1.1-nolib

Details

  • Filename
    oUF_Adirelle-1.1-nolib.zip
  • Uploaded by
  • Uploaded
    Jan 22, 2010
  • Size
    91.38 KB
  • Downloads
    58
  • MD5
    6e39ef1dd5ef8763797a33299347e045

Supported WoW Retail Versions

  • 3.3.0

Changelog

tag 1.1
e228f9cd7e5c0db3b060e768ccffaa551b1f2ddf
Adirelle <adirelle@tagada-team.net>
2010-01-22 14:18:49 +0100

Tagging as "1.1".

--------------------

Adirelle:
    - README updated.
    - Slightly changed version display.
    - Added a chat-command to display addon and library version.
    Now use an small helper to get the libraries.
    - Now throttle icon blinking to reduce CPU use (that shouldn't have been so high anyway).
    - Range: changed slightly spell used for detection.
    - Fixed TotemBar and moved it into its own file.
    - Slightly modified RuneBar implementation.
    Drycoded "totem bar" for shaman, similar to DK rune bar.
    - Updated README.
    - Added Festergut debuffs (Vile Gas, Spores and Gastric Bloat).
    - Tell wowace packager to always use the latest oUF version.
    - Show group in solo in debug version.
    - Use updated vehicle swapping.
    - Fixed pet groups not showing.
    - Hopefully latest raid name changes: color the name in green when overheal is greater than 10% total health, show the overheal when over 30%.
    - Do not display low life health points instead of name anymore.
    Now only display overheal when it is greater than 10% of total target health ; and append the value to the name instead of replacing it.
    - ConfigMode load-on-demand support for raid frames.
    - Display attackable (i.e. mind controlled) raid units in red.
    - Merged PvP and PvE debuff filters into a single filter.
    - Now show raid pets of 10-man raids.
    - Changed single unit aura filter and layout.
    - Slighty modified raid aggro border.
    - Use spell ids instead of spell names for PvE encounter debuffs.
    - More PvE encounter spell ids.
    - Starting to add all spell ids of the PvE encounter debuffs.
    - Updated README.
    - Do not show target threat bar when not in group.
    - Border: do not listen to events we do not care.
    - Reverted an unwanted change.
    - Added a small threat bar on target frame.
    Now use a "glow" border instead of plain border for threat feedback.