OneBag4
This is in the early stages of development and is not complete. It may not be yet suitable for full-time usage.
Since the last major development work was done on OneBag3 I've had a lot of ideas about what could be done to do it better, and being perfectly honest, I had gotten to the point where I had coded my way into a corner on OB3. Some of the ideas worked well. Some did not. So I'm going to take another stab at this, if for no other reason than to get the ideas out of my head!
Some of the goals:
- Showing less useless information
- Remove options that really aren't needed
- Sorting of contents
- Robust search
- Keep the code clean
- Try out some new programming ideas
- Avoid coding myself into a corner
Please give feedback about what you think and what you think is the most important going forward.
Here is a video showing some of the dynamic display in action:
It has a sort functionality, however it has not customization yet.
What are you thinking?
There wasn't any audio on that video. I plan on reshooting the video with some voice overs after it gets further along.
I'm planning on drastically improving sorting as time goes by and to allow for it to be customized pretty heavily.
i love it, i did notice BOA armor and weapons are seperated
couldn't hear audio on the video