Parrot
Floating Combat Text of awesomeness.
Displays Events from the combatlog (damage, healing, ...) as moving text and numbers across the Screen. It also supports various other Events (Loot, Cooldowns, ...). Further Parrot offers a Trigger-system to display Text and play sounds on certain predefined events (e.g. Nightfall for Warlocks).
Localization
If you want to translate Parrot into your language (or update an existing translation) please do so here.
FAQ
Q: "I created a custom Trigger doing <something>. Is it worthy to be in parrots default triggers?"
A: In many cases it is. If you want to contribute a custom trigger to be added to the default triggers, please post a ticket where you describe *exactly* how you set it up. I can't figure that out for every class and every spec.
Q: "Parrot is not showing heals, but it's enabled in the options"
A: Since 3.2 WoW displays every full overheal in the combatlog (even for HoTs). That's why Parrot v1.9.0+ contains an option in Events to "Hide full overheals" which is enabled by default to avoid unnecessary spam.
Q: ''I want to use custom fonts and sounds in Parrot, but there are none available'
A: Parrot doesn't provide sounds or additional fonts (only the fonts included in WoW)
For additional fonts and sounds please install SharedMedia.
To use custom sounds and fonts see the "INSTRUCTIONS for MyMedia.txt" in the SharedMedia-folder.
Q: "Whenever I /reload or log back in again, parrot auto-hides blizzard's default outgoing damage text (the one above the mob in question). Is there any way to avoid having to enable blizz's functions all the time?
A: When enabled Parrot manages the settings for Blizzard FCTs damage- and heal-display. You can enable these features to be used with Parrot in the config (General->Game damage/healing)
Q: "Sometimes when Looting stackable items, the stackcount is off. Why isn't this fixed?"
A: The problem is, that the Interface-event for the Loot is sometimes triggered before, and sometimes after the item was put in the bag (depending on lag). If anyone knows a solution that does not involve constantly polling the bags' content, I'm open to suggestions.
Questions
If you need help with some option, trigger, or whatever use the Parrot-forum on wowace for any questions you might have (please no bug-reports).
Feature Requests
To make a feature Request please use the ticket-system.
Before making a feature Request please make sure that the current alpha does not contain the feature already.
Also check if there is a similar feature request among the open tickets already (and maybe join the discussion there).
There was a bug in the "Aura stack gain"-condition.
It's fixed in v1.9.1-7-g0b27f90
After the change in the trigger system I cannot get my maelstrom buff to show. I created from scratch but with no success again. Any ideas? Thanks in advance
Actually I have an idea how annoying this is (that's why I implemented this feature ;))
As for saving profiles: You can copy your settings from another profile.
* add options for always hiding unit- and skill names
Your a god! You have no idea how annoying it was to edit all spells manually, and this goes even before I noticed that the profile saved per character.
This error was reproted in Ticket 96 and fixed in v1.9.0-6-g8aed572
I got these 2 errors when iam login:
[2009/08/22 21:21:25-2816-x1]: AceLocale-3.0: Parrot_TriggerConditions_Data: Missing entry for 'Primary': Parrot-v1.9.0-5-gedd7a88\Data\TriggerConditions.lua:756: in main chunk
[2009/08/22 21:28:10-2818-x1]: AceLocale-3.0: Parrot_TriggerConditions_Data: Missing entry for 'Secondary': Parrot-v1.9.0-5-gedd7a88\Data\TriggerConditions.lua:757: in main chunk
-help please.
in trying to remove some of the scrolling clutter, i'm afraid i (or the update?) removed my ability to see periodic damage accrued by standing in saronite vapors at general vezax.
what need i do(click, check) to get it to work again?
Maybe your issue is associated with that.
I had this error message: [2009/08/20 16:52:35-5134-x3]: Parrot-v1.8.3\Data\TriggerConditions.lua:637: bad argument #1 to 'format' (string expected, got nil)
I removed the Rampage-trigger in alpha v1.9.0-beta3-3.
The spell-filter for rampage was put in wrt Ticket #88
rampage (the warrior skill) was changed "recently" from an activated ability to a passive ability... there is still a default trigger created for this ability even though it not needed... its also in the spell filters section which maybe filters it out but its not needed in the triggers. thanks
for example, u do a whirlwind, get the animation of the skill, enemy losing hp... parrot shows dmg 1 or 2 sec after enemy lost hp xD
1.8.3 working fine.
Is there a way to have an on focus casting trigger? Much like how bigwigs picks up that Freya is casting ground tremor, is there a way for Parrot to do the same?