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i'd like to have a confirable 3-phase color option that enable user to monitor a buff/debuff in different particular timing. Works pretty much like GridStatusSinestra.
Ex:Wrack (a 62sec duration debuff) on a player, VisualHelpers show debuff on unitframe starting as green icon (or green border, user is able to define the color), in 13sec debuff icon changes to yellow (user is able to defind the timing of change color and color to be changed), and in 17sec debuff icon changes to red (user is able to defind the timing of change color and color to be changed).
VisualHelpers will be just perfact if with such a feature.
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