r104

Details

  • Filename
    PassLoot-r104.zip
  • Uploaded by
  • Uploaded
    Jan 20, 2010
  • Size
    232.69 KB
  • Downloads
    146
  • MD5
    1cbfec11eab89164bb807679fe47d77f

Supported WoW Retail Versions

  • 3.3.0

Changelog

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r104 | Odlaw | 2010-01-20 19:12:00 +0000 (Wed, 20 Jan 2010) | 8 lines
Changed paths:
   M /trunk/Constants.lua
   M /trunk/MainGUI.lua
   M /trunk/ModulesGUI.lua
   M /trunk/PassLoot.lua

- Going back to checkboxes instead of coin icons.
- Rolling order tried will be Need > DE > Greed > Pass.
  Need + Pass will try Need > Pass
  Need + Greed + Pass will try Need > Greed > Pass
  DE + Greed will try DE > Greed
  DE + Pass will try DE > Pass
  I can't think of any situations where you would ROLL Need > Greed > DE. (It would roll Greed and never get to DE anyway, so why bother selecting DE as an option?)

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r103 | Odlaw | 2010-01-19 17:36:00 +0000 (Tue, 19 Jan 2010) | 4 lines
Changed paths:
   M /trunk/Constants.lua
   M /trunk/MainGUI.lua
   M /trunk/PassLoot.lua

- Adding ability to try rolling need/greed/de/pass in different orders for each rule.  Using money icons to indicate the order which rolling will be attempted (gold, silver and copper).  You can change the order by clicking on the check boxes (or money boxes now!)
- Fixed localization error
- zhCN update (pauleldwan)

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r102 | Odlaw | 2010-01-17 23:09:52 +0000 (Sun, 17 Jan 2010) | 4 lines
Changed paths:
   M /trunk/MainGUI.lua
   M /trunk/Modules/ClassSpec.lua
   M /trunk/Modules/ConfirmBoP.lua
   M /trunk/Modules/ConfirmDE.lua
   M /trunk/Modules/Equipslot.lua
   M /trunk/Modules/LootWon.lua
   A /trunk/Modules/PlayerName.lua
   M /trunk/Modules/TypeSubType.lua
   M /trunk/ModulesGUI.lua
   M /trunk/PassLoot.lua
   M /trunk/PassLoot.toc

- Move modules ui to ace config options menu
- Rework Confirm BoP / DE .. no more hooking.
- Add Player Name filter.
- esES update (Thanks yllelder)
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r101 | Odlaw | 2010-01-16 23:26:33 +0000 (Sat, 16 Jan 2010) | 1 line
Changed paths:
   M /trunk/.pkgmeta

add library to .pkgmeta
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r100 | Odlaw | 2010-01-11 18:09:07 +0000 (Mon, 11 Jan 2010) | 1 line
Changed paths:
   M /trunk
   A /trunk/Modules/ClassSpec.lua
   M /trunk/PassLoot.toc

- Add Class/Spec filter.
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r99 | Odlaw | 2010-01-05 16:56:04 +0000 (Tue, 05 Jan 2010) | 1 line
Changed paths:
   A /trunk/Modules/Inventory.lua
   M /trunk/PassLoot.toc

Added inventory filter to check for items that you already have (checks bank/bags/equipped).  It checks for the base items.
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r98 | Odlaw | 2009-12-31 20:54:56 +0000 (Thu, 31 Dec 2009) | 3 lines
Changed paths:
   M /trunk/Modules/Bind.lua
   M /trunk/Modules/Equipslot.lua
   M /trunk/Modules/LearnedItem.lua
   M /trunk/Modules/Quality.lua
   M /trunk/Modules/RequiredLevel.lua
   M /trunk/Modules/Unique.lua
   M /trunk/Modules/Usable.lua
   M /trunk/PassLoot.lua

- Update Bind, Unique filters to scan more lines (heroic items or colorblind mode adds extra lines)
- Add an option to let multiple confirm loot popups show. (Blizzard only allows one confirm popup at a time)

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r97 | Odlaw | 2009-12-30 18:24:08 +0000 (Wed, 30 Dec 2009) | 1 line
Changed paths:
   M /trunk/PassLoot.lua

Add /passloot test <itemlink>  to see how passloot would roll on an item.
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r96 | Odlaw | 2009-12-30 05:09:44 +0000 (Wed, 30 Dec 2009) | 1 line
Changed paths:
   M /trunk/PassLoot.toc

localization update.
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r95 | Odlaw | 2009-12-29 18:02:37 +0000 (Tue, 29 Dec 2009) | 1 line
Changed paths:
   M /trunk/Modules/RequiredLevel.lua

Change RequiredLevel to allow for logic based rules.
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r94 | Odlaw | 2009-12-24 07:27:30 +0000 (Thu, 24 Dec 2009) | 1 line
Changed paths:
   M /trunk/Modules/ItemLevel.lua
   M /trunk/Modules/LootWon.lua
   M /trunk/Modules/RequiredLevel.lua

Change dropdown menus with edit boxes to hide better.
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r93 | Odlaw | 2009-12-22 03:26:10 +0000 (Tue, 22 Dec 2009) | 1 line
Changed paths:
   M /trunk/PassLoot.toc

Sigh.. add the Usable filter to the toc file.
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r92 | Odlaw | 2009-12-22 03:24:49 +0000 (Tue, 22 Dec 2009) | 3 lines
Changed paths:
   M /trunk/Modules/Bind.lua
   M /trunk/Modules/LearnedItem.lua
   M /trunk/Modules/RequiredLevel.lua
   M /trunk/Modules/Unique.lua
   A /trunk/Modules/Usable.lua
   M /trunk/ModulesGUI.lua
   M /trunk/PassLoot.lua

- New filter: Usable - checks for items that are usable (Using tooltip scanning for the red color.. so if anyone knows a better way, let me know)
- Sort the filter list.

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r91 | Odlaw | 2009-12-20 17:28:21 +0000 (Sun, 20 Dec 2009) | 1 line
Changed paths:
   M /trunk/PassLoot.toc

deDE update (Thanks Slicerdice)
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r90 | Odlaw | 2009-12-19 07:51:55 +0000 (Sat, 19 Dec 2009) | 5 lines
Changed paths:
   M /trunk/Constants.lua
   M /trunk/MainGUI.lua
   M /trunk/Modules/Bind.lua
   M /trunk/Modules/ConfirmBoP.lua
   M /trunk/Modules/ConfirmDE.lua
   M /trunk/Modules/Equipslot.lua
   M /trunk/Modules/GroupRaid.lua
   M /trunk/Modules/ItemLevel.lua
   M /trunk/Modules/ItemName.lua
   M /trunk/Modules/ItemPrice.lua
   M /trunk/Modules/LearnedItem.lua
   M /trunk/Modules/LootWon.lua
   M /trunk/Modules/Quality.lua
   M /trunk/Modules/RequiredLevel.lua
   M /trunk/Modules/TypeSubType.lua
   M /trunk/Modules/Unique.lua
   M /trunk/Modules/ZoneName.lua
   M /trunk/Modules/ZoneType.lua
   M /trunk/ModulesGUI.lua
   M /trunk/PassLoot.lua
   M /trunk/PassLoot.toc

- Added ability for filters to become exceptions to a rule.  Not all filters can become an exception.
- Fix edit boxes in the DropDown menu boxes of some filters to hide properly.
- LearnedItem filter: Scan more lines for the 'Already known' text.
- Confirm BoP/DE: Allow user to manually roll on an item and will confirm the message.
- deDE localization updates (thanks T-Base)
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Additional Files

Type Name Size Uploaded Game Version Downloads
92.85 KB Jan 20, 2010 3.3.0 47