1.0-nolib

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  • Filename
    oUF_Adirelle-1.0-nolib.zip
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    Jan 3, 2010
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    91.08 KB
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  • MD5
    ae0d7af3bd7db5a765677a6a131cea78

Supported WoW Retail Versions

  • 3.3.0

Changelog

tag 1.0
49550a9942aa44d0d25fd9227acbbf56c43ac2c0
Adirelle <adirelle@tagada-team.net>
2010-01-04 00:42:24 +0100

Tagging as "1.0".

--------------------

Adirelle:
    - Update border threat display more frequently.
    - Now load the core on demand and added AddonLoader support to party/raid display.
    - Fixed icon blinking and cooldown when duration is 0.
    - Fixed another typo in RoleOrIcon.
    - Moved common constants to core.
    - Fixed aura filter error when the group module is disabled.
    - Removed trailing whitespaces.
    - Fixed aura icon borders.
    - Moved LibMovavle support to core addon.
    - Added a big icon to single frames that shows PvE encounter debuffs.
    - Moved aura icon widget creation in the AuraIcons element.
    - Reworked source tree.
    - Rearranged Raid_Style internals.
    - Added more ICC and Coliseum debuffs.
    - Fixed pve encounter debuff position.
    - Added Ulduar debuffs.
    - Added more ICC encounter debuffs.
    - Changed title to "oUF_Adirelle - something" to be less misleading.
    - Added Coliseum encounter debuffs.
    - Changed addon and module titles.
    - Hide the group unit frames when not in a group.
    - Make the raid frames a standalone module.
    - Fixed encounter debuff filter.
    - Added PvE encounter debuff icon to group frames.
    Changed how Shaman's Earth Shield is displayed to make some room for the PvE encounter debuff.
    Warlocks now sees Soulstone buffs.
    - Reduced encounter debuff list.
    - New aura filtering passed the smoke test.
    - Typo.
    - Made optional libraries really optional, including LibStub.
    - Revamped raid aura display system. More to come.
    - Fixed a typo in PostUpdatePower.
    - Typo.
    - Clear mana of dead/disconnected units in PostUpdatePower.
    - Fixed UnitName nil error.
    - README update.
    - Fixed readycheck icons, again.
    - Properly update on raid icon assignment.
    - Properly update on raid icon assignment.
    - QuickHealth now working.
    - Drycoded LibQuickHealth support.
    - StatusBarTexture.lua was not using 3.3 namespace yet ; this is fixed.
    - Fixed the typo in saved variable TOC entry.
    - Periodically update StatusIcon again, since other events are not reliable with regard to connected, death or out of view statuses.
    - Fixed error with raid target icons.
    - Fixed raid target icons on non-players.
    Do not display "damage" role icon.
    Use the same color for role icons than for raid assigned role icons.
    - Fixed LibGroupTalents callback.
    Show damage role icon again.
    - Hopefully fixed .pkgmeta.
    - RoleOrIcon elements now uses LibGroupTalents-1.0 when available.
    - Removed "not visible" alpha from XRange element.
    - Removing debuggibg code from StatusIcon ; also try an alternate method to check for visibility update.
    - Fixed nil error that sometimes happen when updating raid unit names.
    - Fixed combo points.
    - Replaced simple raid icon by smart role/raid icon.
    Unit dropdown workaround.
    - Fixed nil error in debugging code.
    - Fixed StatusIcon element error about oUF being nil.
    - Only display overheal or health when below 40%.
    - Adding debugging stuff.
    - Moved status icon to its own file.
    - Use my forked oUF instead of the original one.
    .pkgmeta indentation fix (damn editor that isn't able to properly handle YAML).
    - Revert "Double-checking the packager."
    This reverts commit 7ed1d4d9fd1cc2c55a9748e76e61bd76357d0659.
    - Added README file to be displayed on both wowace and github.
    - Use anonymous embedded oUF, while still allowing disembedded oUF.
    - Have git ignores embedded oUF.
    - Double-checking the packager.
    - In Kaelten we believe (or at least he fixed wowace packeger WRT remote git externals.)
    - Removed tag from remote git externals so the wowace packager stops failing at creating the package.
    - Hopefully fixed .pkgmeta.
    - Preparing for wowace packaging.
    - Preparing code to allow embedded oUF and libraries.
    - Fixed Shaman raid icon typo.
    - Typo in shaman raid icon setting.
    - Should better handle status changes.
    - Hopefully fixed combo points.
    - Removed RuneBar debug.
    - TOC bump.
    - Only display player combo points on target.
    - First attempt at status icons.
    - Slightly extended single frame unit to allow name text to span two lines.
    - Raid frames: moved paladins' buff icons to corners.
    - Display raid member icons in raid bars.
    - oUF 1.3.22 compatibility.
    - Fixed DK's rune bar, really.
    Moved rune bar code in its own file.
    - Typo.
    - Changed IncomingHeal colors.
    Moved all interesting indicators in a frame over the incoming heal frames.
    - Singles: failsafe DK rune initialization.
    - Incoming Heal: first attempt at displaying others' direct heals that will land before your own direct heals.
    - Use UnitHasVehicleUI instead of UnitInVehicle.
    - Save frame positions between sessions.
    Added /oufa and /ouf_adirelle chat commands to unlock frames.
    - Tweaked raid positioning code.
    - Fixed an nil error happening when raid units are not yet known.
    - Fixed raid repositioning glitches.
    - Optional LibMovable-1.0 support; changed how raid frame position is updated.
    - Fixed a bug where the unit tooltip doesn't hide when entering combat.
    - Changed combo point layout.
    - Removed unused TargetColor.
    Added rare/elite dragons on target and focus frames.
    - Commented dragons.
    - Health/power bar text format now depends on unit type and fullness.
    Do not show unit tooltip in combat.
    - Do not try to use default LSM font.
    - Enhanced texture update callback.
    Fixed aura size and filtering.
    Fixed font selection.
    Fixed minor layout glitches.
    - Properly filter out non-player or long buffs from player and pet auras.
    - Properly hide alt power bars when needed.
    - Tweaked frame positions.
    - TOC tweak.
    - Load single files using single.xml instead of submodule TOC.
    - Created a media subfolder and moved textures into it.
    - Fixed combo point layout.
    Added rune bar.
    - Added combo point texture.
    - XRange enhancements:
    * fade more out of view units,
    * check resurrection spells on friendly corpses.
    - Added combo points.
    - Fixed SharedMedia load order.
    - Added extended range fading.
    - Fixed vehicle swapping for player and pet.
    - Fixed player buffs.
    Tweaked raid icon layout.
    - Use mana color when showing border for out-of-mana units.
    - Changed mana bar color.
    - Added menu to single units.
    - Added Druid mana bar.
    - Aura tweaks.
    - Added incoming heal to single units.
    - Single unit style:
    - properly handle right-hand units,
    - added auras,
    - added neat border.
    - Reanchored single units and made pet frame smaller.
    - Made raid style backdrop local.
    - Use BantoBar as default status bar texture.
    - Fixed UnitThreatSituation errors.
    - Made single layout a module.
    - Single units: added border, enhanced layout and resizing.
    - Single units: use ABF font if available; changed component spacing.
    - First version of single unit frames.
    - Split core file in smaller parts.
    - Added Shamans' buff and debuff icons.
    - Hide icons on dead, disconnected or unknown units.
    - Fixed an nil error.
    - Layout: use maximum raid group instead of number of raid members to select raid size.
    - IncomingHeal: dropped LHC3 support and made the code lighter.
    - Small LHC-4.0 debug tweak.
    Removed obsolete ReplaceWithVehicle.lua
    - Added missing VehicleSwap.lua
    - Full Vehicle swap support.
    - Display vehicle in place of player when he/she is inside a vehicle.
    - Added LHC4 debugging code.
    - IncomingHeal: do not refresh pending heal every 0.5sec anymore.
    - More IncomingHeal tweaks.
    - IncomingHeal tweaks.
    - Removed PW:S debug statement.
    - Added priest aura icons.
    Disabled target color dots.
    - TargetColor: calculates the color using only the GUID.
    - Added more ignored CC.
    Typo.
    - Typo.
    - Changed target colors a bit.
    - IncomingHeal:
    - maintain our own guid->frame map,
    - properly handle GUIDDisappeared events.
    - Added colored target dot at left of frames.
    - Fixed IncomingHeal typo.
    - Periodically refresh IncomingHeals since events are sometimes missing.
    - Working CCIcon.
    - Advertize optional supports.
    Tweaked CC icon.
    - Added crowd control icon for arena.
    - Fixed Icon element enable method.
    - Only warn of missing IncomingHeal unit/frame for certain characters.
    - Fixed the unit/GUID whining code.
    - Enhanced IncomingHeal debug to display the event.
    - Added Iles of Conquest battleground size.
    Enhanced raid size detection.
    - Removed debug statement and stop warning about nonexistent raidpet frames.
    - Border width reduced to 1 and unit spacing reduced 2.
    Dynamic layout update depending on the instance and party/raid size.
    Compact 40-man raids, even for healers.
    - Santized IncomingHeal enabling/disabling code.
    IncomingHeal now uses an internal unit->frame map.
    - More IncomingHeal tweaks.
    - Do not display ReadyCheck icons when not promoted.
    - Changed out of range opacity to 40% (up from 25%).
    - Finally fixed that ReadyCheck issue.
    - Removed debug statements.
    - Another attempt to fix ReadyChecks.
    - Properly update unit color on vehicle changes.
    - IncomingHeal update tweaks.
    - Changed positioning update, again !
    - Also update layout on VARIABLES_LOADED.
    Properly unregister events in elements.
    - Pets are displayed with the same color as their master.
    Players in vehicle are displayed in green (but not hunters' green).
    Hopefully fixed position code.
    - Fixed position update.
    - Fixed death icon texcoords.
    - More IncomingHeal tweaks.
    Added death icon.
    - Fixed incoming heals.
    - Also reposition the frames on PEW.
    - Display pets in arena.
    - Added important buff display.
    - Reworked IncomingHeal only to call LHC when need be.
    - More IncomingHeal tweaks.
    - IncomingHeal code tidied up.
    - Fixed name not updating properly.
    Added LibHealComm-4.0 optional support.
    - Comment typo.
    - Fixed name update in regard to incoming heals.
    - Fixed incoming heal.
    - Created IncomingHeal element (drycoded).
    - Increased frame spacing to prevent border overlaps.
    Hide pets in raid.
    Fixed readycheck display.
    - Fixed threat display.
    Removed debug output.
    - Show Magic debuffs for warlocks.
    - Added square indicator.
    Changed Druid indicator layout.
    Tweaked icon blinking.
    - Added useful paladin auras.
    - Move elements in their own folder.
    Added ReadyCheck elements.
    Fixed an error when updating health bar color.
    - Move elements in their own folder.
    Added ReadyCheck elements.
    Fixed an error when updating health bar color.
    - Fixed incoming heal color.
    Fixed incoming text display.
    Do not show border on death unit but target.
    - Added LibHealComm-3.0 support.
    Fixed border widths.
    Added cureable debuffs for druids.
    - Added aura icons.
    Fixed frame aspect for out-of-range unit with visible border.
    LibSharedMedia-3.0 is now optionak.
    - Working Grid-like healt bar and name display.
    Border indicating target/threat/low mana status.
    - Initial version.
    Simple raid layout.
    LibSharedMedia support.