r305
Details
-
FilenameProfessionsVault-r305.zip
-
Uploaded by
-
UploadedFeb 16, 2012
-
Size207.28 KB
-
Downloads708
-
MD55067fcb0a3c42b85c61e778c6ed7b1e3
Supported WoW Retail Versions
- 4.3.0
Changelog
------------------------------------------------------------------------
r305 | oscarucb | 2012-02-17 03:49:37 +0000 (Fri, 17 Feb 2012) | 2 lines
Changed paths:
M /trunk/ProfessionsVault.lua
factor config functions
------------------------------------------------------------------------
r304 | oscarucb | 2012-02-16 04:10:34 +0000 (Thu, 16 Feb 2012) | 2 lines
Changed paths:
M /trunk/ProfessionsVault.lua
add an AH scan button
------------------------------------------------------------------------
r302 | oscarucb | 2012-01-31 11:58:43 +0000 (Tue, 31 Jan 2012) | 2 lines
Changed paths:
M /trunk/PV_Data.lua
4.3.2 build update
------------------------------------------------------------------------
r301 | oscarucb | 2012-01-31 06:10:55 +0000 (Tue, 31 Jan 2012) | 2 lines
Changed paths:
M /trunk/PV_Data.lua
add new Cluster Launcher recipe
------------------------------------------------------------------------
r300 | oscarucb | 2012-01-29 01:38:43 +0000 (Sun, 29 Jan 2012) | 2 lines
Changed paths:
M /trunk/ProfessionsVault.lua
separate cross-faction alts from cross-faction others
------------------------------------------------------------------------
r299 | oscarucb | 2012-01-22 18:29:29 +0000 (Sun, 22 Jan 2012) | 2 lines
Changed paths:
M /trunk/ProfessionsVault.lua
fix rare lua error on scan
------------------------------------------------------------------------
r298 | oscarucb | 2012-01-20 00:00:52 +0000 (Fri, 20 Jan 2012) | 3 lines
Changed paths:
M /trunk
M /trunk/.pkgmeta
M /trunk/ProfessionsVault.lua
M /trunk/embeds.xml
experimental new feature: scan the AH for patterns any of your alts can learn
embed AceTimer
------------------------------------------------------------------------
r297 | oscarucb | 2012-01-17 21:42:26 +0000 (Tue, 17 Jan 2012) | 2 lines
Changed paths:
M /trunk/ProfessionsVault.lua
refactor the implementation of :GetSlotColor() and :SlotColor(), interface remains the same
------------------------------------------------------------------------