your threat level. When your threat is greater than this percentage of the aggro holder's threat, you will be warned."] = "Establece el umbral en el cu\195\161l te avisa de tu nivel de amenaza, cuando tu amenaza es mayor que ese porcentaje de quien mantiene el agro ser\195\161s avisado", ["Warning Sound"] = "Sonido de aviso", ["Width"] = "Anchura",
["Click|r to toggle the Omen window"] = "Click|r para mostrar la ventana de Omen", ["Ctrl-Click|r to open the options menu"] = "Ctrl-Click|r para abrir el men\195\186 de opciones", ["Shift-Click|r to issue a threat clear request"] = "Mayus-Click|r para mandar una petici\195\179n de limpiar la amenaza",
If you really really really cannot figure out how to make it show up again..you could remove the .WTF files.
Best addon ever, n1
i figured it out i just restarted my comp and it started working again btw great mod
ok so i had omen..and it stoped working so i was messin around with it, and ened up hidding the toggle button on the mini map... ive tryed deleten it and reinstallin omen and its still hidden..what command do i use to make it show up again
hve u figured it out yet , i am having the same problem?
Try /omen toggle.