r104-nolib

Details

  • Filename
    Ouro_Loot-r104-nolib.zip
  • Uploaded by
  • Uploaded
    Jun 15, 2012
  • Size
    153.17 KB
  • Downloads
    28
  • MD5
    360b0827534dd23fb62a11737b798199

Supported WoW Retail Versions

  • 4.3.4

Changelog

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r104 | farmbuyer | 2012-06-15 20:04:05 +0000 (Fri, 15 Jun 2012) | 1 line
Changed paths:
   M /trunk/core.lua
   M /trunk/gui.lua

Initial version of reassign_loot that handles remote broadcasting, tested in sandbox.  Catch tab generation errors at a higher level and take apart the window (including STs) rather than propagating Lua errors upwards.
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r103 | farmbuyer | 2012-06-14 04:48:13 +0000 (Thu, 14 Jun 2012) | 1 line
Changed paths:
   M /trunk/core.lua

First combat after a boss kill clears the "latest boss name", so that subsequent trash loot gets a forced "trash" kill entry.  (This may need to have a timer inserted.)
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r102 | farmbuyer | 2012-06-12 17:33:38 +0000 (Tue, 12 Jun 2012) | 1 line
Changed paths:
   M /trunk/core.lua
   M /trunk/gui.lua

Tweak the manual entry hyperlink handling to use unique tags instead.
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r101 | farmbuyer | 2012-06-12 03:46:00 +0000 (Tue, 12 Jun 2012) | 1 line
Changed paths:
   M /trunk/core.lua
   M /trunk/gui.lua

Manually inserting loot entries now (1) uses autocomplete dropdowns for the recipient name (raid members if in a raid, online guild members otherwise), and (2) adds a rebroadcasting hyperlink to the text response.  Clicking the link rebroadcasts just like the context menu.
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r100 | farmbuyer | 2012-06-11 21:03:16 +0000 (Mon, 11 Jun 2012) | 1 line
Changed paths:
   M /trunk/core.lua
   M /trunk/gui.lua

Formalize the code handling unique ID collisions that turn out to not be avoidable with improv numbers.  Turn on debug.comm and debug.loot with @debug@ markers.
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r99 | farmbuyer | 2012-06-08 08:05:37 +0000 (Fri, 08 Jun 2012) | 9 lines
Changed paths:
   M /trunk/core.lua
   M /trunk/gui.lua
   A /trunk/sfrr.ogg
   M /trunk/verbage.lua

- Some more debugging aids (logging error/assert, auto-enable of testing
  panel, reminder of GOP history mode)
- Move (finally!) hypertext handling code out to each call site.
- Fix some bugs in previous alpha code.
- Initial-but-mostly-tested code to handle items that have a "unique" field
  which are in fact always the same (for example, elementium gem cluster).
  Still need to test the case in which a remote tracker sees them first.
- The rest of the variable-cutoff history cleanup.

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r98 | farmbuyer | 2012-06-01 02:17:57 +0000 (Fri, 01 Jun 2012) | 1 line
Changed paths:
   M /trunk/gui.lua

StaticPopupDialog + Slider = controllable threshold for how far back to preserve events when preening history tables.  (Updated preen routine written but not with this commit.)
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r97 | farmbuyer | 2012-05-31 00:06:20 +0000 (Thu, 31 May 2012) | 1 line
Changed paths:
   M /trunk/gui.lua

Replace kludgey debug tooltip toggle with a dropdown, workable at runtime.
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r96 | farmbuyer | 2012-05-29 22:50:09 +0000 (Tue, 29 May 2012) | 15 lines
Changed paths:
   M /trunk/LibFarmbuyer.lua
   M /trunk/core.lua
   M /trunk/gui.lua
   M /trunk/verbage.lua

- This code is not quite ready for prime time.  Do not run it yet.

- Loot events have associated unique IDs, enabling some new actions over
  the network.  These IDs are preserved as part of realm history.  As a
  result, the stored history format has completely changed (and requires
  less memory as a bonus).
- "Prescan for faster handling" option, default off.
- "Mark as <x>" now broadcast to other trackers.  Older versions can't
  receive the message, of course.  Future:  Broadcast reassigning loot.
- New options controlling whether (and where) to print a message when
  another player broadcasts those kinds of changes to existing loot.
- Names colored by class when that data is available; CUSTOM_CLASS_COLORS
  supported.
- Metric boatloads of minor tweaks and optimizations throughout.

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r95 | farmbuyer | 2012-05-12 11:08:23 +0000 (Sat, 12 May 2012) | 1 line
Changed paths:
   M /trunk/gui.lua

Add a tooltip for debugging g_loot contents; toggle from the advanced debug options.  (Font is ginormous, why?)
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