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I'd really like to be able to sticky events if they exceed a certain threshold instead of based on crits. So for example events would be sticky if they did more than 500k damage or such. As a dot class that values crit, I end up with lots of low value stickies, when I'd rather just see high value stickies. Especially since with procs a non crit can occasionally be larger than a crit which would be nice to sticky. Thanks.
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