2.17.3
Details
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FilenamePhenomRaidTools-2.17.3.zip
-
Uploaded by
-
UploadedJun 16, 2021
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Size1.74 MB
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Downloads95
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MD5a5807fe51a587a0256a90c6586035d3d
Supported WoW Retail Versions
- 9.0.5
Changelog
Release 2.16.1
Bugfixes
- Make sure encounter can be viewed even if there is no more version
Features
None
Release 2.16.0
Bugfixes
None
Features
- Enhance custom placeholder performance
Release 2.15.4
Bugfixes
- Make sure PRT does not crash when current encounter is not set
Features
None
Release 2.15.3
Bugfixes
None
Features
- [#31] Show messages when the player is dead but still in encounter
Release 2.15.2
Bugfixes
- Make some log statements debug instead of info statements
Features
None
Release 2.15.1
Bugfixes
- Make sure encounter overview is rendered when any trigger has unknown spell id
- Do not sort message target dropdown multiple times
Features
None
Release 2.15.0
Bugfixes
None
Features
- Add
Spell Database
in top level of the main tree -
Add ExRT export for encounter times
- Export timers with cooldown type messages
- Export note personalized
- Directly update ExRT note
- Be able to export note into placeholder of an existing note
- Restructure tree view and option tabs
- Add
Profiles
in top level of the main tree - Add Specialization specific profiles
- Clamp main window to screen
- New color scheme for ui components
- Add changelog to landing view
- Update rendering of modal views
- Better version check output (includes enabled status)
- Add 9.1 condition presets
Release 2.14.1-BETA
Bugfixes
- Make sure building of spell database resumes after combat
Features
None
Release 2.14.0-BETA
Bugfixes
None
Features
- Update rendering of confirmation dialog
- Better version check output (includes enabled status)
- Add more 9.1 condition presets
- Add option to replace prt tag within a exrt note instead of overwriting it completely
Release 2.13.1-BETA
Bugfixes
- Make sure $target also works for raidtarget action
- Make sure placeholders are not shown on every pull
Features
None
Release 2.13.0-BETA
Bugfixes
None
Features
- Cleanup note from unnecessary characters
Release 2.12.0-BETA
Bugfixes
None
Features
- Disable force exrt note update checkbox when exrt is not loaded
Release 2.11.0-BETA
Bugfixes
None
Features
- Move none option view to tree view as own top level entries
Release 2.10.0-BETA
Bugfixes
None
Features
- Move profiles page into the addon itself as own options tab
Release 2.9.0-BETA
Bugfixes
None
Features
-
Specialization specific profiles
- You now can enable and select spec specific profiles which will change automatically once you change your specialization
Release 2.8.6-BETA
Bugfixes
None
Features
-
Be able to export the ExRT note personalized
- So each player only gets shown entries which are for him/her
- Be able to directly push export into ExRT without having to open it
Release 2.8.5-BETA
Bugfixes
None
Features
- Updated locals
Release 2.8.4-BETA
Bugfixes
None
Features
- Clamp main window to screen
- Add new color scheme for most ui components
-
Be able to configure ExRT note export for your needs
- Enable/Disable encounter name as title
- Enable/Disable timer name as section titles
- Enable/Disable timing name as line prefix for each exrt line
- Enable/Disable empty lines so empty lines can be omitted
Release 2.8.3-BETA
Bugfixes
None
Features
- Add basic changelog to general option tab
Release 2.8.2-BETA
Bugfixes
None
Features
- ExRT note export now also takes
Occurence
into account so the ExRT note timers start correctly
Release 2.8.1-BETA
Bugfixes
None
Features
- Add encounter name to ExRT exported note
- Make sure all colored names are escaped so the colors will be displayed properly in ExRT note
Release 2.8.0-ALPHA
Bugfixes
None
Features
-
Add new option tab
Spell Database
- This is a tab where you can search all spells in the game. The database will be generated in the background. This process takes around 2-3 hours and will be globally available for all characters. Once it's finished you'll be able to search for any given spell in the database. The database will be updated once the wow patch version changes.
- Add new function to export timers as ExRT Note.
- This will only work for timers including messages of type
cooldown
. Also the timer start condition will be used as ExRT start condition for the timers aswell. So it should only start counting the timer when the configured event/spell combination was found.
Release 2.7.4
Bugfixes
- Make sure encounter versions do not disable the execution
- Make sure encounter disabled status is the only disabled status
- Migrate all encounter versions to be "enabled"
Features
None
Release 2.7.3
Bugfixes
None
Features
- Highlight event name in condition dropdown
- Add created at on first version of an encounter aswell
Release 2.7.2
Bugfixes
None
Features
- Add missing locals
Release 2.7.1
Bugfixes
- Make sure encounter id is set for new version aswell
Features
- Add description for condition events
Release 2.7.0-BETA
Bugfixes
None
Features
-
Add new action type raid target
- With this you can set raid targets to specific players in your group
Release 2.6.0
Release 2.5.6-BETA
Bugfixes
None
Features
- Make sure character name with realm name is also a valid target
Release 2.5.5-BETA
Bugfixes
- Encounter versions are now always enabled
Features
- Move encounter start debug logging to better position
- Add created at for encounter versions
- Add more specific phase 2 condition preset for sire denathrius
- Rename old phase 2 condition preset of sire denathrius to intermission start
Release 2.5.4-BETA
Bugfixes
None
Features
- Cleanup
Release 2.5.3-BETA
Bugfixes
None
Features
- Cleanup
Release 2.5.2-BETA
Bugfixes
- Do not throw an exception when you don't have a routine for a boss you pulled
Features
None
Release 2.5.1-BETA
Bugfixes
- Actually add example encounter to encounter list on new profile
Features
None
Release 2.5.0-BETA
Bugfixes
None
Features
-
Be able to create versions of encounters and switch between them
- You now can create, clone and delete versions of encounters. This can be used to easily test stuff or just import an existing version of another user without pumping up your current versions. The import and export of whole encounters is no more supported due to this change. You now only can import/export encounter versions.
Release 2.4.12
Bugfixes
None
Features
- Wording changes
Release 2.4.11
Bugfixes
None
Features
- Cleanup and little layout changes
Release 2.4.10
Bugfixes
None
Features
- Be able to clone messages
Release 2.4.9
Bugfixes
None
Features
- Refactoring and performance enhancements
- Update guide link
- Select tab when creating a new template
Release 2.4.8-BETA
Bugfixes
- Make sure sender backdrop ist shown when options are open
- Fix typo
Features
- Refactoring and performance enhancements
- Ability to migrate data on addon load (for future developments)
- Add guide link into discord on inforamtion panel
- Changed some rendering for the option tabs
-
Completly expand encounter when clicked
- You now don't have to expand every trigger type by itself
Release 2.4.7
Bugfixes
- Make sure events are only tracked if you are in sender mode
Features
None
Release 2.4.6
Bugfixes
- Remove LibDeflate from external lib list because of broken build
Features
None
Release 2.4.5
Bugfixes
- Fix overlay options to sometimes break the game
Features
None
Release 2.4.4
Bugfixes
- Fix curseforge build
Features
None
Release 2.4.0
Bugfixes
None
Features
- [#28] Add more locals
-
Be able to choose grow direction for receiver overlays
- This also will fixate the position. In the past the message were centered vertically
Release 2.3.16
Bugfixes
- Fix sire phase 2 condition preset
Features
None
Release 2.3.15
Bugfixes
- Fix typo
Features
None
Release 2.3.14
Bugfixes
None
Features
- Update unit tracking for boss units
- Added condition presets for each encounter (except inerva :))
Release 2.3.13
Bugfixes
None
Features
- Make sure receiver overlay and options are rendered correctly even if the font does not exist
Release 2.3.12
Bugfixes
- Make sure timers are checking even if sender overlay is not shown
Features
- Be able to import/export overlay options
- Added missing deDE locals
Release 2.3.11
Bugfixes
- Make sure timers are checked and execute even if you have the sender overlay deactivated
Features
None
Release 2.3.10
Release 2.3.10-BETA
Bugfixes
- Check timings once at the start of combat so triggers with < 0.5 will trigger aswell
Features
None
Release 2.3.9-ALPHA
Bugfixes
None
Features
- Add new DE translations
Release 2.3.8-ALPHA
Bugfixes
- Add missing locals
Features
None
Release 2.3.7-ALPHA
Bugfixes
- Fix sender overlay when offset is empty
- Some small fixes
Features
None
Release 2.3.6-ALPHA
Bugfixes
None
Features
- Minor cleanup
Release 2.3.5
Bugfixes
None
Features
- Change version concept to semantic versioning
- Add credits tab to options
- Always query all units with the given unit-id/name until one is found
- Change to AceLocale instead of own system
Release 2.3.4.0
Bugfixes
None
Features
- Fix some debug strings
- Show next timing in sender overlay with offset
- Add all new action types to default options
- (!) Be able to use spell name and spell id for conditions
- Fix locals for some castle nathria bosses
- Update version for patch 9.0.5
Release 2.3.3.1
Bugfixes
- Make sure raid warnings are also sent if you're the group leader
Features
None
Release 2.3.3.0
Release 2.3.3.0-BETA
Bugfixes
None
Features
-
Added some more sounds
- Phase 1
- Phase 2
- Phase 3
- Phase 4
- Phase 5
- Heal Cooldown
- Soak
- Only render template options when in sender mode
- Only render sender overlay options when in sender mode
- Disable test encounter select when not in test mode and add test mode description
-
Add action type
raidwarning
- You now can send raid warnings to the group.
This can be used to send raid warnings to a group which does not use prt yet or a pug.
What i had in mind is stuff like
Kill Shade of Bargast
when they reach 60% power or something.
- You now can send raid warnings to the group.
This can be used to send raid warnings to a group which does not use prt yet or a pug.
What i had in mind is stuff like
Release 2.3.2.0-BETA
Bugfixes
None
Features
-
Make sure units not affected in combat (maybe instant cc) are still being tracked
- E.g. Shade of Bargast
Release 2.3.1.1-BETA
Bugfixes
- Be able to delete condition spell id again
Features
None
Release 2.3.1.0-BETA
Bugfixes
- Fixed a bug that occured when you deleted the last message of an entry
Features
- Added logging when a message should be send to make it easier to see when a placeholder wasn't found
- Track units by their guid
- Instead of N/A return the placeholder colored in red
Release 2.3.0.0-BETA
Bugfixes
None
Features
-
Refactor event handling
- Health and power percentages will now be checked by tracking wow events "UNITHEALTH" and "UNITPOWER_UPDATE" which should lead to a far more accurate result
- Timers now will only be checked only twice a second instead of on every combat event
- Message queue will only processed twice a second now instead of on every combat event
Release 2.2.10.0
Bugfixes
None
Features
- Add message duration to defaults
Release 2.2.9.0
Bugfixes
None
Features
- Add Ashen Hallow to quick access cooldowns
Release 2.2.8.0
Bugfixes
- Remove unused world events from tracked events
Features
- Add debug logging for tracked units and events
Release 2.2.7.9
Bugfixes
- Make sure world events are added to the list of tracked events aswell
Features
None
Release 2.2.7.8
Bugfixes
- Make sure units are also tracked by numeric unit id (e.g. from wowhead)
Features
None
Release 2.2.7.7
Bugfixes
- Remove debug logging
Features
None
Release 2.2.7.6
Bugfixes
-
Only check units which are present in the current encounter
- Compile a list of all events and units which are in the triggers in the current encounter and only check events if it is necessary
Features
None
Release 2.2.7.5
Bugfixes
- Do not import non existing files
Features
None
Release 2.2.7.4
Bugfixes
- Make sure template name input does not disappear
Features
None
Release 2.2.7.3
Bugfixes
- Make sure template names can be changed again
Features
None
Release 2.2.7.2
Bugfixes
- Update logic for templates
Features
None
Release 2.2.7.1
Bugfixes
- Update check if trigger is active or not
Features
None
Release 2.2.7.0
Bugfixes
None
Features
- Add option to set the default message type
Release 2.2.6.3
Bugfixes
-
[#24] Make sure the default message type is advanced
- This should fix an issue where a mesage gets the message type cooldown if it was create prior to the templates release
- Make sure number is not compared to string
Features
None
Release 2.2.6.1
Bugfixes
- Make sure all tab groups are sorted correctly
Features
- Add target overlay to message default options
Release 2.2.5.0
Bugfixes
None
Features
- Sort tabs by name if possible
Release 2.2.4.1
Bugfixes
-
Make sure saved templates always have a type
- This fixes an issue if you saved a message that was created prior to 2.2.2.2
Features
None
Release 2.2.4.0
Bugfixes
None
Features
- Add custom option for cooldown action
Release 2.2.3.1
Bugfixes
-
Fix trigger active check
- Start and stop conditions of trigger were not checked correctly
Features
None
Release 2.2.3.0
Bugfixes
None
Features
- Updated a lot of locals
- Add option to activate countdown for cooldown messages
Release 2.2.2.2
Bugfixes
- Make sure raid roster import/clear does not break
- Fix copy&paste conditions
- Fix typo
- Correctly check every percentage entry for match and don't stop if one matched
- Don't access table field for custom placeholders which are not present
-
Set the default targets to only the player
- So if you fuck up it won't spam everyone in the raid but you
- Update tracked units if they reappear and do not use outdated unit-ids to query
- Reinitialize overlays after profile change
- Typo fixes
- Only log into protocol when encounter is ongoing
- Clear debug log on init
Features
- Revert health/power check for better performance
- Refactoring
- Add button to add new template
- Track health and power values by UNITHEALTH and UNITPOWER_UPDATE wow events
- Update highlight debug strings
- Warn if entered spell id for condition is non existing
- Be able to rename templates
- Be able to save and load message templates
- Set default font for labels to 14
- Better tooltip rendering
- Be able to use
mob-id
for percentage unit to check - Generalize general trigger options rendering
- Update sound names to reflect correct spell names
-
Add messages types
- Advanced ( current state )
- Cooldown
- From template
- Add debug log
- Update some debug prints
- Add remove all global placeholder button
Release 2.2.2.2-BETA
Bugfixes
- Make sure raid roster import/clear does not break
Features
None
Release 2.2.2.1-BETA
Bugfixes
None
Features
- Revert health/power check for better performance
Release 2.2.2.0-BETA
Bugfixes
None
Features
- Refactoring
- Track health and power values by UNITHEALTH and UNITPOWER_UPDATE wow events
- Update highlight debug strings
- Warn if entered spell id for condition is non existing
Release 2.2.1.2-BETA
Bugfixes
- Update unit querying for health and power percentages ... again
- Clear debug log on init
Features
- Update some debug prints
- Add remove all global placeholder button
Release 2.2.1.1-BETA
Bugfixes
- Reinitialize overlays after profile change
- Typo fixes
- Only log into protocol when encounter is ongoing
Features
None
Release 2.2.1.0-BETA
Bugfixes
- Update tracked units if they reappear and do not use outdated unit-ids to query
Features
- Add debug log
Release 2.2.0.4-BETA
Bugfixes
-
Set the default targets to only the player
- So if you fuck up it won't spam everyone in the raid but you
Features
None
Release 2.2.0.3-BETA
Bugfixes
- Don't access table field for custom placeholders which are not present
Features
None
Release 2.2.0.2-BETA
Bugfixes
None
Features
- Add button to add new template
- Be able to rename templates
Release 2.2.0.1-BETA
Bugfixes
- Fix typo
- Correctly check every percentage entry for match and don't stop if one matched
Features
- Better tooltip rendering
- Be able to use
mob-id
for percentage unit to check
Release 2.2.0.0-BETA
Bugfixes
- Fix copy&paste conditions
Features
- Be able to save and load message templates
- Set default font for labels to 14
- Generalize general trigger options rendering
- Update sound names to reflect correct spell names
-
Add messages types
- Advanced ( current state )
- Cooldown
- From template
Release 2.1.0.1
Bugfixes
- Prepend exception when swapping loadscreens to fast
Features
-
Refactoring
- Use luacheck for unused vars etc.
- Use lua-format for better indentation
Release 2.0.21.2
Bugfixes
- Make sure test mode events are only checked in test mode
Features
None
Release 2.0.21.1
Bugfixes
- Make sure backdrop removal for styling does not break for non elvui users
- Simplify trigger active check for faster execution
Features
-
Automatically replace
ENCOUNTER_START
events withPLAYER_REGEN_DISABLED
in test mode- You do not have to change this everytime you want to test simple timers for an encounter
Release 2.0.20.1
Bugfixes
-
Fix start/stop condition for rotations
- If you only used start condition it wouldn't work at all...
- Remove backdrop for simple groups
Features
None
Release 2.0.20.0
Bugfixes
- Do not throw exception when enabling or disabling an encounter
Features
-
Add
always include myself
checkbox for message filter- This can be used instead of
$me
as name so you will be able to include yourself even if you choose to filter messages by a higher guild rank than yourself. Note$me
as name will still work.
- This can be used instead of
Release 2.0.19.1
Bugfixes
- Make sure required names for message filter is empty initially
Features
None
Release 2.0.19.0
Bugfixes
- Show index for timings if no name is set
Features
-
Added ability to copy&paste timers, rotations, and percentages
- Go into a trigger and click "Copy to clipboard"
- Afterwards go to the overview of the corresponding trigger type in another encounter and click "Paste from clipboard"
- A whole lot of local fixes
- Show custom placeholder explanation for encounter placeholders aswell
Release 2.0.18.0-BETA
Bugfixes
None
Features
- A lot of refactoring
- Add ability to filter messages by guild rank
- Removed legacy weakaura support
Notes
- Make sure to add a message filter again. Due to some data changes this will be empty
Release 2.0.17.3
Bugfixes
- Set default width for all selects
- Make sure encounter merge on import works in every case
- Create local copies of wow api functions to make sure no other addons overwrite them
Features
None
Release 2.0.17.2
Bugfixes
- Make sure timing entries with the same timings all trigger not just one of them
Features
None
Release 2.0.17.1
Bugfixes
- Make sure targets of a new trigger are not cleared after a reload if you haven't changed them
- Make sure PRT is loaded correctly for every language in the world (use IDs instead of localized names...)
- Display current version in the PRT header
-
Be able to use exact unit names within
source
andtarget
values for conditions-
With this you will be able to do stuff like
- Examples of what should now be able to do:
send a message when unit X dies
e.g. for cabalists on sire denathriussend a messge when unit Xy starts casting a spell
e.g. for interupts on a specific unit
-
With this you will be able to do stuff like
Features
None
Release 2.0.17.0
Bugfixes
None
Features
- Check if a player of custom placeholders is dead before sending a message
Release 2.0.16.1
Bugfixes
- Only add units to tracked units if not already exists
- Change event to track units
Features
None
Release 2.0.16.0
Bugfixes
-
Features
- Add description field for triggers to make it easier to understand the purpose
- Add Flourish and Tree of Life as cooldown quick access
Release 2.0.15.1
Bugfixes
- Make sure multiple imports do not create equaly named triggers
Features
None
Release 2.0.15.0
Bugfixes
None
Features
- Be able to merge encounters on import if encounter is already existing
Release 2.0.14.1
Bugfixes
- Upload correct file format for newly added sounds
Features
None
Release 2.0.14.0
Bugfixes
None
Features
- Added sounds for heal cds
Release 2.0.13.0
Bugfixes
- Make sure unit name percentage trigger work as intended
- Close main window when profile page is opened
Features
- Show current active profile on minimap icon hover
Release 2.0.12.0
Bugfixes
- Fix some locals
- Make sure placeholder TANK, HEALER, and DAMAGER work properly again
- Make sure sender overlay is initialized correctly
Features
- Show indicator for each trigger for enabled difficulties (N, H, M)
- Add /prt profile slash command to open profile window
Release 2.0.11.0
Bugfixes
- Fix percentage recognition for unit names
- Add newly used library to support non "elvui" users
Features
None
Release 2.0.10.0
Bugfixes
None
Features
- Add profiles within interface/addons frame
Release 2.0.9.0
Bugfixes
None
Features
- Add difficulty switches for every trigger so you can have mythic only triggers
- Add immunities to quick access message icons
- Add some more sounds for disc priests
- Some little ui improvements
Release 2.0.8.4
Bugfixes
- Fix some typos / missleading labels
Features
- Add option the explicitly restart counter on timer stop condition
- QoL stuff
Release 2.0.8.3
Bugfixes
- Fix scrollbar jumping when changing selection of tab groups
Features
- Add Darkness as quick access on messages
Release 2.0.8.2
Bugfixes
- Make sure you can restart multiple timers with the same event
Features
None
Release 2.0.8.1
Bugfixes
- Fix some tooltips
Features
None
Release 2.0.8.0
Bugfixes
None
Features
- Be able to use usdifferent format for timings like
mm:ss
,m:s
,m:ss
, or just seconds like usual - Add
Rallying Cry
as fast access cooldown in messages
Release 2.0.7.0
Bugfixes
None
Features
- Be able to adjust default message targets
- Be able to adjust default message for messages
- Add icons for easy cooldown access in messages
Release 2.0.6.1
Bugfixes
- Fix typo
Features
None
Release 2.0.6.0
Bugfixes
None
Features
- First Iteration: Be able to use unit names for percentage trigger
Release 2.0.5.9
Bugfixes
- Make sure custom encounter placeholders do not disappear on first navigation
- Debug message changes
Features
None
Release 2.0.5.8
Bugfixes
- Clear executions on reactivation of timers
- Be able to reactivate timers with the same spell (check stop and then start)
Features
None
Release 2.0.5.7
Bugfixes
- Fix typo
Features
None
Release 2.0.5.5
Bugfixes
- Be able to use $target in message targets again
Features
None
Release 2.0.5.4
Bugfixes
- Prevent users from using spaces within placeholder names
Features
None
Release 2.0.5.3
Bugfixes
None
Features
- The addon now will save and restore the position of the main window
- The addon now will save and restore the size of the main window
- The addon now will save and restore the size of the tree group
Release 2.0.5.2
Bugfixes
- Only iterate custom placeholders if present
Features
None
Release 2.0.5.1
Bugfixes
None
Features
- Added name editbox for timings so you have the ability to overwrite the default
Release 2.0.5.0
Bugfixes
None
Features
-
Add custom placeholders for each encounter
- Those will be exported / imported along with the given encounter
-
Add offset slider for timings which will be substracted from the timings
- Can be used to offset all timings of a timer
Release 2.0.4.1
This release supports the upcoming shadowlands beta / pre-patch.
Release 2.0.4.1-SL-ALPHA
Bugfixes
- Added label to overlay name input
- Changed media file names to reflect origin
Features
None
Release 2.0.4.0-SL-ALPHA
Bugfixes
None
Features
- Be able to clone rotation entries
- Be able to clone timings
- Be able to clone percentages
Release 2.0.3.0-SL-ALPHA
Bugfixes
None
Features
- Be able to export custom placeholders
-
Be able to import custom placeholders
- Newly imported placeholders will be added to the existing ones. They won't overwrite the existing ones
Release 2.0.2.6-SL-ALPHA
Bugfixes
None
Features
- Added shadowlands encounter ids for encounter select
Release 2.0.2.5-SL-ALPHA
Bugfixes
-
Be able to create new triggers again
- You're no longer able to mute single messages. This change is due to the facts that each player can mute certain reicever overlays
Features
None
Release 2.0.2.4-SL-ALPHA
Bugfixes
- Make sure receiver overlay is positioned correctly after drag with mouse
Features
None
Release 2.0.2.3-SL-ALPHA
Bugfixes
- Make sure receiver overlay colors are set correctly on first start
Features
None
Release 2.0.2.2-SL-ALPHA
Bugfixes
- Make sure default colors are set correctly
- Use correct receiver colors to display messages
Features
None
Release 2.0.2.1-SL-ALPHA
Bugfixes
- Be able to set sender overlay font again
- Be able to set sender overlay backdrop color again
Features
None
Release 2.0.2.0-SL-ALPHA
Bugfixes
None
Features
-
Be able to configure multiple receiver overlays
- You can change the target overlay on each message (defaults to "1")
Release 2.0.0.0-SL-ALPHA
Bugfixes
- Make sure overlays will render from the beginning without opening options once
- Make sure everything renders correctly for Shadowlands
Features
- Updated Libs
Release 1.6.8.0-BETA
Bugfixes
None
Features
- Add sliders to adjust positon of overlays
Release 1.6.7.0-BETA
Bugfixes
None
Features
- Send each message just once to every player configured (distinct targets)
Release 1.6.6.0-BETA
Bugfixes
- Make sure every target in target preview is class colored
- Make sure default sound is loaded correctly
- Use the correct
ENCOUNTER_END
event to determine if combat stopped
Features
None
Release 1.6.5.1
Bugfixes
- Make sure custom placeholder groups work like intended
Features
None
Release 1.6.5.0
Release 1.6.5.0-ALPHA
Bugfixes
- Make sure delete button is not removed when re rendering tab item
Features
- Custom placeholders are now rendered as tab group for more overview and easier usage
Release 1.6.4.0-ALPHA
Bugfixes
- Make sure spell names on encounter overview are queried when needed and not ahead of time
Features
None
Release 1.6.3.1
Release 1.6.3.0-ALPHA
Bugfixes
- Make sure rotations without start/stop condition don't show up as inactive
Features
- Add default sound select to receiver overlay options
Release 1.6.2.0-ALPHA
Bugfixes
- Make sure sender overlay uses correct field to determine of trigger is inactive
Features
- Some UI improvements
Release 1.6.1.0-ALPHA
Bugfixes
-
Do not scroll to top if not needed
- Will still happen on some pages due to needed rerendering
- Fixed some locals
Features
- Show health/power percentage start/stop condition on encounter overview
- No longer print spell name next to spell icon on condition, because we now have a spell tooltip
Release 1.6.0.0-ALPHA
Bugfixes
None
Features
- Add possibility to add start condition for health and power triggers
- Add possibility to add stop condition for health and power triggers
Release 1.5.3.0-ALPHA
Bugfixes
None
Features
- Show spell tooltip for spell icons in conditions
Release 1.5.2.0-ALPHA
Bugfixes
None
Features
- Reorderd options tab group
- Added custom placeholder locals
Release 1.5.1.0-ALPHA
Bugfixes
None
Features
-
You now can differentiate between custom placeholder types
player
andgroup
player
will only message one player which is configured (ment for alts)group
will message every player configured (ment for custom groups assigned to a specific task)
CAUTION
-
customNames
was completly removed from the state- You might have to redo your placeholders. Sorry.
Release 1.5.0.0-ALPHA
Bugfixes
- Do not show empty triggers on encounter overview
- Better handling of messages not ment for the player
Features
- Be able to use $group1-8 as placeholder in message targets (will be exchanged with the player names dynamically)
- Add more options to target select for messages
- Support
space
as delimiter in message targets for more stability -
Renamed
customNames
tocustomPlaceholders
- This change was made in preparation to add more placeholder types like
group
(all players will be messaged instead of one)
- This change was made in preparation to add more placeholder types like
Release 1.4.2.3-ALPHA
Bugfixes
- Do not jump to general settings after version check
Features
None
Release 1.4.2.2-ALPHA
Bugfixes
- Fixed some Shadowlands locals
- Fixed an issue with the encounter overview and overhaul
Features
None
Release 1.4.2.0-ALPHA
Bugfixes
None
Features
- Add chat command
/prtm $message
to send messages on the fly - You now can add a
Start condition
for rotations on which the rotation should start counting -
You now can add a
Stop condition
for rotations on which the rotation should stop counting- Those can be defined without the need to define a
Start condition
. So it will "start" counting fromENCOUNTER_START
and stop onStop condition
- Those can be defined without the need to define a
Release 1.4.1.0-ALPHA
Bugfixes
None
Features
- Add custom placeholders for message targets
Release 1.4.0.0-ALPHA
Bugfixes
- Fix some locals
Features
- Remove 180 character limit for messages (shouldn't really matter)
- Added shared media files with more to come for the new expansion
- Prepare encounter select for Shadowlands
Release 1.3.23.0
Release 1.3.23.0-BETA
Bugfixes
None
Features
- Add encounter select box to encounter options to easily select the encounter of the current raid tier
Release 1.3.22.0-BETA
Bugfixes
None
Features
- Tiny change for condition layout
Release 1.3.21.0-BETA
Bugfixes
None
Features
- Be able to clone any trigger
Release 1.3.20.0
Release 1.3.20.0-BETA
Bugfixes
- Do not zoom raid markers in messages
Features
- Add some more default options
Release 1.3.19.0-BETA
Bugfixes
- Be able to open confirmation dialogs again after closing them with
x
Features
- Add button to clear raid roster
Release 1.3.18.2
Bugfixes
- Send message to whisper channel regardless of test mode
- Make sure every popup frame can only be open once
Features
None
Release 1.3.18.1
Changelog 1.3.18.1-BETA
Bugfixes
- Show all party members on version check not only the ones with the addon
- Send messages through whipser channel if alone and in test mode
Features
None
Changelog 1.3.18.0-BETA
Bugfixes
- Make sure receiver overlay is initialized even if you're not in sender mode
- Make sure receiver overlay is reset after combat if not in sender mode
- Make sure addon can run standalone
- Make sure version check correctly works crossrealm
Features
- If PRT is disabled it now won't display any debug or info messages
Changelog 1.3.17.3-BETA
Bugfixes
- Fix version check for crossrealm
Features
None
Release 1.3.17.1
Changelog 1.3.17.1-BETA
Bugfixes
- Correctly check for
$me
in message filter
Features
None
Changelog 1.3.17.0-BETA
Bugfixes
None
Features
- Be able to use
$me
as message filter
Changelog 1.3.16.3-BETA
Bugfixes
- Make sure to show weakaura receiver button only in sender mode
- Make sure to show message filter in receiver mode aswell
Features
None
Changelog 1.3.16.2-BETA
Bugfixes
- Make sure raid roster tab is refreshed after import of current group
Features
None
Changelog 1.3.16.1-BETA
Bugfixes
- All open frames will now be closed when PRT is closed
Features
- Added raid roster import by current group
- Added confirmation dialog for raid roster import
- Added confirmation dialog for encounter deletion
- Added confirmation dialog for timer deletion
- Added confirmation dialog for rotation deletion
- Added confirmation dialog for percentage deletion
Changelog 1.3.15.2-BETA
Bugfixes
- Make version check work again
Features
None
Changelog 1.3.15.1-BETA
Bugfixes
None
Features
- Be able to filter messages by player name (select the player who you want to display messages from)
Changelog 1.3.14.1-BETA
Bugfixes
- Make sure version check works for raids and not only for groups
Features
None
Changelog 1.3.14.0-BETA
Bugfixes
None
Features
- Added version check /prt version
Changelog 1.3.13.0-BETA
Bugfixes
- Make sure receiver overlay stays visible after locking it
Features
- The WeakAura and the addon now have different addon message prefixes so the WeakAura won't receiver messages if legacy mode is disabled
- First attempt of adding version check (only prints the versions of people who have the addon installed!)
Release 1.3.12.2
Changelog 1.3.12.2-BETA
Bugfixes
- Make sure weakaura legacy mode actually sends messages to the weakaura
Features
None
Changelog 1.3.12.1-BETA
Bugfixes
- Only update receiver overlay if it is already initialized
- Only start encounter if it is enabled even in test mode
Features
None
Changelog 1.3.11.0-BETA
Bugfixes
- Disabled rotations will now display correctly on the sender overlay
- Remove duplicate files
Features
- Disable or hide all sender related inputs if only receiver mode is selected
Changelog 1.3.10.0-BETA
Bugfixes
None
Features
- When a custom sound is selected the sound will now play once
- Show disabled trigger in red within the tree view
Changelog 1.3.9.0-BETA
Bugfixes
None
Features
- Receiver overlay will now be displayed while in options
- Receiver font color will now be updated directly if changed
Changelog 1.3.8.1
Bugfixes
- Make sure newly created percentages are enabled by default
- Make sure example encounter triggers are enabled by default
Features
None
Changelog 1.3.8.0
Bugfixes
None
Features
- Update default values for example encounter
- Update default values for trigger settings
- Update example encounter to show raid markers and spell icons
Changelog 1.3.7.3
Bugfixes
None
Features
- Release version 1.3.7.3
Changelog 1.3.7.3-BETA
Bugfixes
- Make sure you can deactivate sounds on each message
Features
None
Changelog 1.3.7.1-BETA
Bugfixes
- Make sure message.duration is used correctly to remove message from receiver display
Features
None