v4.0.0-beta13-8-g7372582

Details

  • Filename
    PitBull4-v4.0.0-beta13-8-g7372582.zip
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  • Uploaded
    Oct 17, 2010
  • Size
    866.80 KB
  • Downloads
    497
  • MD5
    46fd54b70772bb5051b87b706b3b8cd3

Supported WoW Retail Versions

  • 4.0.1

Changelog

Shefki:
    - Fix the Blizzard Rune bar to hide properly now that the PlayerFrame hider changed.
    - Fix a logic error that very very rarely will cause a Lua error in HealthBar module.
    UnitIsConnected(unit) will complain if the unit doesn't exist so
    checking for that should happen before UnitIsConnected.  This bug has
    been there since 2009, so probably something changed in UnitIsConnected
    or nobody ever reported it.
    - Update spells in RangeFader for 4.0.x.
    - Use UnitCanAttack to determine enemies so range checking can work on Neutrals.
    - Add menu items for Ready Check and Role Check on self unit popup menu.
    - Remove an XML comment close that was accidentally committed.
    - Fix problems canceling buffs from the Blizzard BuffFrame.
    In particular, we were taining the BuffFrame by tainting the PlayerFrame
    due to touching PlayerFrame.unit and due to the way our HideBlizzard
    module dealt with it.  The unfortunate downside of this is we no
    longer turn off events for the Blizzard PlayerFrame so it is updating
    even though we don't use it. D:
    - Fix problems with click through frames.
    - If you were using Clique singleton click through frames could become
    clickable in combat.  The fix requires a version newer than Clique:
    v40000-1.2.7 (which is the current release version at this time,
    so in order to get the fix you need the alpha build on wowace.com).
    
    - When creating frames in combat for groups with click through turned on
    the frames would be clickable until the next time you left combat.
    This was a limiation of WoW which has been resolved with 4.0.1.

Additional Files