PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
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Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
<5 people = 5 man raid filter
>5 people up to 10 people = 10 man filter
>10 people up to 15 people = 15 man filter
>15 people up to 20 people = 20 man filter
>20 people up to 25 people = 25 man filter
>25 people up to 40 people = 40 man filter
http://i173.photobucket.com/albums/w78/Vardoc67/10mangroup01.jpg
This is with both 10 and 5 man raid options checked. (Frames do appear)
http://i173.photobucket.com/albums/w78/Vardoc67/10mangroup02.jpg
This is the Group Tab shot you requested (assumed you wanted General subtab selected)
http://i173.photobucket.com/albums/w78/Vardoc67/10mangrouptab.jpg
Many thanks.
Because I just entered a random BG and got Warsong Gulch. Lo and behold, 10 man frames appeared.
Perhaps I'm used to Grid showing the correct layout as the leader changes raid options from 10 to 25, etc.. Going to test raid instances later to see if the problem is solved.
In 3rd it is possible to adjust each module at will, and here for all.
In "Player" I use everything, also as well as in "Target", and for example in "Target Targe" t only a name of the player. And to me there it is unnecessary "Health, Mana, Buff and other.....".
To have to play with all and to compress, not interesting.
That will help us nail down where the issue is coming from. :)
However, I took note of the framestack code, hopefully it might help.
The "stuck" area has the following Framestack quote :
Frame Stack (662.19, 432.64)
MEDIUM
<2> Pitbull4_BetterStatusBar_39
<1> Pitbull 4_Frames_targettarget
<1> SpellActivationOverlayFrame
<0> UIParent
WORLD
<0> WorldFrame
After moving the cursor around, the Framestack code of the area that allows me to move the same aforementioned frame is :
Frame Stack (711.68, 394.24)
MEDIUM
<18> Pitbull4_Frame_136
<2> Pitbull4_BetterStatusBar_37
<1> Pitbull4_Frames_targettarget
<1> SpellActivationOverlayFrame
<0> UIParent
WORLD
<0> WorldFrame
Apparently the "stuck" area did not only block me from moving Pitbull frame, but also preventing me from doing anything in the game within that area, such as panning my camera, turning my camera, interacting with NPC, etc.
You can not upload images to Curse, just link from an image hosting site. :)
The option for "Absolute and Percent" does just that.
And do the auras remain hidden or reappear when you turn EBB off?
Thanks.
There's an Absolute short lua text in there, and there's a percent lua text in there. I'd like to have both the absolute short and the percent in one lua text, if that's possible.
I just manage to finish my configuration again so it looks almost exactly like it did pre-patch :) Just a few things that annoys me.
Thanks for this great addon!
I used an old Caith UI version looong ago and I build this very UI from it, so it's very possible that he did some modifications in the lua file.
Anyway here's my pitbull3 lua file:
http://www.speedyshare.com/files/24734160/PitBull.lua
I really didn't do anything in the lua myself, just changing position of things ingame aswell as setting up a few frames.