r20150625015904-nolib
Details
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FilenamePassLoot-r20150625015904-nolib.zip
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Uploaded by
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UploadedAug 29, 2016
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Size124.77 KB
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Downloads67
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MD51daec3f71b56376f3543e7fc8bafc032
Supported WoW Retail Versions
- 6.2.4
Changelog
Kyle Buller:
- bump toc
- bump toc
- GuildGroup: always count yourself if in a guild and match 0% if not
- fix rule list scrolling
- remove old compat code (sorry tbc servers)
- hard embed ldb and friends
- update ZoneType module
- include the base locale in svn
- remove the need for LibBabble-TalentTree-3.0 in ClassSpec
stencil:
- Its possible that the only thing wrong with the addon is out of date libs. Bumping the toc file should result in a new package with new libs.
Znuff:
- Free .toc bump to 5.4
Odlaw:
- ClassSpec - Add Guardian spec ConfirmDE - Add preferredIndex in popup.
- Update Equipable - Monk, and a few other class updates.
- Fixed some variables that were not defined local. Changed some StaticPopupDialogs to use a preferred index. Added Monk to ClassSpec. Fixed typo in TypeSubType.
- Update 5.0
- Update libraries and localization
- Add LDB to open menu and show last 10 looted items
- Locale update - frFR - thanks Blia
- Add option to copy/export rules (right click on rule) Add ptBR and esMX locale files.
- toc update
- toc update
- toc update
- More localization updates. Thanks BMSSMB (zhTW) and Shadow11 (deDE)
- repackage for updated localization
- toc update
- Fix Guild Group module.
- Type / SubType: Add Trade Goods-Tackle Box, Trade Goods-Item Enchantment, Recipe-Inscription, Gem-Hydraulic, Gem-Cogwheel Type / SubType: Remove Trade Goods-Armor Enchantment, Trade Goods-Weapon Enchantment
- Added Armor - Relic in Type / SubType
- Equipable filter: added 2hd axes to dk and paladins
- Hopefully fix Equipable module.
- - Fixed updating which rules get skipped if you remove unknown filters manually.
- - Added option to display unknown filter variables. - Unknown filter variables show up as gray in the active filters list. - Unknown filter variables can be removed by either the 'Clean Rules' in the options, or 'Remove' on each one in the active filter list. (Unknown filter variables will cause passloot to skip the rule if skip rules is enabled) - Skip rules option now default to off - Changed some text descriptions to be a bit more clear.
- - Added defaults for SkipRules and SkipRulesWarning - Fix for Can I Roll module - Added option for RegEx matches for Item Name filter (option in modules menu) - Locale updates (zhTW - alpha2009)
- - Fixed error when it can't figure out what is being rolled on if it is told something is being rolled on. - Modules changes: Will not save empty tables if they were not added to a rule. - Options for skipping rules if a rule has a setting from a module that is disabled or obsolete. - Option to clean disabled / obsolete module settings from rules in profile. - Bug Fix: removes variables from default template when a module is disabled.
- toc update
- Add equipable filter - Will match on class based armor and weapons.
- Added GuildGroup module - Matches when the group has a percentage of guild mates.
- Bug fix for ItemLevel module.
- ItemLevel can now use formulas and allows the keyword 'current' for your currently equipped item level.
- toc fix
- - Add options to change the loot rolling text. - Added requested "Can I Roll" filter. (If you can roll need, you might want to look at it before rolling) - Updated toc: ## X-Compatibile-With: 40000
- Fix error if some addon removes CONFIRM_LOOT_ROLL from StaticPopups. Fix display bug with edit box not hiding if you don't press enter/escape in a few dropdowns Don't load a few modules if a couple libraries are not available.
- repackage
- Update ZoneType for dynamic instances.
- filter regex characters in ItemName match.
- zhCN update (pauleldwan)
- - Going back to checkboxes instead of coin icons. - Rolling order tried will be Need > DE > Greed > Pass. Need + Pass will try Need > Pass Need + Greed + Pass will try Need > Greed > Pass DE + Greed will try DE > Greed DE + Pass will try DE > Pass I can't think of any situations where you would ROLL Need > Greed > DE. (It would roll Greed and never get to DE anyway, so why bother selecting DE as an option?)
- - Adding ability to try rolling need/greed/de/pass in different orders for each rule. Using money icons to indicate the order which rolling will be attempted (gold, silver and copper). You can change the order by clicking on the check boxes (or money boxes now!) - Fixed localization error - zhCN update (pauleldwan)
- - Move modules ui to ace config options menu - Rework Confirm BoP / DE .. no more hooking. - Add Player Name filter. - esES update (Thanks yllelder)
- add library to .pkgmeta
- - Add Class/Spec filter.
- Added inventory filter to check for items that you already have (checks bank/bags/equipped). It checks for the base items.
- - Update Bind, Unique filters to scan more lines (heroic items or colorblind mode adds extra lines) - Add an option to let multiple confirm loot popups show. (Blizzard only allows one confirm popup at a time)
- Add /passloot test <itemlink> to see how passloot would roll on an item.
- localization update.
- Change RequiredLevel to allow for logic based rules.
- Change dropdown menus with edit boxes to hide better.
- Sigh.. add the Usable filter to the toc file.
- - New filter: Usable - checks for items that are usable (Using tooltip scanning for the red color.. so if anyone knows a better way, let me know) - Sort the filter list.
- deDE update (Thanks Slicerdice)
- - Added ability for filters to become exceptions to a rule. Not all filters can become an exception. - Fix edit boxes in the DropDown menu boxes of some filters to hide properly. - LearnedItem filter: Scan more lines for the 'Already known' text. - Confirm BoP/DE: Allow user to manually roll on an item and will confirm the message. - deDE localization updates (thanks T-Base)
- - prevent hooking the static popup functions more than once. - fix Confirm BoP and Confirm DE item matching in the popup windows (regex special cases)
- - Added a confirmation box when you attempt to add the Confirm DE filter. (Endure the confirmation box here so you don't have to endure them later.) - Added a Learned Item filter. Good for Recipes, Mounts, Pets, etc.
- - Add ConfirmBoP to toc (sigh) - Fix status message if you have DE as an option and ignore as fallback. - Added a Confirm DE filter module. Be careful with this one.
- - Add the ConfirmBoP module since I said I would. - ruRU update (thanks StingerSoft)
- - toc update - Adjust the UI a little (make name font smaller to fit better and other small changes) - Added the Confirm BoP module. (We can trade items so I don't see the need for this to be separate addon anymore) - Add DE options for each rule. Rules with DE marked will try to roll for disenchant first, greed/need/pass second.
- - Shrunk the UI a tiny bit so it could fit in the Blizzard Interface Panels. UI is now displayed there. - ZoneType dropdown expanded a little.
- Workaround libsink deforming item links.
- Refresh Active/Available filter lists after disabling a module.
- Fixed the tooltip frame that was supposed to be passed to modules.
- - Moving from UI from xml to lua coded. - Removed the settings and profiles tabs, and moving them to Ace config menu. - Renamed some localization keys. - ItemPrice: 3.2 does not need LibItemPrice any longer I believe. - ZoneType: 3.2 changes for 10/25 man normal/heroic modes. - Renamed Zone.lua to ZoneName.lua - Removed PassLoot.xml and Modules.xml - Updated .toc for 3.2
- Translation repackage - Russian update (Thanks StingerSoft and lacostes)
- - toc update (Adding X-WoWI-ID for Minion updater support)
- - Changed ItemPrice to use a money input frame, and display money with some icons.
- Repackage with updated libraries.
- toc update
- toc update
- Attempting to support new localization method. Moved locales to their own directory.
- PassLoot: Support for Raid Normal/Heroic in ZoneType filter.
- PassLoot: Added RollMethod to PassLoot_OnRoll message.
- PassLoot: Moved the PassLoot_OnRoll event to before the actual rolling occurs, and added the RollID to it's arguments.
- PassLoot: Removed embeds.xml updated .toc
- PassLoot: - Externals update - Binds: Added Bind on Account - TypeSubType: Added Sigils, Inscription Bag, Glyphs, Armor and Weapon Enchantments, - OptionFrameBoxTemplate replacement.
root:
- Hopefully fix .pkgmeta
- Facilitate WowAce-on-CurseForge transition
- Importing old repo data under /trunk
Odlaw:
- PassLoot: Attempt to add LibSink stuff.
- PassLoot: - Check for GetSellValue() - Iterate through more frames for a valid output frame. - Removed ItemPrice-1.1 library, will use it if present.
- PassLoot: Added some more data validation checks.
- PassLoot: Small code change to look more uniform.
- PassLoot: Removed a few remaining arg1 and this's
- PassLoot: description change
- PassLoot: forgot to update toc for that library
- PassLoot: - Added ItemPrice filter. (using ItemPrice-1.1 library)
- PassLoot: - Added a Settings tab, moved Quiet/Enable mod checkboxes there - Added option to change output to different chat frames - Added ItemLevel and RequiredLevel filters - Changed ShowTooltip()
- PassLoot: WotLK compatibility.
- PassLoot: - Fixed a bug with ItemName and ZoneName modules. (If focus is on the text box and you remove the filter or select a different rule)
- PassLoot: - Redisgned UI a bit. You now have a list of available filters, and a list of active filters. - Multiple filters of the same type can be created now. (Must have at least 1 match from each filter type)
- PassLoot: Quality match fix
- PassLoot: Default rules should have a default loot method.
- PassLoot: Don't try to iterate through modules that are disabled.
- PassLoot: Renamed frames.
- PassLoot: Forgot a few files.
- PassLoot: Attempting to modularize.
- PassLoot: - Bugfix to get rid of saved variables from REALLY old versions. - Moved a function to OnEnable()
- PassLoot: Changed to use getaddon() instead of assuming.
- PassLoot: Make sure CurrentRule is a number.
- PassLoot: Fixed some database upgrade issues.
- PassLoot: LootWon Logical operator check fixed.
- PassLoot: missed a line.
- PassLoot: - Removed a few error checking lines (oops) - Cleaned up a bit of code
- PassLoot: - Added Zone Type filter. - Rearranged UI a bit.
- PassLoot: - Added tracking for number of loot won for each rule and a comparison check for it. - Added ability to fill in zone name by alt-right-clicking the zone edit box.
- PassLoot: Changed UI layout a bit.
- PassLoot: Allow a few more rules to be upgraded
- PassLoot: Bug fix in UpgradeDatabase
- PassLoot: - Added Materials to Trade Goods - Added Mount to Miscellaneous
- PassLoot: - Added a Group/Raid filter - Fixed a localization - Cleaned up some code
- PassLoot: Updated toc.
- PassLoot: toc update, and formatting.
- PassLoot: Fixed a couple small typos
- PassLoot: Fixed externals issue, Added locales.xml
- PassLoot: Updated toc
- PassLoot: - Slight improvements in a few functions.
- PassLoot: - toc update - X-meta tags
chuanhsing:
- PassLoot: - update zhTW (thanks zhCN translator Kurax)
kurax:
- PassLoot: - Added zhCN localization
Odlaw:
- PassLoot: - external properties set
- PassLoot: initial commit - Auto roll greed, need, pass or manually roll on items.