Range Fader issue #1085


  • Invalid
  • Defect
Closed
Assigned to ckknight
  • transitbus created this issue Oct 28, 2014

    What steps will reproduce the problem?
    1. Enable range fader on unit frame such as target
    2. Set to "class ability"
    3. Walk 10-15 yards back

    What is the expected output? What do you see instead?
    Fader should work with class abilities and not fade out at 10 yards.

    What version of the product are you using?
    v4.0.0-beta52

    Do you have an error log of what happened?
    No error

    Please provide any additional information below.
    I am not thinking this is your addon as I see this issue in other unit frame addons as well.

    On a hunter my in range as markman is 46 yards however on my target unit frame, the frame fades at 10 yards with class ability set.

    On the follow method of 28 yards it works as well as the 100 yards but do you think it would be possible to set 45 yards for hunters?

    I am not sure if you can even fix this or if this is a limitation of the game but if you could help to look into it, I would love to have n accurate range fader to my max range and not 10 yards.

  • transitbus added the tags New Defect Oct 28, 2014
  • transitbus posted a comment Oct 29, 2014

    After looking into it a little further it looks as if class abilities will work on hostile/combat targets. That works for my dps classes and setting a custom profile for my healers and using their class spells solves this. You can remove this ticket as I found a work around.

  • transitbus removed a tag New Oct 29, 2014
  • transitbus added a tag Invalid Oct 29, 2014
  • transitbus closed issue Oct 29, 2014

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