r20091214110245
Details
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FilenameoUF_Adirelle-r20091214110245.zip
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Uploaded by
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UploadedDec 14, 2009
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Size47.69 KB
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Downloads141
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MD5067b2e1d4c7c04195511fda8b12e351a
Supported WoW Retail Versions
- 3.3.0
Changelog
Adirelle:
- Preparing for wowace packaging.
- Preparing code to allow embedded oUF and libraries.
- Fixed Shaman raid icon typo.
- Typo in shaman raid icon setting.
- Should better handle status changes.
- Hopefully fixed combo points.
- Removed RuneBar debug.
- TOC bump.
- Only display player combo points on target.
- First attempt at status icons.
- Slightly extended single frame unit to allow name text to span two lines.
- Raid frames: moved paladins' buff icons to corners.
- Display raid member icons in raid bars.
- oUF 1.3.22 compatibility.
- Fixed DK's rune bar, really.
Moved rune bar code in its own file.
- Typo.
- Changed IncomingHeal colors.
Moved all interesting indicators in a frame over the incoming heal frames.
- Singles: failsafe DK rune initialization.
- Incoming Heal: first attempt at displaying others' direct heals that will land before your own direct heals.
- Use UnitHasVehicleUI instead of UnitInVehicle.
- Save frame positions between sessions.
Added /oufa and /ouf_adirelle chat commands to unlock frames.
- Tweaked raid positioning code.
- Fixed an nil error happening when raid units are not yet known.
- Fixed raid repositioning glitches.
- Optional LibMovable-1.0 support; changed how raid frame position is updated.
- Fixed a bug where the unit tooltip doesn't hide when entering combat.
- Changed combo point layout.
- Removed unused TargetColor.
Added rare/elite dragons on target and focus frames.
- Commented dragons.
- Health/power bar text format now depends on unit type and fullness.
Do not show unit tooltip in combat.
- Do not try to use default LSM font.
- Enhanced texture update callback.
Fixed aura size and filtering.
Fixed font selection.
Fixed minor layout glitches.
- Properly filter out non-player or long buffs from player and pet auras.
- Properly hide alt power bars when needed.
- Tweaked frame positions.
- TOC tweak.
- Load single files using single.xml instead of submodule TOC.
- Created a media subfolder and moved textures into it.
- Fixed combo point layout.
Added rune bar.
- Added combo point texture.
- XRange enhancements:
* fade more out of view units,
* check resurrection spells on friendly corpses.
- Added combo points.
- Fixed SharedMedia load order.
- Added extended range fading.
- Fixed vehicle swapping for player and pet.
- Fixed player buffs.
Tweaked raid icon layout.
- Use mana color when showing border for out-of-mana units.
- Changed mana bar color.
- Added menu to single units.
- Added Druid mana bar.
- Aura tweaks.
- Added incoming heal to single units.
- Single unit style:
- properly handle right-hand units,
- added auras,
- added neat border.
- Reanchored single units and made pet frame smaller.
- Made raid style backdrop local.
- Use BantoBar as default status bar texture.
- Fixed UnitThreatSituation errors.
- Made single layout a module.
- Single units: added border, enhanced layout and resizing.
- Single units: use ABF font if available; changed component spacing.
- First version of single unit frames.
- Split core file in smaller parts.
- Added Shamans' buff and debuff icons.
- Hide icons on dead, disconnected or unknown units.
- Fixed an nil error.
- Layout: use maximum raid group instead of number of raid members to select raid size.
- IncomingHeal: dropped LHC3 support and made the code lighter.
- Small LHC-4.0 debug tweak.
Removed obsolete ReplaceWithVehicle.lua
- Added missing VehicleSwap.lua
- Full Vehicle swap support.
- Display vehicle in place of player when he/she is inside a vehicle.
- Added LHC4 debugging code.
- IncomingHeal: do not refresh pending heal every 0.5sec anymore.
- More IncomingHeal tweaks.
- IncomingHeal tweaks.
- Removed PW:S debug statement.
- Added priest aura icons.
Disabled target color dots.
- TargetColor: calculates the color using only the GUID.
- Added more ignored CC.
Typo.
- Typo.
- Changed target colors a bit.
- IncomingHeal:
- maintain our own guid->frame map,
- properly handle GUIDDisappeared events.
- Added colored target dot at left of frames.
- Fixed IncomingHeal typo.
- Periodically refresh IncomingHeals since events are sometimes missing.
- Working CCIcon.
- Advertize optional supports.
Tweaked CC icon.
- Added crowd control icon for arena.
- Fixed Icon element enable method.
- Only warn of missing IncomingHeal unit/frame for certain characters.
- Fixed the unit/GUID whining code.
- Enhanced IncomingHeal debug to display the event.
- Added Iles of Conquest battleground size.
Enhanced raid size detection.
- Removed debug statement and stop warning about nonexistent raidpet frames.
- Border width reduced to 1 and unit spacing reduced 2.
Dynamic layout update depending on the instance and party/raid size.
Compact 40-man raids, even for healers.
- Santized IncomingHeal enabling/disabling code.
IncomingHeal now uses an internal unit->frame map.
- More IncomingHeal tweaks.
- Do not display ReadyCheck icons when not promoted.
- Changed out of range opacity to 40% (up from 25%).
- Finally fixed that ReadyCheck issue.
- Removed debug statements.
- Another attempt to fix ReadyChecks.
- Properly update unit color on vehicle changes.
- IncomingHeal update tweaks.
- Changed positioning update, again !
- Also update layout on VARIABLES_LOADED.
Properly unregister events in elements.
- Pets are displayed with the same color as their master.
Players in vehicle are displayed in green (but not hunters' green).
Hopefully fixed position code.
- Fixed position update.
- Fixed death icon texcoords.
- More IncomingHeal tweaks.
Added death icon.
- Fixed incoming heals.
- Also reposition the frames on PEW.
- Display pets in arena.
- Added important buff display.
- Reworked IncomingHeal only to call LHC when need be.
- More IncomingHeal tweaks.
- IncomingHeal code tidied up.
- Fixed name not updating properly.
Added LibHealComm-4.0 optional support.
- Comment typo.
- Fixed name update in regard to incoming heals.
- Fixed incoming heal.
- Created IncomingHeal element (drycoded).
- Increased frame spacing to prevent border overlaps.
Hide pets in raid.
Fixed readycheck display.
- Fixed threat display.
Removed debug output.
- Show Magic debuffs for warlocks.
- Added square indicator.
Changed Druid indicator layout.
Tweaked icon blinking.
- Added useful paladin auras.
- Move elements in their own folder.
Added ReadyCheck elements.
Fixed an error when updating health bar color.
- Move elements in their own folder.
Added ReadyCheck elements.
Fixed an error when updating health bar color.
- Fixed incoming heal color.
Fixed incoming text display.
Do not show border on death unit but target.
- Added LibHealComm-3.0 support.
Fixed border widths.
Added cureable debuffs for druids.
- Added aura icons.
Fixed frame aspect for out-of-range unit with visible border.
LibSharedMedia-3.0 is now optionak.
- Working Grid-like healt bar and name display.
Border indicating target/threat/low mana status.
- Initial version.
Simple raid layout.
LibSharedMedia support.